

The Interactive Kiosk industry can be broken down into several segments, Less than 10 inch, 11~20 inch, etc. Across the world, the major players cover NCR Corporation, Diebold Nixdorf, etc. Interactive Kiosk is a small physical structure (often including a computer and a display screen) that displays information for people walking by. Kiosks are common near the entrances of shopping malls in North America where they provide shoppers with directions. Kiosks are also used at trade shows and professional conferences.
The global Interactive Kiosk market was valued at US$ 1024 million in 2022 and is anticipated to reach US$ 1506.3 million by 2029, witnessing a CAGR of 5.6% during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Global Interactive Kiosk key players include Diebold Nixdorf, NCR, Fujitsu, VeriFone, RedyRef, etc. Global top five manufacturers hold a share about 40%. North America and Asia Pacific is the largest market, both with a share over 30%, followed by Europe, with a share over 20 percent. In terms of product, Ordering Kiosks is the largest segment, with a share about 30%. And in terms of application, the largest application is Food & Beverage, followed by Retail, Public Sector, Hospitality and Financial Services.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Interactive Kiosk, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Interactive Kiosk.
The Interactive Kiosk market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Interactive Kiosk market comprehensively. Regional market sizes, concerning products by type, by application and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Interactive Kiosk manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Diebold Nixdorf
NCR
Fujitsu
VeriFone
RedyRef
Kiosk Information Systems (Posiflex)
Evoke Creative
Meridian Kiosks
Hyosung TNS
HT Kiosk
Olea Kiosks
PBT Industrial
Slabb Kiosks
SZ KMY
NeoProducts
TopGood
Shenzhen Lean Kiosk Systems
Perto SA
Segment by Type
Information Kiosks
Financial Service Kiosks
Ticketing Kiosks
Ordering Kiosks
Hospital Registration Kiosks
Check-in Kiosks
Others (Way Finding Kiosks, Online Queue Kiosks, Internet Kiosks, Charging Kiosks, Photo Kiosks)
Segment by Application
Retail
Financial Services
Hospitality
Public Sector
Food & Beverage
Other Applications
Production by Region
North America
Europe
China
Japan
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by type, by application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Interactive Kiosk manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Interactive Kiosk by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Interactive Kiosk in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Interactive Kiosk 麻豆原创 Overview
1.1 Product Definition
1.2 Interactive Kiosk Segment by Type
1.2.1 Global Interactive Kiosk 麻豆原创 Value Growth Rate Analysis by Type 2022 VS 2029
1.2.2 Information Kiosks
1.2.3 Financial Service Kiosks
1.2.4 Ticketing Kiosks
1.2.5 Ordering Kiosks
1.2.6 Hospital Registration Kiosks
1.2.7 Check-in Kiosks
1.2.8 Others (Way Finding Kiosks, Online Queue Kiosks, Internet Kiosks, Charging Kiosks, Photo Kiosks)
1.3 Interactive Kiosk Segment by Application
1.3.1 Global Interactive Kiosk 麻豆原创 Value Growth Rate Analysis by Application: 2022 VS 2029
1.3.2 Retail
1.3.3 Financial Services
1.3.4 Hospitality
1.3.5 Public Sector
1.3.6 Food & Beverage
1.3.7 Other Applications
1.4 Global 麻豆原创 Growth Prospects
1.4.1 Global Interactive Kiosk Production Value Estimates and Forecasts (2018-2029)
1.4.2 Global Interactive Kiosk Production Capacity Estimates and Forecasts (2018-2029)
1.4.3 Global Interactive Kiosk Production Estimates and Forecasts (2018-2029)
