

The global market for Near Eye Display Device was valued at US$ 1487 million in the year 2024 and is projected to reach a revised size of US$ 9313 million by 2031, growing at a CAGR of 30.4% during the forecast period.
North American market for Near Eye Display Device is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Near Eye Display Device is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Near Eye Display Device include Magic Leap, Meta, Microsoft, Sony, Apple, Lumus, Google, Lenovo, Vuzix Corporation, Epson, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Near Eye Display Device, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Near Eye Display Device.
The Near Eye Display Device market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Near Eye Display Device market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Near Eye Display Device manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
By Company
Magic Leap
Meta
Microsoft
Sony
Apple
Lumus
Google
Lenovo
Vuzix Corporation
Epson
MAD Gaze
Nreal
LLVISION
Rokid
RealWare
XLOONG
Greatar
Beijing Ned Ltd
LINGXI-AR
GuangLi
Goolton
Shenzhen Lochn Optics Technology Co
North Ocean Photonics
Shanghai Raypai Photonic Crystal Ltd
3Glasses
Shadow Creator
Goertek
Segment by Type
AR
VR
Segment by Application
Industrial Manufacturing
Real Estate and Âé¶¹Ô´´ Furnishing
Cultural and Tourism
Medical Health
Education and Training
Film and Television Entertainment
Military
Other
Consumption by Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Southeast Asia
Europe
Germany
France
U.K.
Italy
Russia
Latin America
Mexico
Brazil
Argentina
Middle East and Africa
Turkey
Saudi Arabia
UAE
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Near Eye Display Device manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Near Eye Display Device in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report. 
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Near Eye Display Device Âé¶¹Ô´´ Overview
1.1 Product Definition
1.2 Near Eye Display Device by Type
1.2.1 Global Near Eye Display Device Âé¶¹Ô´´ Value Comparison by Type (2024 VS 2031)
1.2.2 AR
1.2.3 VR
1.3 Near Eye Display Device by Application
1.3.1 Global Near Eye Display Device Âé¶¹Ô´´ Value by Application (2024 VS 2031)
1.3.2 Industrial Manufacturing
1.3.3 Real Estate and Âé¶¹Ô´´ Furnishing
1.3.4 Cultural and Tourism
1.3.5 Medical Health
1.3.6 Education and Training
1.3.7 Film and Television Entertainment
1.3.8 Military
1.3.9 Other
1.4 Global Near Eye Display Device Âé¶¹Ô´´ Size Estimates and Forecasts
1.4.1 Global Near Eye Display Device Revenue 2020-2031
1.4.2 Global Near Eye Display Device Sales 2020-2031
1.4.3 Global Near Eye Display Device Âé¶¹Ô´´ Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Near Eye Display Device Âé¶¹Ô´´ Competition by Manufacturers
2.1 Global Near Eye Display Device Sales Âé¶¹Ô´´ Share by Manufacturers (2020-2025)
2.2 Global Near Eye Display Device Revenue Âé¶¹Ô´´ Share by Manufacturers (2020-2025)
2.3 Global Near Eye Display Device Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Near Eye Display Device, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Near Eye Display Device, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Near Eye Display Device, Product Type & Application
2.7 Global Key Manufacturers of Near Eye Display Device, Date of Enter into This Industry
2.8 Global Near Eye Display Device Âé¶¹Ô´´ Competitive Situation and Trends
2.8.1 Global Near Eye Display Device Âé¶¹Ô´´ Concentration Rate
2.8.2 The Global 5 and 10 Largest Near Eye Display Device Players Âé¶¹Ô´´ Share by Revenue
2.8.3 Global Near Eye Display Device Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Near Eye Display Device Âé¶¹Ô´´ Scenario by Region
3.1 Global Near Eye Display Device Âé¶¹Ô´´ Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Near Eye Display Device Sales by Region: 2020-2031
3.2.1 Global Near Eye Display Device Sales by Region: 2020-2025
