
The global Virtual Event Platforms and Event Solutions market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Virtual Event Platforms and Event Solutions is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Virtual Event Platforms and Event Solutions is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Virtual Event Platforms and Event Solutions in Government is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Virtual Event Platforms and Event Solutions include InEvent, Townscript, Cvent, Bevy Labs, Hopin, Influitive, RainFocus, Eventzilla and Socio, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Virtual Event Platforms and Event Solutions, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Event Platforms and Event Solutions.
Report Scope
The Virtual Event Platforms and Event Solutions market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Virtual Event Platforms and Event Solutions market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Virtual Event Platforms and Event Solutions companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
InEvent
Townscript
Cvent
Bevy Labs
Hopin
Influitive
RainFocus
Eventzilla
Socio
Brazen
SpotMe
Accelevents
TOCCA
Whova
Boomset
KitApps
All In The Loop
PheedLoop
6Connex
Airmeet
HexaFair
Intrado Corporation
EventXtra
Eventtia
eZ-XPO
Bizzabo
AIDAIO Software Solutions
Engagez
Azavista
Evenium
vFairs
Run The World
Pathable
ViewStub
SCHED
Remo.co
MEETYOO
Segment by Type
Virual Conference
Virual Job Fair
Virual Exhibition
Others
Segment by Application
Government
Retail and eCommerce
BFSI
Telecom and IT
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Virtual Event Platforms and Event Solutions companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Virual Conference
1.2.3 Virual Job Fair
1.2.4 Virual Exhibition
1.2.5 Others
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Government
1.3.3 Retail and eCommerce
1.3.4 BFSI
1.3.5 Telecom and IT
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Virtual Event Platforms and Event Solutions Growth Trends by Region
2.2.1 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Virtual Event Platforms and Event Solutions Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Virtual Event Platforms and Event Solutions Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Dynamics
2.3.1 Virtual Event Platforms and Event Solutions Industry Trends
2.3.2 Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Drivers
2.3.3 Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Challenges
2.3.4 Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual Event Platforms and Event Solutions Players by Revenue
3.1.1 Global Top Virtual Event Platforms and Event Solutions Players by Revenue (2019-2024)
3.1.2 Global Virtual Event Platforms and Event Solutions Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual Event Platforms and Event Solutions Revenue
3.4 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Event Platforms and Event Solutions Revenue in 2023
3.5 Virtual Event Platforms and Event Solutions Key Players Head office and Area Served
3.6 Key Players Virtual Event Platforms and Event Solutions Product Solution and Service
3.7 Date of Enter into Virtual Event Platforms and Event Solutions Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Event Platforms and Event Solutions Breakdown Data by Type
4.1 Global Virtual Event Platforms and Event Solutions Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Virtual Event Platforms and Event Solutions Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Virtual Event Platforms and Event Solutions Breakdown Data by Application
5.1 Global Virtual Event Platforms and Event Solutions Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Virtual Event Platforms and Event Solutions Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Virtual Event Platforms and Event Solutions Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 InEvent
11.1.1 InEvent Company Detail
11.1.2 InEvent Business Overview
11.1.3 InEvent Virtual Event Platforms and Event Solutions Introduction
11.1.4 InEvent Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.1.5 InEvent Recent Development
11.2 Townscript
11.2.1 Townscript Company Detail
11.2.2 Townscript Business Overview
11.2.3 Townscript Virtual Event Platforms and Event Solutions Introduction
11.2.4 Townscript Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.2.5 Townscript Recent Development
11.3 Cvent
11.3.1 Cvent Company Detail
11.3.2 Cvent Business Overview
11.3.3 Cvent Virtual Event Platforms and Event Solutions Introduction
11.3.4 Cvent Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.3.5 Cvent Recent Development
