Highlights
The global In-flight Entertainment Device market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Netherlands-Ukraine War were considered while estimating market sizes.
North American market for In-flight Entertainment Device is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for In-flight Entertainment Device is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global manufacturers of In-flight Entertainment Device include Flight Display Systems, Rosen Aviation, PANASONIC AVIONICS CORPORATION, OXYTRONIC, Sky Definition Aero Systems LLC, Skycast Solutions, Inc., Imagik International Corp., Avalex Technologies and Aircraft Cabin Systems, etc. in 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for In-flight Entertainment Device, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding In-flight Entertainment Device.
The In-flight Entertainment Device market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global In-flight Entertainment Device market comprehensively. Regional market sizes, concerning products by type, by application and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the In-flight Entertainment Device manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by type, by application and by regions.
By Company
Flight Display Systems
Rosen Aviation
PANASONIC AVIONICS CORPORATION
OXYTRONIC
Sky Definition Aero Systems LLC
Skycast Solutions, Inc.
Imagik International Corp.
Avalex Technologies
Aircraft Cabin Systems
Video Technology Services Inc.
Moving Terrain Air Navigation Systems AG
THALES
IFE Products
Segment by Type
Stationary
Handheld
Segment by Application
Narrow Body Aircraft
Wide Body Aircraft
Others
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of In-flight Entertainment Device manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of In-flight Entertainment Device in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 In-flight Entertainment Device 麻豆原创 Overview
1.1 Product Overview and Scope of In-flight Entertainment Device
1.2 In-flight Entertainment Device Segment by Type
1.2.1 Global In-flight Entertainment Device 麻豆原创 Value Comparison by Type (2023-2029)
1.2.2 Stationary
1.2.3 Handheld
1.3 In-flight Entertainment Device Segment by Application
1.3.1 Global In-flight Entertainment Device 麻豆原创 Value by Application: (2023-2029)
1.3.2 Narrow Body Aircraft
1.3.3 Wide Body Aircraft
1.3.4 Others
1.4 Global In-flight Entertainment Device 麻豆原创 Size Estimates and Forecasts
1.4.1 Global In-flight Entertainment Device Revenue 2018-2029
1.4.2 Global In-flight Entertainment Device Sales 2018-2029
1.4.3 Global In-flight Entertainment Device 麻豆原创 Average Price (2018-2029)
1.5 Assumptions and Limitations
2 In-flight Entertainment Device 麻豆原创 Competition by Manufacturers
2.1 Global In-flight Entertainment Device Sales 麻豆原创 Share by Manufacturers (2018-2023)
2.2 Global In-flight Entertainment Device Revenue 麻豆原创 Share by Manufacturers (2018-2023)
2.3 Global In-flight Entertainment Device Average Price by Manufacturers (2018-2023)
2.4 Global In-flight Entertainment Device Industry Ranking 2021 VS 2022 VS 2023
2.5 Global Key Manufacturers of In-flight Entertainment Device, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of In-flight Entertainment Device, Product Type & Application
2.7 In-flight Entertainment Device 麻豆原创 Competitive Situation and Trends
2.7.1 In-flight Entertainment Device 麻豆原创 Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest In-flight Entertainment Device Players 麻豆原创 Share by Revenue
2.7.3 Global In-flight Entertainment Device 麻豆原创 Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 In-flight Entertainment Device Retrospective 麻豆原创 Scenario by Region
3.1 Global In-flight Entertainment Device 麻豆原创 Size by Region: 2018 Versus 2022 Versus 2029
3.2 Global In-flight Entertainment Device Global In-flight Entertainment Device Sales by Region: 2018-2029
3.2.1 Global In-flight Entertainment Device Sales by Region: 2018-2023
3.2.2 Global In-flight Entertainment Device Sales by Region: 2024-2029
3.3 Global In-flight Entertainment Device Global In-flight Entertainment Device Revenue by Region: 2018-2029
3.3.1 Global In-flight Entertainment Device Revenue by Region: 2018-2023
3.3.2 Global In-flight Entertainment Device Revenue by Region: 2024-2029
3.4 North America In-flight Entertainment Device 麻豆原创 Facts & Figures by Country
3.4.1 North America In-flight Entertainment Device 麻豆原创 Size by Country: 2018 VS 2022 VS 2029
3.4.2 North America In-flight Entertainment Device Sales by Country (2018-2029)
3.4.3 North America In-flight Entertainment Device Revenue by Country (2018-2029)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe In-flight Entertainment Device 麻豆原创 Facts & Figures by Country
