Subtitling software providers give visual aid to videos in the form of subtitles, integrating transcribed text from dialogue and sounds as they happen. Subtitling software was originally designed to help the hearing impaired understand the spoken words and music happening on television shows and movies, but the technology is also used in different situations where it would benefit audiences that are not necessarily hearing impaired. Professional closed captioners offer services for real-time (live broadcast) and/or prerecorded video. Real-time closed captioning involves the immediate transcription of dialogue on talk shows, speeches, sporting events, and other programs. Prerecorded or offline closed captioning is designed for movies, television shows, games, and other media without a live element. Closed captioning services for YouTube and other web streaming platforms can involve both types of captioning, and as the variety of live streaming programs increases, so does the need for real-time closed captioning.
The global market for Subtitling Software was estimated to be worth US$ 282 million in 2023 and is forecast to a readjusted size of US$ 550.9 million by 2030 with a CAGR of 7.7% during the forecast period 2024-2030
The growing demand from the broadcasting industry has significantly contributed to the growth of the global captioning and captioning solutions market. Subtitles and subtitles allow broadcasters to provide subtitles (speech to text) on any media platform. Further increase in R&D spending and introduction of advanced graphics and resolutions will accelerate the growth of the market over the forecast period.
With the advent of artificial intelligence, certain major vendors in the market are now integrating artificial intelligence with their captioning and subtitling solutions, which in turn simplifies the process of editing and adding subtitles for end users. This has resulted in increased demand for online video content, which is expected to further drive the growth of the captioning and captioning solutions market over the forecast period.
The rise of media streaming platforms has increased the demand for captioning and captioning solutions across the globe. Subtitling and captioning solutions are used by online streaming platforms to translate easily and quickly and deliver intelligible languages seamlessly. Furthermore, the subtitle and subtitling solutions market is expected to witness rapid growth over the forecast period as more and more movies and TV series are produced using subtitling and subtitling solutions.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Subtitling Software, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Subtitling Software by region & country, by Type, and by Application.
The Subtitling Software market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Subtitling Software.
麻豆原创 Segmentation
By Company
Adobe
Alphabet
IBM
Microsoft
3Play Media
SyncWords
Archive Captioning
CaptioningStar
20/20 Captioning
AccessLOOP
Verbit
Segment by Type:
Real-Time Closed Captioning
Prerecorded or Offline Closed Captioning
Segment by Application
Movies
Television Shows
Games
Live Streaming Programs
Other
By Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Subtitling Software manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of Subtitling Software in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of Subtitling Software in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
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1 麻豆原创 Overview
1.1 Subtitling Software Product Introduction
1.2 Global Subtitling Software 麻豆原创 Size Forecast
1.3 Subtitling Software 麻豆原创 Trends & Drivers
1.3.1 Subtitling Software Industry Trends
1.3.2 Subtitling Software 麻豆原创 Drivers & Opportunity
1.3.3 Subtitling Software 麻豆原创 Challenges
1.3.4 Subtitling Software 麻豆原创 Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Subtitling Software Players Revenue Ranking (2023)
2.2 Global Subtitling Software Revenue by Company (2019-2024)
2.3 Key Companies Subtitling Software Manufacturing Base Distribution and Headquarters
2.4 Key Companies Subtitling Software Product Offered
2.5 Key Companies Time to Begin Mass Production of Subtitling Software
2.6 Subtitling Software 麻豆原创 Competitive Analysis
2.6.1 Subtitling Software 麻豆原创 Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Subtitling Software Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Subtitling Software as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Real-Time Closed Captioning
3.1.2 Prerecorded or Offline Closed Captioning
3.2 Global Subtitling Software Sales Value by Type
3.2.1 Global Subtitling Software Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Subtitling Software Sales Value, by Type (2019-2030)
3.2.3 Global Subtitling Software Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Movies
4.1.2 Television Shows
4.1.3 Games
4.1.4 Live Streaming Programs
4.1.5 Other
4.2 Global Subtitling Software Sales Value by Application
4.2.1 Global Subtitling Software Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Subtitling Software Sales Value, by Application (2019-2030)
4.2.3 Global Subtitling Software Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Subtitling Software Sales Value by Region
5.1.1 Global Subtitling Software Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Subtitling Software Sales Value by Region (2019-2024)
