Graphic recording - also called visual notetaking, graphic facilitation, live illustration, sketch notes and visual notes - is a brilliant way to capture live, real-time conversation as it unfolds. Simply, you talk, I listen and draw, and MAGIC happens. At the end, you have a synthesised visual map of the key points and highlights. A perfect way to navigate complexity, gain clarity and alignment, visually share ideas, and leverage engagement during and after an event.
The global Graphic Recording market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Graphic Recording is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Graphic Recording is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Graphic Recording in Educate is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Graphic Recording include ImageThink, Ink Factory, Katie Chappell, ConverSketch, Fuselight Creative, Visual Facilitators, Starfish Taylor, Live Illustration and Blue Beyond, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Graphic Recording, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Graphic Recording.
Report Scope
The Graphic Recording market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Graphic Recording market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Graphic Recording companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
ImageThink
Ink Factory
Katie Chappell
ConverSketch
Fuselight Creative
Visual Facilitators
Starfish Taylor
Live Illustration
Blue Beyond
Idea Ink
Cleverclip
Visual Communication
The Well
Swivel Creative
Segment by Type
Chart Record
Digital Record
Video Explanation
Others
Segment by Application
Educate
Consult
Meeting
Publicity
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Graphic Recording companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Graphic Recording Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Chart Record
1.2.3 Digital Record
1.2.4 Video Explanation
1.2.5 Others
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Graphic Recording Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Educate
1.3.3 Consult
1.3.4 Meeting
1.3.5 Publicity
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Graphic Recording Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Graphic Recording Growth Trends by Region
2.2.1 Global Graphic Recording Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Graphic Recording Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Graphic Recording Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Graphic Recording Âé¶¹Ô´´ Dynamics
2.3.1 Graphic Recording Industry Trends
2.3.2 Graphic Recording Âé¶¹Ô´´ Drivers
2.3.3 Graphic Recording Âé¶¹Ô´´ Challenges
2.3.4 Graphic Recording Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Graphic Recording Players by Revenue
3.1.1 Global Top Graphic Recording Players by Revenue (2019-2024)
3.1.2 Global Graphic Recording Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Graphic Recording Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Graphic Recording Revenue
3.4 Global Graphic Recording Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Graphic Recording Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Graphic Recording Revenue in 2023
3.5 Graphic Recording Key Players Head office and Area Served
3.6 Key Players Graphic Recording Product Solution and Service
3.7 Date of Enter into Graphic Recording Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Graphic Recording Breakdown Data by Type
4.1 Global Graphic Recording Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Graphic Recording Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Graphic Recording Breakdown Data by Application
5.1 Global Graphic Recording Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Graphic Recording Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Graphic Recording Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Graphic Recording Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Graphic Recording Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Graphic Recording Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Graphic Recording Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Graphic Recording Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Graphic Recording Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Graphic Recording Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Graphic Recording Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Graphic Recording Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Graphic Recording Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Graphic Recording Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Graphic Recording Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Graphic Recording Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Graphic Recording Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Graphic Recording Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Graphic Recording Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Graphic Recording Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Graphic Recording Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Graphic Recording Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 ImageThink