3.2.2 Global Near Eye Display Device Sales by Region: 2026-2031
3.3 Global Near Eye Display Device Revenue by Region: 2020-2031
3.3.1 Global Near Eye Display Device Revenue by Region: 2020-2025
3.3.2 Global Near Eye Display Device Revenue by Region: 2026-2031
3.4 North America Near Eye Display Device Âé¶¹Ô´´ Facts & Figures by Country
3.4.1 North America Near Eye Display Device Âé¶¹Ô´´ Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Near Eye Display Device Sales by Country (2020-2031)
3.4.3 North America Near Eye Display Device Revenue by Country (2020-2031)
3.4.4 United States
3.4.5 Canada
3.5 Europe Near Eye Display Device Âé¶¹Ô´´ Facts & Figures by Country
3.5.1 Europe Near Eye Display Device Âé¶¹Ô´´ Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Near Eye Display Device Sales by Country (2020-2031)
3.5.3 Europe Near Eye Display Device Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Near Eye Display Device Âé¶¹Ô´´ Facts & Figures by Region
3.6.1 Asia Pacific Near Eye Display Device Âé¶¹Ô´´ Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Near Eye Display Device Sales by Region (2020-2031)
3.6.3 Asia Pacific Near Eye Display Device Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America Near Eye Display Device Âé¶¹Ô´´ Facts & Figures by Country
3.7.1 Latin America Near Eye Display Device Âé¶¹Ô´´ Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Near Eye Display Device Sales by Country (2020-2031)
3.7.3 Latin America Near Eye Display Device Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Near Eye Display Device Âé¶¹Ô´´ Facts & Figures by Country
3.8.1 Middle East and Africa Near Eye Display Device Âé¶¹Ô´´ Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Near Eye Display Device Sales by Country (2020-2031)
3.8.3 Middle East and Africa Near Eye Display Device Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Near Eye Display Device Sales by Type (2020-2031)
4.1.1 Global Near Eye Display Device Sales by Type (2020-2025)
4.1.2 Global Near Eye Display Device Sales by Type (2026-2031)
4.1.3 Global Near Eye Display Device Sales Âé¶¹Ô´´ Share by Type (2020-2031)
4.2 Global Near Eye Display Device Revenue by Type (2020-2031)
4.2.1 Global Near Eye Display Device Revenue by Type (2020-2025)
4.2.2 Global Near Eye Display Device Revenue by Type (2026-2031)
4.2.3 Global Near Eye Display Device Revenue Âé¶¹Ô´´ Share by Type (2020-2031)
4.3 Global Near Eye Display Device Price by Type (2020-2031)
5 Segment by Application
5.1 Global Near Eye Display Device Sales by Application (2020-2031)
5.1.1 Global Near Eye Display Device Sales by Application (2020-2025)
5.1.2 Global Near Eye Display Device Sales by Application (2026-2031)
5.1.3 Global Near Eye Display Device Sales Âé¶¹Ô´´ Share by Application (2020-2031)
5.2 Global Near Eye Display Device Revenue by Application (2020-2031)
5.2.1 Global Near Eye Display Device Revenue by Application (2020-2025)
5.2.2 Global Near Eye Display Device Revenue by Application (2026-2031)
5.2.3 Global Near Eye Display Device Revenue Âé¶¹Ô´´ Share by Application (2020-2031)
5.3 Global Near Eye Display Device Price by Application (2020-2031)
6 Key Companies Profiled
6.1 Magic Leap
6.1.1 Magic Leap Company Information
6.1.2 Magic Leap Description and Business Overview
6.1.3 Magic Leap Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Magic Leap Near Eye Display Device Product Portfolio
6.1.5 Magic Leap Recent Developments/Updates
6.2 Meta
6.2.1 Meta Company Information
6.2.2 Meta Description and Business Overview
6.2.3 Meta Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Meta Near Eye Display Device Product Portfolio
6.2.5 Meta Recent Developments/Updates
6.3 Microsoft
6.3.1 Microsoft Company Information
6.3.2 Microsoft Description and Business Overview
6.3.3 Microsoft Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Microsoft Near Eye Display Device Product Portfolio
6.3.5 Microsoft Recent Developments/Updates
