The global market for Graphics Add-in Board (AIB) was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Graphics Add-in Board (AIB) is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Graphics Add-in Board (AIB) is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Graphics Add-in Board (AIB) include Advanced Micro Devices Inc., AsusTek Computer Inc., EVGA Corporation, Gigabyte Technology Co. Ltd., Intel Corporation, Matrox, Micro-Star International Co., Nvidia Corporation, Sapphire Technology, ZOTAC(PC Partner Limited), etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Graphics Add-in Board (AIB), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Graphics Add-in Board (AIB).
The Graphics Add-in Board (AIB) market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Graphics Add-in Board (AIB) market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Graphics Add-in Board (AIB) manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
麻豆原创 Segmentation
By Company
Advanced Micro Devices Inc.
AsusTek Computer Inc.
EVGA Corporation
Gigabyte Technology Co. Ltd.
Intel Corporation
Matrox
Micro-Star International Co.
Nvidia Corporation
Sapphire Technology
ZOTAC(PC Partner Limited)
by Type
Discrete
Integrated
by Application
Desktops
Notebooks and Tablets
Workstations
Others
Production by Region
North America
Europe
China
Japan
South Korea
Consumption by Region
North America
U.S.
Canada
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Europe
Germany
France
U.K.
Italy
Russia
Rest of Europe
Latin America, Middle East & Africa
Mexico
Brazil
Turkey
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Graphics Add-in Board (AIB) manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Graphics Add-in Board (AIB) by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Graphics Add-in Board (AIB) in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Graphics Add-in Board (AIB) 麻豆原创 Overview
1.1 Product Definition
1.2 Graphics Add-in Board (AIB) by Type
1.2.1 Global Graphics Add-in Board (AIB) 麻豆原创 Value Growth Rate Analysis by Type: 2024 VS 2031
1.2.2 Discrete
1.2.3 Integrated
1.3 Graphics Add-in Board (AIB) by Application
1.3.1 Global Graphics Add-in Board (AIB) 麻豆原创 Value Growth Rate Analysis by Application: 2024 VS 2031
1.3.2 Desktops
1.3.3 Notebooks and Tablets
1.3.4 Workstations
1.3.5 Others
1.4 Global 麻豆原创 Growth Prospects
1.4.1 Global Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
1.4.2 Global Graphics Add-in Board (AIB) Production Capacity Estimates and Forecasts (2020-2031)
1.4.3 Global Graphics Add-in Board (AIB) Production Estimates and Forecasts (2020-2031)
1.4.4 Global Graphics Add-in Board (AIB) 麻豆原创 Average Price Estimates and Forecasts (2020-2031)
1.5 Assumptions and Limitations
2 麻豆原创 Competition by Manufacturers
2.1 Global Graphics Add-in Board (AIB) Production 麻豆原创 Share by Manufacturers (2020-2025)
2.2 Global Graphics Add-in Board (AIB) Production Value 麻豆原创 Share by Manufacturers (2020-2025)
2.3 Global Key Players of Graphics Add-in Board (AIB), Industry Ranking, 2023 VS 2024
2.4 Global Graphics Add-in Board (AIB) 麻豆原创 Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.5 Global Graphics Add-in Board (AIB) Average Price by Manufacturers (2020-2025)
2.6 Global Key Manufacturers of Graphics Add-in Board (AIB), Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Graphics Add-in Board (AIB), Product Offered and Application
2.8 Global Key Manufacturers of Graphics Add-in Board (AIB), Date of Enter into This Industry
2.9 Graphics Add-in Board (AIB) 麻豆原创 Competitive Situation and Trends
2.9.1 Graphics Add-in Board (AIB) 麻豆原创 Concentration Rate
2.9.2 Global 5 and 10 Largest Graphics Add-in Board (AIB) Players 麻豆原创 Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Graphics Add-in Board (AIB) Production by Region
3.1 Global Graphics Add-in Board (AIB) Production Value Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.2 Global Graphics Add-in Board (AIB) Production Value by Region (2020-2031)
3.2.1 Global Graphics Add-in Board (AIB) Production Value by Region (2020-2025)
3.2.2 Global Forecasted Production Value of Graphics Add-in Board (AIB) by Region (2026-2031)
3.3 Global Graphics Add-in Board (AIB) Production Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.4 Global Graphics Add-in Board (AIB) Production Volume by Region (2020-2031)
3.4.1 Global Graphics Add-in Board (AIB) Production by Region (2020-2025)
3.4.2 Global Forecasted Production of Graphics Add-in Board (AIB) by Region (2026-2031)