3.5.1 Europe In-flight Entertainment Device 麻豆原创 Size by Country: 2018 VS 2022 VS 2029
3.5.2 Europe In-flight Entertainment Device Sales by Country (2018-2029)
3.5.3 Europe In-flight Entertainment Device Revenue by Country (2018-2029)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific In-flight Entertainment Device 麻豆原创 Facts & Figures by Country
3.6.1 Asia Pacific In-flight Entertainment Device 麻豆原创 Size by Country: 2018 VS 2022 VS 2029
3.6.2 Asia Pacific In-flight Entertainment Device Sales by Country (2018-2029)
3.6.3 Asia Pacific In-flight Entertainment Device Revenue by Country (2018-2029)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America In-flight Entertainment Device 麻豆原创 Facts & Figures by Country
3.7.1 Latin America In-flight Entertainment Device 麻豆原创 Size by Country: 2018 VS 2022 VS 2029
3.7.2 Latin America In-flight Entertainment Device Sales by Country (2018-2029)
3.7.3 Latin America In-flight Entertainment Device Revenue by Country (2018-2029)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa In-flight Entertainment Device 麻豆原创 Facts & Figures by Country
3.8.1 Middle East and Africa In-flight Entertainment Device 麻豆原创 Size by Country: 2018 VS 2022 VS 2029
3.8.2 Middle East and Africa In-flight Entertainment Device Sales by Country (2018-2029)
3.8.3 Middle East and Africa In-flight Entertainment Device Revenue by Country (2018-2029)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global In-flight Entertainment Device Sales by Type (2018-2029)
4.1.1 Global In-flight Entertainment Device Sales by Type (2018-2023)
4.1.2 Global In-flight Entertainment Device Sales by Type (2024-2029)
4.1.3 Global In-flight Entertainment Device Sales 麻豆原创 Share by Type (2018-2029)
4.2 Global In-flight Entertainment Device Revenue by Type (2018-2029)
4.2.1 Global In-flight Entertainment Device Revenue by Type (2018-2023)
4.2.2 Global In-flight Entertainment Device Revenue by Type (2024-2029)
4.2.3 Global In-flight Entertainment Device Revenue 麻豆原创 Share by Type (2018-2029)
4.3 Global In-flight Entertainment Device Price by Type (2018-2029)
5 Segment by Application
5.1 Global In-flight Entertainment Device Sales by Application (2018-2029)
5.1.1 Global In-flight Entertainment Device Sales by Application (2018-2023)
5.1.2 Global In-flight Entertainment Device Sales by Application (2024-2029)
5.1.3 Global In-flight Entertainment Device Sales 麻豆原创 Share by Application (2018-2029)
5.2 Global In-flight Entertainment Device Revenue by Application (2018-2029)
5.2.1 Global In-flight Entertainment Device Revenue by Application (2018-2023)
5.2.2 Global In-flight Entertainment Device Revenue by Application (2024-2029)
5.2.3 Global In-flight Entertainment Device Revenue 麻豆原创 Share by Application (2018-2029)
5.3 Global In-flight Entertainment Device Price by Application (2018-2029)
6 Key Companies Profiled
6.1 Flight Display Systems
6.1.1 Flight Display Systems Corporation Information
6.1.2 Flight Display Systems Description and Business Overview
6.1.3 Flight Display Systems In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.1.4 Flight Display Systems In-flight Entertainment Device Product Portfolio
6.1.5 Flight Display Systems Recent Developments/Updates
6.2 Rosen Aviation
6.2.1 Rosen Aviation Corporation Information
6.2.2 Rosen Aviation Description and Business Overview
6.2.3 Rosen Aviation In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.2.4 Rosen Aviation In-flight Entertainment Device Product Portfolio
6.2.5 Rosen Aviation Recent Developments/Updates
6.3 PANASONIC AVIONICS CORPORATION
6.3.1 PANASONIC AVIONICS CORPORATION Corporation Information
6.3.2 PANASONIC AVIONICS CORPORATION Description and Business Overview
6.3.3 PANASONIC AVIONICS CORPORATION In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.3.4 PANASONIC AVIONICS CORPORATION In-flight Entertainment Device Product Portfolio
6.3.5 PANASONIC AVIONICS CORPORATION Recent Developments/Updates
6.4 OXYTRONIC
6.4.1 OXYTRONIC Corporation Information
6.4.2 OXYTRONIC Description and Business Overview
6.4.3 OXYTRONIC In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.4.4 OXYTRONIC In-flight Entertainment Device Product Portfolio
6.4.5 OXYTRONIC Recent Developments/Updates
6.5 Sky Definition Aero Systems LLC
6.5.1 Sky Definition Aero Systems LLC Corporation Information
6.5.2 Sky Definition Aero Systems LLC Description and Business Overview
6.5.3 Sky Definition Aero Systems LLC In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.5.4 Sky Definition Aero Systems LLC In-flight Entertainment Device Product Portfolio