6.4 Sony
6.4.1 Sony Company Information
6.4.2 Sony Description and Business Overview
6.4.3 Sony Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Sony Near Eye Display Device Product Portfolio
6.4.5 Sony Recent Developments/Updates
6.5 Apple
6.5.1 Apple Company Information
6.5.2 Apple Description and Business Overview
6.5.3 Apple Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.5.4 Apple Near Eye Display Device Product Portfolio
6.5.5 Apple Recent Developments/Updates
6.6 Lumus
6.6.1 Lumus Company Information
6.6.2 Lumus Description and Business Overview
6.6.3 Lumus Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.6.4 Lumus Near Eye Display Device Product Portfolio
6.6.5 Lumus Recent Developments/Updates
6.7 Google
6.7.1 Google Company Information
6.7.2 Google Description and Business Overview
6.7.3 Google Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Google Near Eye Display Device Product Portfolio
6.7.5 Google Recent Developments/Updates
6.8 Lenovo
6.8.1 Lenovo Company Information
6.8.2 Lenovo Description and Business Overview
6.8.3 Lenovo Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.8.4 Lenovo Near Eye Display Device Product Portfolio
6.8.5 Lenovo Recent Developments/Updates
6.9 Vuzix Corporation
6.9.1 Vuzix Corporation Company Information
6.9.2 Vuzix Corporation Description and Business Overview
6.9.3 Vuzix Corporation Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.9.4 Vuzix Corporation Near Eye Display Device Product Portfolio
6.9.5 Vuzix Corporation Recent Developments/Updates
6.10 Epson
6.10.1 Epson Company Information
6.10.2 Epson Description and Business Overview
6.10.3 Epson Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.10.4 Epson Near Eye Display Device Product Portfolio
6.10.5 Epson Recent Developments/Updates
6.11 MAD Gaze
6.11.1 MAD Gaze Company Information
6.11.2 MAD Gaze Description and Business Overview
6.11.3 MAD Gaze Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.11.4 MAD Gaze Near Eye Display Device Product Portfolio
6.11.5 MAD Gaze Recent Developments/Updates
6.12 Nreal
6.12.1 Nreal Company Information
6.12.2 Nreal Description and Business Overview
6.12.3 Nreal Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.12.4 Nreal Near Eye Display Device Product Portfolio
6.12.5 Nreal Recent Developments/Updates
6.13 LLVISION
6.13.1 LLVISION Company Information
6.13.2 LLVISION Description and Business Overview
6.13.3 LLVISION Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.13.4 LLVISION Near Eye Display Device Product Portfolio
6.13.5 LLVISION Recent Developments/Updates
6.14 Rokid
6.14.1 Rokid Company Information
6.14.2 Rokid Description and Business Overview
6.14.3 Rokid Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.14.4 Rokid Near Eye Display Device Product Portfolio
6.14.5 Rokid Recent Developments/Updates
6.15 RealWare
6.15.1 RealWare Company Information
6.15.2 RealWare Description and Business Overview
6.15.3 RealWare Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.15.4 RealWare Near Eye Display Device Product Portfolio
6.15.5 RealWare Recent Developments/Updates
6.16 XLOONG
6.16.1 XLOONG Company Information
6.16.2 XLOONG Description and Business Overview
6.16.3 XLOONG Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.16.4 XLOONG Near Eye Display Device Product Portfolio
6.16.5 XLOONG Recent Developments/Updates
6.17 Greatar
6.17.1 Greatar Company Information
6.17.2 Greatar Description and Business Overview
6.17.3 Greatar Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.17.4 Greatar Near Eye Display Device Product Portfolio
6.17.5 Greatar Recent Developments/Updates
6.18 Beijing Ned Ltd
6.18.1 Beijing Ned Ltd Company Information
6.18.2 Beijing Ned Ltd Description and Business Overview
6.18.3 Beijing Ned Ltd Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.18.4 Beijing Ned Ltd Near Eye Display Device Product Portfolio
6.18.5 Beijing Ned Ltd Recent Developments/Updates
