There are built-in automation functions, band-based dynamic encoding and scalable storage to provide the best video.
The global Playout Automation and Channel-In-A-Box market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Playout Automation and Channel-In-A-Box is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Playout Automation and Channel-In-A-Box is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Playout Automation and Channel-In-A-Box in Entertainment is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Playout Automation and Channel-In-A-Box include Harmonic, Pebble Beach Systems, Evertz, Cinegy, Imagine Communications, Grass Valley Canada, PlayBox Technology (UK), Pixel Power and florical systems, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Playout Automation and Channel-In-A-Box, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Playout Automation and Channel-In-A-Box.
Report Scope
The Playout Automation and Channel-In-A-Box market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Playout Automation and Channel-In-A-Box market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Playout Automation and Channel-In-A-Box companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
Harmonic
Pebble Beach Systems
Evertz
Cinegy
Imagine Communications
Grass Valley Canada
PlayBox Technology (UK)
Pixel Power
florical systems
Hardata
BroadStream Solutions
Axel Technology
Aveco
Anyware Video company
wTVision Solutions
PlayBox Neo
SkyLark Technology
AQ BROADCAST
Segment by Type
Single Channel
Multiple Channel
Segment by Application
Entertainment
News
Sports
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Playout Automation and Channel-In-A-Box companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Single Channel
1.2.3 Multiple Channel
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Entertainment
1.3.3 News
1.3.4 Sports
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Playout Automation and Channel-In-A-Box Growth Trends by Region
2.2.1 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Playout Automation and Channel-In-A-Box Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Playout Automation and Channel-In-A-Box Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Dynamics
2.3.1 Playout Automation and Channel-In-A-Box Industry Trends
2.3.2 Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Drivers
2.3.3 Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Challenges
2.3.4 Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Playout Automation and Channel-In-A-Box Players by Revenue
3.1.1 Global Top Playout Automation and Channel-In-A-Box Players by Revenue (2019-2024)
3.1.2 Global Playout Automation and Channel-In-A-Box Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Playout Automation and Channel-In-A-Box Revenue
3.4 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Playout Automation and Channel-In-A-Box Revenue in 2023
3.5 Playout Automation and Channel-In-A-Box Key Players Head office and Area Served
3.6 Key Players Playout Automation and Channel-In-A-Box Product Solution and Service
3.7 Date of Enter into Playout Automation and Channel-In-A-Box Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Playout Automation and Channel-In-A-Box Breakdown Data by Type
4.1 Global Playout Automation and Channel-In-A-Box Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Playout Automation and Channel-In-A-Box Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Playout Automation and Channel-In-A-Box Breakdown Data by Application
5.1 Global Playout Automation and Channel-In-A-Box Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Playout Automation and Channel-In-A-Box Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Playout Automation and Channel-In-A-Box Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Harmonic
11.1.1 Harmonic Company Detail
11.1.2 Harmonic Business Overview
11.1.3 Harmonic Playout Automation and Channel-In-A-Box Introduction
11.1.4 Harmonic Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.1.5 Harmonic Recent Development
11.2 Pebble Beach Systems
11.2.1 Pebble Beach Systems Company Detail
11.2.2 Pebble Beach Systems Business Overview
11.2.3 Pebble Beach Systems Playout Automation and Channel-In-A-Box Introduction
11.2.4 Pebble Beach Systems Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.2.5 Pebble Beach Systems Recent Development
11.3 Evertz
11.3.1 Evertz Company Detail
11.3.2 Evertz Business Overview
11.3.3 Evertz Playout Automation and Channel-In-A-Box Introduction
11.3.4 Evertz Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.3.5 Evertz Recent Development
11.4 Cinegy
11.4.1 Cinegy Company Detail
11.4.2 Cinegy Business Overview