1.4.4 Global Interactive Kiosk 麻豆原创 Average Price Estimates and Forecasts (2018-2029)
1.5 Assumptions and Limitations
2 麻豆原创 Competition by Manufacturers
2.1 Global Interactive Kiosk Production 麻豆原创 Share by Manufacturers (2018-2023)
2.2 Global Interactive Kiosk Production Value 麻豆原创 Share by Manufacturers (2018-2023)
2.3 Global Key Players of Interactive Kiosk, Industry Ranking, 2021 VS 2022 VS 2023
2.4 Global Interactive Kiosk 麻豆原创 Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global Interactive Kiosk Average Price by Manufacturers (2018-2023)
2.6 Global Key Manufacturers of Interactive Kiosk, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Interactive Kiosk, Product Offered and Application
2.8 Global Key Manufacturers of Interactive Kiosk, Date of Enter into This Industry
2.9 Interactive Kiosk 麻豆原创 Competitive Situation and Trends
2.9.1 Interactive Kiosk 麻豆原创 Concentration Rate
2.9.2 Global 5 and 10 Largest Interactive Kiosk Players 麻豆原创 Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Interactive Kiosk Production by Region
3.1 Global Interactive Kiosk Production Value Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
3.2 Global Interactive Kiosk Production Value by Region (2018-2029)
3.2.1 Global Interactive Kiosk Production Value 麻豆原创 Share by Region (2018-2023)
3.2.2 Global Forecasted Production Value of Interactive Kiosk by Region (2024-2029)
3.3 Global Interactive Kiosk Production Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
3.4 Global Interactive Kiosk Production by Region (2018-2029)
3.4.1 Global Interactive Kiosk Production 麻豆原创 Share by Region (2018-2023)
3.4.2 Global Forecasted Production of Interactive Kiosk by Region (2024-2029)
3.5 Global Interactive Kiosk 麻豆原创 Price Analysis by Region (2018-2023)
3.6 Global Interactive Kiosk Production and Value, Year-over-Year Growth
3.6.1 North America Interactive Kiosk Production Value Estimates and Forecasts (2018-2029)
3.6.2 Europe Interactive Kiosk Production Value Estimates and Forecasts (2018-2029)
3.6.3 China Interactive Kiosk Production Value Estimates and Forecasts (2018-2029)
3.6.4 Japan Interactive Kiosk Production Value Estimates and Forecasts (2018-2029)
4 Interactive Kiosk Consumption by Region
4.1 Global Interactive Kiosk Consumption Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
4.2 Global Interactive Kiosk Consumption by Region (2018-2029)
4.2.1 Global Interactive Kiosk Consumption by Region (2018-2023)
4.2.2 Global Interactive Kiosk Forecasted Consumption by Region (2024-2029)
4.3 North America
4.3.1 North America Interactive Kiosk Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.3.2 North America Interactive Kiosk Consumption by Country (2018-2029)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Interactive Kiosk Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.4.2 Europe Interactive Kiosk Consumption by Country (2018-2029)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Interactive Kiosk Consumption Growth Rate by Region: 2018 VS 2022 VS 2029
4.5.2 Asia Pacific Interactive Kiosk Consumption by Region (2018-2029)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Interactive Kiosk Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.6.2 Latin America, Middle East & Africa Interactive Kiosk Consumption by Country (2018-2029)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global Interactive Kiosk Production by Type (2018-2029)
5.1.1 Global Interactive Kiosk Production by Type (2018-2023)
5.1.2 Global Interactive Kiosk Production by Type (2024-2029)
5.1.3 Global Interactive Kiosk Production 麻豆原创 Share by Type (2018-2029)
5.2 Global Interactive Kiosk Production Value by Type (2018-2029)