3.5 Global Graphics Add-in Board (AIB) 麻豆原创 Price Analysis by Region (2020-2025)
3.6 Global Graphics Add-in Board (AIB) Production and Value, Year-over-Year Growth
3.6.1 North America Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
3.6.2 Europe Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
3.6.3 China Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
3.6.4 Japan Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
3.6.5 South Korea Graphics Add-in Board (AIB) Production Value Estimates and Forecasts (2020-2031)
4 Graphics Add-in Board (AIB) Consumption by Region
4.1 Global Graphics Add-in Board (AIB) Consumption Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
4.2 Global Graphics Add-in Board (AIB) Consumption by Region (2020-2031)
4.2.1 Global Graphics Add-in Board (AIB) Consumption by Region (2020-2025)
4.2.2 Global Graphics Add-in Board (AIB) Forecasted Consumption by Region (2026-2031)
4.3 North America
4.3.1 North America Graphics Add-in Board (AIB) Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.3.2 North America Graphics Add-in Board (AIB) Consumption by Country (2020-2031)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Graphics Add-in Board (AIB) Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.4.2 Europe Graphics Add-in Board (AIB) Consumption by Country (2020-2031)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Netherlands
4.5 Asia Pacific
4.5.1 Asia Pacific Graphics Add-in Board (AIB) Consumption Growth Rate by Region: 2020 VS 2024 VS 2031
4.5.2 Asia Pacific Graphics Add-in Board (AIB) Consumption by Region (2020-2031)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Graphics Add-in Board (AIB) Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.6.2 Latin America, Middle East & Africa Graphics Add-in Board (AIB) Consumption by Country (2020-2031)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Israel
5 Segment by Type
5.1 Global Graphics Add-in Board (AIB) Production by Type (2020-2031)
5.1.1 Global Graphics Add-in Board (AIB) Production by Type (2020-2025)
5.1.2 Global Graphics Add-in Board (AIB) Production by Type (2026-2031)
5.1.3 Global Graphics Add-in Board (AIB) Production 麻豆原创 Share by Type (2020-2031)
5.2 Global Graphics Add-in Board (AIB) Production Value by Type (2020-2031)
5.2.1 Global Graphics Add-in Board (AIB) Production Value by Type (2020-2025)
5.2.2 Global Graphics Add-in Board (AIB) Production Value by Type (2026-2031)
5.2.3 Global Graphics Add-in Board (AIB) Production Value 麻豆原创 Share by Type (2020-2031)
5.3 Global Graphics Add-in Board (AIB) Price by Type (2020-2031)
6 Segment by Application
6.1 Global Graphics Add-in Board (AIB) Production by Application (2020-2031)
6.1.1 Global Graphics Add-in Board (AIB) Production by Application (2020-2025)
6.1.2 Global Graphics Add-in Board (AIB) Production by Application (2026-2031)
6.1.3 Global Graphics Add-in Board (AIB) Production 麻豆原创 Share by Application (2020-2031)
6.2 Global Graphics Add-in Board (AIB) Production Value by Application (2020-2031)
6.2.1 Global Graphics Add-in Board (AIB) Production Value by Application (2020-2025)
6.2.2 Global Graphics Add-in Board (AIB) Production Value by Application (2026-2031)
6.2.3 Global Graphics Add-in Board (AIB) Production Value 麻豆原创 Share by Application (2020-2031)
6.3 Global Graphics Add-in Board (AIB) Price by Application (2020-2031)
7 Key Companies Profiled
7.1 Advanced Micro Devices Inc.
7.1.1 Advanced Micro Devices Inc. Graphics Add-in Board (AIB) Company Information
7.1.2 Advanced Micro Devices Inc. Graphics Add-in Board (AIB) Product Portfolio
7.1.3 Advanced Micro Devices Inc. Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.1.4 Advanced Micro Devices Inc. Main Business and 麻豆原创s Served
7.1.5 Advanced Micro Devices Inc. Recent Developments/Updates
7.2 AsusTek Computer Inc.
7.2.1 AsusTek Computer Inc. Graphics Add-in Board (AIB) Company Information
7.2.2 AsusTek Computer Inc. Graphics Add-in Board (AIB) Product Portfolio
7.2.3 AsusTek Computer Inc. Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.2.4 AsusTek Computer Inc. Main Business and 麻豆原创s Served
7.2.5 AsusTek Computer Inc. Recent Developments/Updates
7.3 EVGA Corporation
7.3.1 EVGA Corporation Graphics Add-in Board (AIB) Company Information
7.3.2 EVGA Corporation Graphics Add-in Board (AIB) Product Portfolio
7.3.3 EVGA Corporation Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.3.4 EVGA Corporation Main Business and 麻豆原创s Served
