
The global GameFi Token market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for GameFi Token is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for GameFi Token is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for GameFi Token in Game is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of GameFi Token include Decentraland, The Sandbox, Axie Infinity, Gala, WAX, Enjin, Defi Kingdoms, Illuvium and Binance Labs, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for GameFi Token, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding GameFi Token.
Report Scope
The GameFi Token market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global GameFi Token market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the GameFi Token companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
Decentraland
The Sandbox
Axie Infinity
Gala
WAX
Enjin
Defi Kingdoms
Illuvium
Binance Labs
YGG
Digital Currency Group
Ludacris
Segment by Type
In-game Currency
Governance Currency
Segment by Application
Game
Investment
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of GameFi Token companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global GameFi Token Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 In-game Currency
1.2.3 Governance Currency
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global GameFi Token Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Game
1.3.3 Investment
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global GameFi Token Âé¶¹Ô´´ Perspective (2019-2030)
2.2 GameFi Token Growth Trends by Region
2.2.1 Global GameFi Token Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 GameFi Token Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 GameFi Token Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 GameFi Token Âé¶¹Ô´´ Dynamics
2.3.1 GameFi Token Industry Trends
2.3.2 GameFi Token Âé¶¹Ô´´ Drivers
2.3.3 GameFi Token Âé¶¹Ô´´ Challenges
2.3.4 GameFi Token Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top GameFi Token Players by Revenue
3.1.1 Global Top GameFi Token Players by Revenue (2019-2024)
3.1.2 Global GameFi Token Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global GameFi Token Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by GameFi Token Revenue
3.4 Global GameFi Token Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global GameFi Token Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by GameFi Token Revenue in 2023
3.5 GameFi Token Key Players Head office and Area Served
3.6 Key Players GameFi Token Product Solution and Service
3.7 Date of Enter into GameFi Token Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 GameFi Token Breakdown Data by Type
4.1 Global GameFi Token Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global GameFi Token Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 GameFi Token Breakdown Data by Application
5.1 Global GameFi Token Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global GameFi Token Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America GameFi Token Âé¶¹Ô´´ Size (2019-2030)
6.2 North America GameFi Token Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America GameFi Token Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America GameFi Token Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe GameFi Token Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe GameFi Token Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe GameFi Token Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe GameFi Token Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific GameFi Token Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific GameFi Token Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific GameFi Token Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific GameFi Token Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America GameFi Token Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America GameFi Token Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America GameFi Token Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America GameFi Token Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa GameFi Token Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa GameFi Token Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa GameFi Token Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa GameFi Token Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Decentraland
11.1.1 Decentraland Company Detail
11.1.2 Decentraland Business Overview
11.1.3 Decentraland GameFi Token Introduction
11.1.4 Decentraland Revenue in GameFi Token Business (2019-2024)
11.1.5 Decentraland Recent Development
11.2 The Sandbox
11.2.1 The Sandbox Company Detail
11.2.2 The Sandbox Business Overview
11.2.3 The Sandbox GameFi Token Introduction
11.2.4 The Sandbox Revenue in GameFi Token Business (2019-2024)
11.2.5 The Sandbox Recent Development
11.3 Axie Infinity
11.3.1 Axie Infinity Company Detail
11.3.2 Axie Infinity Business Overview
11.3.3 Axie Infinity GameFi Token Introduction
11.3.4 Axie Infinity Revenue in GameFi Token Business (2019-2024)
11.3.5 Axie Infinity Recent Development
11.4 Gala
11.4.1 Gala Company Detail
11.4.2 Gala Business Overview
11.4.3 Gala GameFi Token Introduction
11.4.4 Gala Revenue in GameFi Token Business (2019-2024)
11.4.5 Gala Recent Development
11.5 WAX
11.5.1 WAX Company Detail
11.5.2 WAX Business Overview
11.5.3 WAX GameFi Token Introduction
11.5.4 WAX Revenue in GameFi Token Business (2019-2024)
11.5.5 WAX Recent Development
11.6 Enjin
11.6.1 Enjin Company Detail
11.6.2 Enjin Business Overview
11.6.3 Enjin GameFi Token Introduction
11.6.4 Enjin Revenue in GameFi Token Business (2019-2024)
11.6.5 Enjin Recent Development
11.7 Defi Kingdoms
11.7.1 Defi Kingdoms Company Detail
11.7.2 Defi Kingdoms Business Overview
11.7.3 Defi Kingdoms GameFi Token Introduction
11.7.4 Defi Kingdoms Revenue in GameFi Token Business (2019-2024)
11.7.5 Defi Kingdoms Recent Development
11.8 Illuvium
11.8.1 Illuvium Company Detail
11.8.2 Illuvium Business Overview
11.8.3 Illuvium GameFi Token Introduction
11.8.4 Illuvium Revenue in GameFi Token Business (2019-2024)
11.8.5 Illuvium Recent Development
11.9 Binance Labs
11.9.1 Binance Labs Company Detail
11.9.2 Binance Labs Business Overview
11.9.3 Binance Labs GameFi Token Introduction
11.9.4 Binance Labs Revenue in GameFi Token Business (2019-2024)
11.9.5 Binance Labs Recent Development
11.10 YGG
11.10.1 YGG Company Detail
11.10.2 YGG Business Overview
11.10.3 YGG GameFi Token Introduction
11.10.4 YGG Revenue in GameFi Token Business (2019-2024)
11.10.5 YGG Recent Development
11.11 Digital Currency Group
11.11.1 Digital Currency Group Company Detail
11.11.2 Digital Currency Group Business Overview
11.11.3 Digital Currency Group GameFi Token Introduction
11.11.4 Digital Currency Group Revenue in GameFi Token Business (2019-2024)
11.11.5 Digital Currency Group Recent Development
11.12 Ludacris
11.12.1 Ludacris Company Detail
11.12.2 Ludacris Business Overview
11.12.3 Ludacris GameFi Token Introduction
11.12.4 Ludacris Revenue in GameFi Token Business (2019-2024)
11.12.5 Ludacris Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Decentraland
The Sandbox
Axie Infinity
Gala
WAX
Enjin
Defi Kingdoms
Illuvium
Binance Labs
YGG
Digital Currency Group
Ludacris
Ìý
Ìý
*If Applicable.