5.2.1 Global Interactive Kiosk Production Value by Type (2018-2023)
5.2.2 Global Interactive Kiosk Production Value by Type (2024-2029)
5.2.3 Global Interactive Kiosk Production Value 麻豆原创 Share by Type (2018-2029)
5.3 Global Interactive Kiosk Price by Type (2018-2029)
6 Segment by Application
6.1 Global Interactive Kiosk Production by Application (2018-2029)
6.1.1 Global Interactive Kiosk Production by Application (2018-2023)
6.1.2 Global Interactive Kiosk Production by Application (2024-2029)
6.1.3 Global Interactive Kiosk Production 麻豆原创 Share by Application (2018-2029)
6.2 Global Interactive Kiosk Production Value by Application (2018-2029)
6.2.1 Global Interactive Kiosk Production Value by Application (2018-2023)
6.2.2 Global Interactive Kiosk Production Value by Application (2024-2029)
6.2.3 Global Interactive Kiosk Production Value 麻豆原创 Share by Application (2018-2029)
6.3 Global Interactive Kiosk Price by Application (2018-2029)
7 Key Companies Profiled
7.1 Diebold Nixdorf
7.1.1 Diebold Nixdorf Interactive Kiosk Corporation Information
7.1.2 Diebold Nixdorf Interactive Kiosk Product Portfolio
7.1.3 Diebold Nixdorf Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.1.4 Diebold Nixdorf Main Business and 麻豆原创s Served
7.1.5 Diebold Nixdorf Recent Developments/Updates
7.2 NCR
7.2.1 NCR Interactive Kiosk Corporation Information
7.2.2 NCR Interactive Kiosk Product Portfolio
7.2.3 NCR Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.2.4 NCR Main Business and 麻豆原创s Served
7.2.5 NCR Recent Developments/Updates
7.3 Fujitsu
7.3.1 Fujitsu Interactive Kiosk Corporation Information
7.3.2 Fujitsu Interactive Kiosk Product Portfolio
7.3.3 Fujitsu Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.3.4 Fujitsu Main Business and 麻豆原创s Served
7.3.5 Fujitsu Recent Developments/Updates
7.4 VeriFone
7.4.1 VeriFone Interactive Kiosk Corporation Information
7.4.2 VeriFone Interactive Kiosk Product Portfolio
7.4.3 VeriFone Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.4.4 VeriFone Main Business and 麻豆原创s Served
7.4.5 VeriFone Recent Developments/Updates
7.5 RedyRef
7.5.1 RedyRef Interactive Kiosk Corporation Information
7.5.2 RedyRef Interactive Kiosk Product Portfolio
7.5.3 RedyRef Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.5.4 RedyRef Main Business and 麻豆原创s Served
7.5.5 RedyRef Recent Developments/Updates
7.6 Kiosk Information Systems (Posiflex)
7.6.1 Kiosk Information Systems (Posiflex) Interactive Kiosk Corporation Information
7.6.2 Kiosk Information Systems (Posiflex) Interactive Kiosk Product Portfolio
7.6.3 Kiosk Information Systems (Posiflex) Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.6.4 Kiosk Information Systems (Posiflex) Main Business and 麻豆原创s Served
7.6.5 Kiosk Information Systems (Posiflex) Recent Developments/Updates
7.7 Evoke Creative
7.7.1 Evoke Creative Interactive Kiosk Corporation Information
7.7.2 Evoke Creative Interactive Kiosk Product Portfolio
7.7.3 Evoke Creative Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.7.4 Evoke Creative Main Business and 麻豆原创s Served
7.7.5 Evoke Creative Recent Developments/Updates
7.8 Meridian Kiosks
7.8.1 Meridian Kiosks Interactive Kiosk Corporation Information
7.8.2 Meridian Kiosks Interactive Kiosk Product Portfolio
7.8.3 Meridian Kiosks Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.8.4 Meridian Kiosks Main Business and 麻豆原创s Served
7.7.5 Meridian Kiosks Recent Developments/Updates
7.9 Hyosung TNS
7.9.1 Hyosung TNS Interactive Kiosk Corporation Information
7.9.2 Hyosung TNS Interactive Kiosk Product Portfolio
7.9.3 Hyosung TNS Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.9.4 Hyosung TNS Main Business and 麻豆原创s Served