11.4.3 Cinegy Playout Automation and Channel-In-A-Box Introduction
11.4.4 Cinegy Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.4.5 Cinegy Recent Development
11.5 Imagine Communications
11.5.1 Imagine Communications Company Detail
11.5.2 Imagine Communications Business Overview
11.5.3 Imagine Communications Playout Automation and Channel-In-A-Box Introduction
11.5.4 Imagine Communications Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.5.5 Imagine Communications Recent Development
11.6 Grass Valley Canada
11.6.1 Grass Valley Canada Company Detail
11.6.2 Grass Valley Canada Business Overview
11.6.3 Grass Valley Canada Playout Automation and Channel-In-A-Box Introduction
11.6.4 Grass Valley Canada Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.6.5 Grass Valley Canada Recent Development
11.7 PlayBox Technology (UK)
11.7.1 PlayBox Technology (UK) Company Detail
11.7.2 PlayBox Technology (UK) Business Overview
11.7.3 PlayBox Technology (UK) Playout Automation and Channel-In-A-Box Introduction
11.7.4 PlayBox Technology (UK) Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.7.5 PlayBox Technology (UK) Recent Development
11.8 Pixel Power
11.8.1 Pixel Power Company Detail
11.8.2 Pixel Power Business Overview
11.8.3 Pixel Power Playout Automation and Channel-In-A-Box Introduction
11.8.4 Pixel Power Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.8.5 Pixel Power Recent Development
11.9 florical systems
11.9.1 florical systems Company Detail
11.9.2 florical systems Business Overview
11.9.3 florical systems Playout Automation and Channel-In-A-Box Introduction
11.9.4 florical systems Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.9.5 florical systems Recent Development
11.10 Hardata
11.10.1 Hardata Company Detail
11.10.2 Hardata Business Overview
11.10.3 Hardata Playout Automation and Channel-In-A-Box Introduction
11.10.4 Hardata Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.10.5 Hardata Recent Development
11.11 BroadStream Solutions
11.11.1 BroadStream Solutions Company Detail
11.11.2 BroadStream Solutions Business Overview
11.11.3 BroadStream Solutions Playout Automation and Channel-In-A-Box Introduction
11.11.4 BroadStream Solutions Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.11.5 BroadStream Solutions Recent Development
11.12 Axel Technology
11.12.1 Axel Technology Company Detail
11.12.2 Axel Technology Business Overview
11.12.3 Axel Technology Playout Automation and Channel-In-A-Box Introduction
11.12.4 Axel Technology Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.12.5 Axel Technology Recent Development
11.13 Aveco
11.13.1 Aveco Company Detail
11.13.2 Aveco Business Overview
11.13.3 Aveco Playout Automation and Channel-In-A-Box Introduction
11.13.4 Aveco Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.13.5 Aveco Recent Development
11.14 Anyware Video company
11.14.1 Anyware Video company Company Detail
11.14.2 Anyware Video company Business Overview
11.14.3 Anyware Video company Playout Automation and Channel-In-A-Box Introduction
11.14.4 Anyware Video company Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.14.5 Anyware Video company Recent Development
11.15 wTVision Solutions
11.15.1 wTVision Solutions Company Detail
11.15.2 wTVision Solutions Business Overview
11.15.3 wTVision Solutions Playout Automation and Channel-In-A-Box Introduction
11.15.4 wTVision Solutions Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.15.5 wTVision Solutions Recent Development
11.16 PlayBox Neo
11.16.1 PlayBox Neo Company Detail
11.16.2 PlayBox Neo Business Overview
11.16.3 PlayBox Neo Playout Automation and Channel-In-A-Box Introduction
11.16.4 PlayBox Neo Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.16.5 PlayBox Neo Recent Development
11.17 SkyLark Technology
11.17.1 SkyLark Technology Company Detail
11.17.2 SkyLark Technology Business Overview
11.17.3 SkyLark Technology Playout Automation and Channel-In-A-Box Introduction
11.17.4 SkyLark Technology Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.17.5 SkyLark Technology Recent Development
11.18 AQ BROADCAST
11.18.1 AQ BROADCAST Company Detail
11.18.2 AQ BROADCAST Business Overview
11.18.3 AQ BROADCAST Playout Automation and Channel-In-A-Box Introduction
11.18.4 AQ BROADCAST Revenue in Playout Automation and Channel-In-A-Box Business (2019-2024)
11.18.5 AQ BROADCAST Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Harmonic
Pebble Beach Systems
Evertz
Cinegy
Imagine Communications
Grass Valley Canada
PlayBox Technology (UK)
Pixel Power
florical systems
Hardata
BroadStream Solutions
Axel Technology
Aveco
Anyware Video company
wTVision Solutions
PlayBox Neo
SkyLark Technology
AQ BROADCAST
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*If Applicable.