5.1.3 Global Subtitling Software Sales Value by Region (2025-2030)
5.1.4 Global Subtitling Software Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Subtitling Software Sales Value, 2019-2030
5.2.2 North America Subtitling Software Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Subtitling Software Sales Value, 2019-2030
5.3.2 Europe Subtitling Software Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Subtitling Software Sales Value, 2019-2030
5.4.2 Asia Pacific Subtitling Software Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Subtitling Software Sales Value, 2019-2030
5.5.2 South America Subtitling Software Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Subtitling Software Sales Value, 2019-2030
5.6.2 Middle East & Africa Subtitling Software Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Subtitling Software Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Subtitling Software Sales Value
6.3 United States
6.3.1 United States Subtitling Software Sales Value, 2019-2030
6.3.2 United States Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Subtitling Software Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Subtitling Software Sales Value, 2019-2030
6.4.2 Europe Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Subtitling Software Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Subtitling Software Sales Value, 2019-2030
6.5.2 China Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.5.3 China Subtitling Software Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Subtitling Software Sales Value, 2019-2030
6.6.2 Japan Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Subtitling Software Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Subtitling Software Sales Value, 2019-2030
6.7.2 South Korea Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Subtitling Software Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Subtitling Software Sales Value, 2019-2030
6.8.2 Southeast Asia Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Subtitling Software Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Subtitling Software Sales Value, 2019-2030
6.9.2 India Subtitling Software Sales Value by Type (%), 2023 VS 2030
6.9.3 India Subtitling Software Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Adobe
7.1.1 Adobe Profile
7.1.2 Adobe Main Business
7.1.3 Adobe Subtitling Software Products, Services and Solutions
7.1.4 Adobe Subtitling Software Revenue (US$ Million) & (2019-2024)
7.1.5 Adobe Recent Developments
7.2 Alphabet
7.2.1 Alphabet Profile
7.2.2 Alphabet Main Business
7.2.3 Alphabet Subtitling Software Products, Services and Solutions
7.2.4 Alphabet Subtitling Software Revenue (US$ Million) & (2019-2024)
7.2.5 Alphabet Recent Developments
7.3 IBM
7.3.1 IBM Profile
7.3.2 IBM Main Business
7.3.3 IBM Subtitling Software Products, Services and Solutions
7.3.4 IBM Subtitling Software Revenue (US$ Million) & (2019-2024)
7.3.5 Microsoft Recent Developments
7.4 Microsoft
7.4.1 Microsoft Profile
7.4.2 Microsoft Main Business
7.4.3 Microsoft Subtitling Software Products, Services and Solutions
7.4.4 Microsoft Subtitling Software Revenue (US$ Million) & (2019-2024)
7.4.5 Microsoft Recent Developments
7.5 3Play Media
7.5.1 3Play Media Profile
7.5.2 3Play Media Main Business
7.5.3 3Play Media Subtitling Software Products, Services and Solutions
7.5.4 3Play Media Subtitling Software Revenue (US$ Million) & (2019-2024)
7.5.5 3Play Media Recent Developments
7.6 SyncWords
7.6.1 SyncWords Profile
7.6.2 SyncWords Main Business
7.6.3 SyncWords Subtitling Software Products, Services and Solutions
7.6.4 SyncWords Subtitling Software Revenue (US$ Million) & (2019-2024)
7.6.5 SyncWords Recent Developments
7.7 Archive Captioning
7.7.1 Archive Captioning Profile
7.7.2 Archive Captioning Main Business
7.7.3 Archive Captioning Subtitling Software Products, Services and Solutions
7.7.4 Archive Captioning Subtitling Software Revenue (US$ Million) & (2019-2024)
7.7.5 Archive Captioning Recent Developments
7.8 CaptioningStar
7.8.1 CaptioningStar Profile
7.8.2 CaptioningStar Main Business
7.8.3 CaptioningStar Subtitling Software Products, Services and Solutions
7.8.4 CaptioningStar Subtitling Software Revenue (US$ Million) & (2019-2024)
7.8.5 CaptioningStar Recent Developments
7.9 20/20 Captioning
7.9.1 20/20 Captioning Profile
7.9.2 20/20 Captioning Main Business
7.9.3 20/20 Captioning Subtitling Software Products, Services and Solutions
7.9.4 20/20 Captioning Subtitling Software Revenue (US$ Million) & (2019-2024)
7.9.5 20/20 Captioning Recent Developments
7.10 AccessLOOP
7.10.1 AccessLOOP Profile
7.10.2 AccessLOOP Main Business
7.10.3 AccessLOOP Subtitling Software Products, Services and Solutions
7.10.4 AccessLOOP Subtitling Software Revenue (US$ Million) & (2019-2024)
7.10.5 AccessLOOP Recent Developments
7.11 Verbit
7.11.1 Verbit Profile
7.11.2 Verbit Main Business
7.11.3 Verbit Subtitling Software Products, Services and Solutions
7.11.4 Verbit Subtitling Software Revenue (US$ Million) & (2019-2024)
7.11.5 Verbit Recent Developments
8 Industry Chain Analysis
8.1 Subtitling Software Industrial Chain
8.2 Subtitling Software Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Subtitling Software Sales Model
8.5.2 Sales Channel
8.5.3 Subtitling Software Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
Adobe
Alphabet
IBM
Microsoft
3Play Media
SyncWords
Archive Captioning
CaptioningStar
20/20 Captioning
AccessLOOP
Verbit
听
听
*If Applicable.