7.9.5 Hyosung TNS Recent Developments/Updates
7.10 HT Kiosk
7.10.1 HT Kiosk Interactive Kiosk Corporation Information
7.10.2 HT Kiosk Interactive Kiosk Product Portfolio
7.10.3 HT Kiosk Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.10.4 HT Kiosk Main Business and 麻豆原创s Served
7.10.5 HT Kiosk Recent Developments/Updates
7.11 Olea Kiosks
7.11.1 Olea Kiosks Interactive Kiosk Corporation Information
7.11.2 Olea Kiosks Interactive Kiosk Product Portfolio
7.11.3 Olea Kiosks Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.11.4 Olea Kiosks Main Business and 麻豆原创s Served
7.11.5 Olea Kiosks Recent Developments/Updates
7.12 PBT Industrial
7.12.1 PBT Industrial Interactive Kiosk Corporation Information
7.12.2 PBT Industrial Interactive Kiosk Product Portfolio
7.12.3 PBT Industrial Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.12.4 PBT Industrial Main Business and 麻豆原创s Served
7.12.5 PBT Industrial Recent Developments/Updates
7.13 Slabb Kiosks
7.13.1 Slabb Kiosks Interactive Kiosk Corporation Information
7.13.2 Slabb Kiosks Interactive Kiosk Product Portfolio
7.13.3 Slabb Kiosks Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.13.4 Slabb Kiosks Main Business and 麻豆原创s Served
7.13.5 Slabb Kiosks Recent Developments/Updates
7.14 SZ KMY
7.14.1 SZ KMY Interactive Kiosk Corporation Information
7.14.2 SZ KMY Interactive Kiosk Product Portfolio
7.14.3 SZ KMY Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.14.4 SZ KMY Main Business and 麻豆原创s Served
7.14.5 SZ KMY Recent Developments/Updates
7.15 NeoProducts
7.15.1 NeoProducts Interactive Kiosk Corporation Information
7.15.2 NeoProducts Interactive Kiosk Product Portfolio
7.15.3 NeoProducts Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.15.4 NeoProducts Main Business and 麻豆原创s Served
7.15.5 NeoProducts Recent Developments/Updates
7.16 TopGood
7.16.1 TopGood Interactive Kiosk Corporation Information
7.16.2 TopGood Interactive Kiosk Product Portfolio
7.16.3 TopGood Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.16.4 TopGood Main Business and 麻豆原创s Served
7.16.5 TopGood Recent Developments/Updates
7.17 Shenzhen Lean Kiosk Systems
7.17.1 Shenzhen Lean Kiosk Systems Interactive Kiosk Corporation Information
7.17.2 Shenzhen Lean Kiosk Systems Interactive Kiosk Product Portfolio
7.17.3 Shenzhen Lean Kiosk Systems Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.17.4 Shenzhen Lean Kiosk Systems Main Business and 麻豆原创s Served
7.17.5 Shenzhen Lean Kiosk Systems Recent Developments/Updates
7.18 Perto SA
7.18.1 Perto SA Interactive Kiosk Corporation Information
7.18.2 Perto SA Interactive Kiosk Product Portfolio
7.18.3 Perto SA Interactive Kiosk Production, Value, Price and Gross Margin (2018-2023)
7.18.4 Perto SA Main Business and 麻豆原创s Served
7.18.5 Perto SA Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Interactive Kiosk Industry Chain Analysis
8.2 Interactive Kiosk Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Interactive Kiosk Production Mode & Process
8.4 Interactive Kiosk Sales and 麻豆原创ing
8.4.1 Interactive Kiosk Sales Channels
8.4.2 Interactive Kiosk Distributors
8.5 Interactive Kiosk Customers
9 Interactive Kiosk 麻豆原创 Dynamics
9.1 Interactive Kiosk Industry Trends
9.2 Interactive Kiosk 麻豆原创 Drivers
9.3 Interactive Kiosk 麻豆原创 Challenges
9.4 Interactive Kiosk 麻豆原创 Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 麻豆原创 Size Estimation
11.1.3 麻豆原创 Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
Diebold Nixdorf
NCR
Fujitsu
VeriFone
RedyRef
Kiosk Information Systems (Posiflex)
Evoke Creative
Meridian Kiosks
Hyosung TNS
HT Kiosk
Olea Kiosks
PBT Industrial
Slabb Kiosks
SZ KMY
NeoProducts
TopGood
Shenzhen Lean Kiosk Systems
Perto SA
听
听
*If Applicable.