11.1.1 ImageThink Company Detail
11.1.2 ImageThink Business Overview
11.1.3 ImageThink Graphic Recording Introduction
11.1.4 ImageThink Revenue in Graphic Recording Business (2019-2024)
11.1.5 ImageThink Recent Development
11.2 Ink Factory
11.2.1 Ink Factory Company Detail
11.2.2 Ink Factory Business Overview
11.2.3 Ink Factory Graphic Recording Introduction
11.2.4 Ink Factory Revenue in Graphic Recording Business (2019-2024)
11.2.5 Ink Factory Recent Development
11.3 Katie Chappell
11.3.1 Katie Chappell Company Detail
11.3.2 Katie Chappell Business Overview
11.3.3 Katie Chappell Graphic Recording Introduction
11.3.4 Katie Chappell Revenue in Graphic Recording Business (2019-2024)
11.3.5 Katie Chappell Recent Development
11.4 ConverSketch
11.4.1 ConverSketch Company Detail
11.4.2 ConverSketch Business Overview
11.4.3 ConverSketch Graphic Recording Introduction
11.4.4 ConverSketch Revenue in Graphic Recording Business (2019-2024)
11.4.5 ConverSketch Recent Development
11.5 Fuselight Creative
11.5.1 Fuselight Creative Company Detail
11.5.2 Fuselight Creative Business Overview
11.5.3 Fuselight Creative Graphic Recording Introduction
11.5.4 Fuselight Creative Revenue in Graphic Recording Business (2019-2024)
11.5.5 Fuselight Creative Recent Development
11.6 Visual Facilitators
11.6.1 Visual Facilitators Company Detail
11.6.2 Visual Facilitators Business Overview
11.6.3 Visual Facilitators Graphic Recording Introduction
11.6.4 Visual Facilitators Revenue in Graphic Recording Business (2019-2024)
11.6.5 Visual Facilitators Recent Development
11.7 Starfish Taylor
11.7.1 Starfish Taylor Company Detail
11.7.2 Starfish Taylor Business Overview
11.7.3 Starfish Taylor Graphic Recording Introduction
11.7.4 Starfish Taylor Revenue in Graphic Recording Business (2019-2024)
11.7.5 Starfish Taylor Recent Development
11.8 Live Illustration
11.8.1 Live Illustration Company Detail
11.8.2 Live Illustration Business Overview
11.8.3 Live Illustration Graphic Recording Introduction
11.8.4 Live Illustration Revenue in Graphic Recording Business (2019-2024)
11.8.5 Live Illustration Recent Development
11.9 Blue Beyond
11.9.1 Blue Beyond Company Detail
11.9.2 Blue Beyond Business Overview
11.9.3 Blue Beyond Graphic Recording Introduction
11.9.4 Blue Beyond Revenue in Graphic Recording Business (2019-2024)
11.9.5 Blue Beyond Recent Development
11.10 Idea Ink
11.10.1 Idea Ink Company Detail
11.10.2 Idea Ink Business Overview
11.10.3 Idea Ink Graphic Recording Introduction
11.10.4 Idea Ink Revenue in Graphic Recording Business (2019-2024)
11.10.5 Idea Ink Recent Development
11.11 Cleverclip
11.11.1 Cleverclip Company Detail
11.11.2 Cleverclip Business Overview
11.11.3 Cleverclip Graphic Recording Introduction
11.11.4 Cleverclip Revenue in Graphic Recording Business (2019-2024)
11.11.5 Cleverclip Recent Development
11.12 Visual Communication
11.12.1 Visual Communication Company Detail
11.12.2 Visual Communication Business Overview
11.12.3 Visual Communication Graphic Recording Introduction
11.12.4 Visual Communication Revenue in Graphic Recording Business (2019-2024)
11.12.5 Visual Communication Recent Development
11.13 The Well
11.13.1 The Well Company Detail
11.13.2 The Well Business Overview
11.13.3 The Well Graphic Recording Introduction
11.13.4 The Well Revenue in Graphic Recording Business (2019-2024)
11.13.5 The Well Recent Development
11.14 Swivel Creative
11.14.1 Swivel Creative Company Detail
11.14.2 Swivel Creative Business Overview
11.14.3 Swivel Creative Graphic Recording Introduction
11.14.4 Swivel Creative Revenue in Graphic Recording Business (2019-2024)
11.14.5 Swivel Creative Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
ImageThink
Ink Factory
Katie Chappell
ConverSketch
Fuselight Creative
Visual Facilitators
Starfish Taylor
Live Illustration
Blue Beyond
Idea Ink
Cleverclip
Visual Communication
The Well
Swivel Creative
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*If Applicable.