7.3.5 EVGA Corporation Recent Developments/Updates
7.4 Gigabyte Technology Co. Ltd.
7.4.1 Gigabyte Technology Co. Ltd. Graphics Add-in Board (AIB) Company Information
7.4.2 Gigabyte Technology Co. Ltd. Graphics Add-in Board (AIB) Product Portfolio
7.4.3 Gigabyte Technology Co. Ltd. Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.4.4 Gigabyte Technology Co. Ltd. Main Business and 麻豆原创s Served
7.4.5 Gigabyte Technology Co. Ltd. Recent Developments/Updates
7.5 Intel Corporation
7.5.1 Intel Corporation Graphics Add-in Board (AIB) Company Information
7.5.2 Intel Corporation Graphics Add-in Board (AIB) Product Portfolio
7.5.3 Intel Corporation Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.5.4 Intel Corporation Main Business and 麻豆原创s Served
7.5.5 Intel Corporation Recent Developments/Updates
7.6 Matrox
7.6.1 Matrox Graphics Add-in Board (AIB) Company Information
7.6.2 Matrox Graphics Add-in Board (AIB) Product Portfolio
7.6.3 Matrox Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.6.4 Matrox Main Business and 麻豆原创s Served
7.6.5 Matrox Recent Developments/Updates
7.7 Micro-Star International Co.
7.7.1 Micro-Star International Co. Graphics Add-in Board (AIB) Company Information
7.7.2 Micro-Star International Co. Graphics Add-in Board (AIB) Product Portfolio
7.7.3 Micro-Star International Co. Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.7.4 Micro-Star International Co. Main Business and 麻豆原创s Served
7.7.5 Micro-Star International Co. Recent Developments/Updates
7.8 Nvidia Corporation
7.8.1 Nvidia Corporation Graphics Add-in Board (AIB) Company Information
7.8.2 Nvidia Corporation Graphics Add-in Board (AIB) Product Portfolio
7.8.3 Nvidia Corporation Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.8.4 Nvidia Corporation Main Business and 麻豆原创s Served
7.8.5 Nvidia Corporation Recent Developments/Updates
7.9 Sapphire Technology
7.9.1 Sapphire Technology Graphics Add-in Board (AIB) Company Information
7.9.2 Sapphire Technology Graphics Add-in Board (AIB) Product Portfolio
7.9.3 Sapphire Technology Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.9.4 Sapphire Technology Main Business and 麻豆原创s Served
7.9.5 Sapphire Technology Recent Developments/Updates
7.10 ZOTAC(PC Partner Limited)
7.10.1 ZOTAC(PC Partner Limited) Graphics Add-in Board (AIB) Company Information
7.10.2 ZOTAC(PC Partner Limited) Graphics Add-in Board (AIB) Product Portfolio
7.10.3 ZOTAC(PC Partner Limited) Graphics Add-in Board (AIB) Production, Value, Price and Gross Margin (2020-2025)
7.10.4 ZOTAC(PC Partner Limited) Main Business and 麻豆原创s Served
7.10.5 ZOTAC(PC Partner Limited) Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Graphics Add-in Board (AIB) Industry Chain Analysis
8.2 Graphics Add-in Board (AIB) Raw Material Supply Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Graphics Add-in Board (AIB) Production Mode & Process Analysis
8.4 Graphics Add-in Board (AIB) Sales and 麻豆原创ing
8.4.1 Graphics Add-in Board (AIB) Sales Channels
8.4.2 Graphics Add-in Board (AIB) Distributors
8.5 Graphics Add-in Board (AIB) Customer Analysis
9 Graphics Add-in Board (AIB) 麻豆原创 Dynamics
9.1 Graphics Add-in Board (AIB) Industry Trends
9.2 Graphics Add-in Board (AIB) 麻豆原创 Drivers
9.3 Graphics Add-in Board (AIB) 麻豆原创 Challenges
9.4 Graphics Add-in Board (AIB) 麻豆原创 Restraints
10 Research Findings and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 麻豆原创 Size Estimation
11.1.3 麻豆原创 Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
Advanced Micro Devices Inc.
AsusTek Computer Inc.
EVGA Corporation
Gigabyte Technology Co. Ltd.
Intel Corporation
Matrox
Micro-Star International Co.
Nvidia Corporation
Sapphire Technology
ZOTAC(PC Partner Limited)
听
听
*If Applicable.