6.5.5 Sky Definition Aero Systems LLC Recent Developments/Updates
6.6 Skycast Solutions, Inc.
6.6.1 Skycast Solutions, Inc. Corporation Information
6.6.2 Skycast Solutions, Inc. Description and Business Overview
6.6.3 Skycast Solutions, Inc. In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.6.4 Skycast Solutions, Inc. In-flight Entertainment Device Product Portfolio
6.6.5 Skycast Solutions, Inc. Recent Developments/Updates
6.7 Imagik International Corp.
6.6.1 Imagik International Corp. Corporation Information
6.6.2 Imagik International Corp. Description and Business Overview
6.6.3 Imagik International Corp. In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.4.4 Imagik International Corp. In-flight Entertainment Device Product Portfolio
6.7.5 Imagik International Corp. Recent Developments/Updates
6.8 Avalex Technologies
6.8.1 Avalex Technologies Corporation Information
6.8.2 Avalex Technologies Description and Business Overview
6.8.3 Avalex Technologies In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.8.4 Avalex Technologies In-flight Entertainment Device Product Portfolio
6.8.5 Avalex Technologies Recent Developments/Updates
6.9 Aircraft Cabin Systems
6.9.1 Aircraft Cabin Systems Corporation Information
6.9.2 Aircraft Cabin Systems Description and Business Overview
6.9.3 Aircraft Cabin Systems In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.9.4 Aircraft Cabin Systems In-flight Entertainment Device Product Portfolio
6.9.5 Aircraft Cabin Systems Recent Developments/Updates
6.10 Video Technology Services Inc.
6.10.1 Video Technology Services Inc. Corporation Information
6.10.2 Video Technology Services Inc. Description and Business Overview
6.10.3 Video Technology Services Inc. In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.10.4 Video Technology Services Inc. In-flight Entertainment Device Product Portfolio
6.10.5 Video Technology Services Inc. Recent Developments/Updates
6.11 Moving Terrain Air Navigation Systems AG
6.11.1 Moving Terrain Air Navigation Systems AG Corporation Information
6.11.2 Moving Terrain Air Navigation Systems AG In-flight Entertainment Device Description and Business Overview
6.11.3 Moving Terrain Air Navigation Systems AG In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.11.4 Moving Terrain Air Navigation Systems AG In-flight Entertainment Device Product Portfolio
6.11.5 Moving Terrain Air Navigation Systems AG Recent Developments/Updates
6.12 THALES
6.12.1 THALES Corporation Information
6.12.2 THALES In-flight Entertainment Device Description and Business Overview
6.12.3 THALES In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.12.4 THALES In-flight Entertainment Device Product Portfolio
6.12.5 THALES Recent Developments/Updates
6.13 IFE Products
6.13.1 IFE Products Corporation Information
6.13.2 IFE Products In-flight Entertainment Device Description and Business Overview
6.13.3 IFE Products In-flight Entertainment Device Sales, Revenue and Gross Margin (2018-2023)
6.13.4 IFE Products In-flight Entertainment Device Product Portfolio
6.13.5 IFE Products Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 In-flight Entertainment Device Industry Chain Analysis
7.2 In-flight Entertainment Device Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 In-flight Entertainment Device Production Mode & Process
7.4 In-flight Entertainment Device Sales and 麻豆原创ing
7.4.1 In-flight Entertainment Device Sales Channels
7.4.2 In-flight Entertainment Device Distributors
7.5 In-flight Entertainment Device Customers
8 In-flight Entertainment Device 麻豆原创 Dynamics
8.1 In-flight Entertainment Device Industry Trends
8.2 In-flight Entertainment Device 麻豆原创 Drivers
8.3 In-flight Entertainment Device 麻豆原创 Challenges
8.4 In-flight Entertainment Device 麻豆原创 Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 麻豆原创 Size Estimation
10.1.3 麻豆原创 Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Flight Display Systems
Rosen Aviation
PANASONIC AVIONICS CORPORATION
OXYTRONIC
Sky Definition Aero Systems LLC
Skycast Solutions, Inc.
Imagik International Corp.
Avalex Technologies
Aircraft Cabin Systems
Video Technology Services Inc.
Moving Terrain Air Navigation Systems AG
THALES
IFE Products
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*If Applicable.