11.4 Bevy Labs
11.4.1 Bevy Labs Company Detail
11.4.2 Bevy Labs Business Overview
11.4.3 Bevy Labs Virtual Event Platforms and Event Solutions Introduction
11.4.4 Bevy Labs Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.4.5 Bevy Labs Recent Development
11.5 Hopin
11.5.1 Hopin Company Detail
11.5.2 Hopin Business Overview
11.5.3 Hopin Virtual Event Platforms and Event Solutions Introduction
11.5.4 Hopin Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.5.5 Hopin Recent Development
11.6 Influitive
11.6.1 Influitive Company Detail
11.6.2 Influitive Business Overview
11.6.3 Influitive Virtual Event Platforms and Event Solutions Introduction
11.6.4 Influitive Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.6.5 Influitive Recent Development
11.7 RainFocus
11.7.1 RainFocus Company Detail
11.7.2 RainFocus Business Overview
11.7.3 RainFocus Virtual Event Platforms and Event Solutions Introduction
11.7.4 RainFocus Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.7.5 RainFocus Recent Development
11.8 Eventzilla
11.8.1 Eventzilla Company Detail
11.8.2 Eventzilla Business Overview
11.8.3 Eventzilla Virtual Event Platforms and Event Solutions Introduction
11.8.4 Eventzilla Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.8.5 Eventzilla Recent Development
11.9 Socio
11.9.1 Socio Company Detail
11.9.2 Socio Business Overview
11.9.3 Socio Virtual Event Platforms and Event Solutions Introduction
11.9.4 Socio Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.9.5 Socio Recent Development
11.10 Brazen
11.10.1 Brazen Company Detail
11.10.2 Brazen Business Overview
11.10.3 Brazen Virtual Event Platforms and Event Solutions Introduction
11.10.4 Brazen Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.10.5 Brazen Recent Development
11.11 SpotMe
11.11.1 SpotMe Company Detail
11.11.2 SpotMe Business Overview
11.11.3 SpotMe Virtual Event Platforms and Event Solutions Introduction
11.11.4 SpotMe Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.11.5 SpotMe Recent Development
11.12 Accelevents
11.12.1 Accelevents Company Detail
11.12.2 Accelevents Business Overview
11.12.3 Accelevents Virtual Event Platforms and Event Solutions Introduction
11.12.4 Accelevents Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.12.5 Accelevents Recent Development
11.13 TOCCA
11.13.1 TOCCA Company Detail
11.13.2 TOCCA Business Overview
11.13.3 TOCCA Virtual Event Platforms and Event Solutions Introduction
11.13.4 TOCCA Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.13.5 TOCCA Recent Development
11.14 Whova
11.14.1 Whova Company Detail
11.14.2 Whova Business Overview
11.14.3 Whova Virtual Event Platforms and Event Solutions Introduction
11.14.4 Whova Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.14.5 Whova Recent Development
11.15 Boomset
11.15.1 Boomset Company Detail
11.15.2 Boomset Business Overview
11.15.3 Boomset Virtual Event Platforms and Event Solutions Introduction
11.15.4 Boomset Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.15.5 Boomset Recent Development
11.16 KitApps
11.16.1 KitApps Company Detail
11.16.2 KitApps Business Overview
11.16.3 KitApps Virtual Event Platforms and Event Solutions Introduction
11.16.4 KitApps Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.16.5 KitApps Recent Development
11.17 All In The Loop
11.17.1 All In The Loop Company Detail
11.17.2 All In The Loop Business Overview
11.17.3 All In The Loop Virtual Event Platforms and Event Solutions Introduction
11.17.4 All In The Loop Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.17.5 All In The Loop Recent Development
11.18 PheedLoop
11.18.1 PheedLoop Company Detail
11.18.2 PheedLoop Business Overview
11.18.3 PheedLoop Virtual Event Platforms and Event Solutions Introduction
11.18.4 PheedLoop Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.18.5 PheedLoop Recent Development
11.19 6Connex
11.19.1 6Connex Company Detail
11.19.2 6Connex Business Overview
11.19.3 6Connex Virtual Event Platforms and Event Solutions Introduction
11.19.4 6Connex Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.19.5 6Connex Recent Development
11.20 Airmeet
11.20.1 Airmeet Company Detail
11.20.2 Airmeet Business Overview
11.20.3 Airmeet Virtual Event Platforms and Event Solutions Introduction
11.20.4 Airmeet Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.20.5 Airmeet Recent Development
11.21 HexaFair
11.21.1 HexaFair Company Detail
11.21.2 HexaFair Business Overview
11.21.3 HexaFair Virtual Event Platforms and Event Solutions Introduction
11.21.4 HexaFair Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.21.5 HexaFair Recent Development
11.22 Intrado Corporation