6.19 LINGXI-AR
6.19.1 LINGXI-AR Company Information
6.19.2 LINGXI-AR Description and Business Overview
6.19.3 LINGXI-AR Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.19.4 LINGXI-AR Near Eye Display Device Product Portfolio
6.19.5 LINGXI-AR Recent Developments/Updates
6.20 GuangLi
6.20.1 GuangLi Company Information
6.20.2 GuangLi Description and Business Overview
6.20.3 GuangLi Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.20.4 GuangLi Near Eye Display Device Product Portfolio
6.20.5 GuangLi Recent Developments/Updates
6.21 Goolton
6.21.1 Goolton Company Information
6.21.2 Goolton Description and Business Overview
6.21.3 Goolton Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.21.4 Goolton Near Eye Display Device Product Portfolio
6.21.5 Goolton Recent Developments/Updates
6.22 Shenzhen Lochn Optics Technology Co
6.22.1 Shenzhen Lochn Optics Technology Co Company Information
6.22.2 Shenzhen Lochn Optics Technology Co Description and Business Overview
6.22.3 Shenzhen Lochn Optics Technology Co Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.22.4 Shenzhen Lochn Optics Technology Co Near Eye Display Device Product Portfolio
6.22.5 Shenzhen Lochn Optics Technology Co Recent Developments/Updates
6.23 North Ocean Photonics
6.23.1 North Ocean Photonics Company Information
6.23.2 North Ocean Photonics Description and Business Overview
6.23.3 North Ocean Photonics Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.23.4 North Ocean Photonics Near Eye Display Device Product Portfolio
6.23.5 North Ocean Photonics Recent Developments/Updates
6.24 Shanghai Raypai Photonic Crystal Ltd
6.24.1 Shanghai Raypai Photonic Crystal Ltd Company Information
6.24.2 Shanghai Raypai Photonic Crystal Ltd Description and Business Overview
6.24.3 Shanghai Raypai Photonic Crystal Ltd Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.24.4 Shanghai Raypai Photonic Crystal Ltd Near Eye Display Device Product Portfolio
6.24.5 Shanghai Raypai Photonic Crystal Ltd Recent Developments/Updates
6.25 3Glasses
6.25.1 3Glasses Company Information
6.25.2 3Glasses Description and Business Overview
6.25.3 3Glasses Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.25.4 3Glasses Near Eye Display Device Product Portfolio
6.25.5 3Glasses Recent Developments/Updates
6.26 Shadow Creator
6.26.1 Shadow Creator Company Information
6.26.2 Shadow Creator Description and Business Overview
6.26.3 Shadow Creator Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.26.4 Shadow Creator Near Eye Display Device Product Portfolio
6.26.5 Shadow Creator Recent Developments/Updates
6.27 Goertek
6.27.1 Goertek Company Information
6.27.2 Goertek Description and Business Overview
6.27.3 Goertek Near Eye Display Device Sales, Revenue and Gross Margin (2020-2025)
6.27.4 Goertek Near Eye Display Device Product Portfolio
6.27.5 Goertek Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Near Eye Display Device Industry Chain Analysis
7.2 Near Eye Display Device Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Near Eye Display Device Production Mode & Process Analysis
7.4 Near Eye Display Device Sales and Âé¶¹Ô´´ing
7.4.1 Near Eye Display Device Sales Channels
7.4.2 Near Eye Display Device Distributors
7.5 Near Eye Display Device Customer Analysis
8 Near Eye Display Device Âé¶¹Ô´´ Dynamics
8.1 Near Eye Display Device Industry Trends
8.2 Near Eye Display Device Âé¶¹Ô´´ Drivers
8.3 Near Eye Display Device Âé¶¹Ô´´ Challenges
8.4 Near Eye Display Device Âé¶¹Ô´´ Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Âé¶¹Ô´´ Size Estimation
10.1.3 Âé¶¹Ô´´ Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Magic Leap
Meta
Microsoft
Sony
Apple
Lumus
Google
Lenovo
Vuzix Corporation
Epson
MAD Gaze
Nreal
LLVISION
Rokid
RealWare
XLOONG
Greatar
Beijing Ned Ltd
LINGXI-AR
GuangLi
Goolton
Shenzhen Lochn Optics Technology Co
North Ocean Photonics
Shanghai Raypai Photonic Crystal Ltd
3Glasses
Shadow Creator
Goertek
Ìý
Ìý
*If Applicable.