11.22.1 Intrado Corporation Company Detail
11.22.2 Intrado Corporation Business Overview
11.22.3 Intrado Corporation Virtual Event Platforms and Event Solutions Introduction
11.22.4 Intrado Corporation Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.22.5 Intrado Corporation Recent Development
11.23 EventXtra
11.23.1 EventXtra Company Detail
11.23.2 EventXtra Business Overview
11.23.3 EventXtra Virtual Event Platforms and Event Solutions Introduction
11.23.4 EventXtra Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.23.5 EventXtra Recent Development
11.24 Eventtia
11.24.1 Eventtia Company Detail
11.24.2 Eventtia Business Overview
11.24.3 Eventtia Virtual Event Platforms and Event Solutions Introduction
11.24.4 Eventtia Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.24.5 Eventtia Recent Development
11.25 eZ-XPO
11.25.1 eZ-XPO Company Detail
11.25.2 eZ-XPO Business Overview
11.25.3 eZ-XPO Virtual Event Platforms and Event Solutions Introduction
11.25.4 eZ-XPO Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.25.5 eZ-XPO Recent Development
11.26 Bizzabo
11.26.1 Bizzabo Company Detail
11.26.2 Bizzabo Business Overview
11.26.3 Bizzabo Virtual Event Platforms and Event Solutions Introduction
11.26.4 Bizzabo Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.26.5 Bizzabo Recent Development
11.27 AIDAIO Software Solutions
11.27.1 AIDAIO Software Solutions Company Detail
11.27.2 AIDAIO Software Solutions Business Overview
11.27.3 AIDAIO Software Solutions Virtual Event Platforms and Event Solutions Introduction
11.27.4 AIDAIO Software Solutions Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.27.5 AIDAIO Software Solutions Recent Development
11.28 Engagez
11.28.1 Engagez Company Detail
11.28.2 Engagez Business Overview
11.28.3 Engagez Virtual Event Platforms and Event Solutions Introduction
11.28.4 Engagez Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.28.5 Engagez Recent Development
11.29 Azavista
11.29.1 Azavista Company Detail
11.29.2 Azavista Business Overview
11.29.3 Azavista Virtual Event Platforms and Event Solutions Introduction
11.29.4 Azavista Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.29.5 Azavista Recent Development
11.30 Evenium
11.30.1 Evenium Company Detail
11.30.2 Evenium Business Overview
11.30.3 Evenium Virtual Event Platforms and Event Solutions Introduction
11.30.4 Evenium Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.30.5 Evenium Recent Development
11.31 vFairs
11.31.1 vFairs Company Detail
11.31.2 vFairs Business Overview
11.31.3 vFairs Virtual Event Platforms and Event Solutions Introduction
11.31.4 vFairs Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.31.5 vFairs Recent Development
11.32 Run The World
11.32.1 Run The World Company Detail
11.32.2 Run The World Business Overview
11.32.3 Run The World Virtual Event Platforms and Event Solutions Introduction
11.32.4 Run The World Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.32.5 Run The World Recent Development
11.33 Pathable
11.33.1 Pathable Company Detail
11.33.2 Pathable Business Overview
11.33.3 Pathable Virtual Event Platforms and Event Solutions Introduction
11.33.4 Pathable Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.33.5 Pathable Recent Development
11.34 ViewStub
11.34.1 ViewStub Company Detail
11.34.2 ViewStub Business Overview
11.34.3 ViewStub Virtual Event Platforms and Event Solutions Introduction
11.34.4 ViewStub Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.34.5 ViewStub Recent Development
11.35 SCHED
11.35.1 SCHED Company Detail
11.35.2 SCHED Business Overview
11.35.3 SCHED Virtual Event Platforms and Event Solutions Introduction
11.35.4 SCHED Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.35.5 SCHED Recent Development
11.36 Remo.co
11.36.1 Remo.co Company Detail
11.36.2 Remo.co Business Overview
11.36.3 Remo.co Virtual Event Platforms and Event Solutions Introduction
11.36.4 Remo.co Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.36.5 Remo.co Recent Development
11.37 MEETYOO
11.37.1 MEETYOO Company Detail
11.37.2 MEETYOO Business Overview
11.37.3 MEETYOO Virtual Event Platforms and Event Solutions Introduction
11.37.4 MEETYOO Revenue in Virtual Event Platforms and Event Solutions Business (2019-2024)
11.37.5 MEETYOO Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
InEvent
Townscript
Cvent
Bevy Labs
Hopin
Influitive
RainFocus
Eventzilla
Socio
Brazen
SpotMe
Accelevents
TOCCA
Whova
Boomset
KitApps
All In The Loop
PheedLoop
6Connex
Airmeet
HexaFair
Intrado Corporation
EventXtra
Eventtia
eZ-XPO
Bizzabo
AIDAIO Software Solutions
Engagez
Azavista
Evenium
vFairs
Run The World
Pathable
ViewStub
SCHED
Remo.co
MEETYOO
Ìý
Ìý
*If Applicable.
