
Blended learning is an education program (formal or non-formal) that combines online digital media with traditional classroom methods. It requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace.
The global Corporate Blended Learning market was valued at US$ 44820 million in 2023 and is anticipated to reach US$ 96540 million by 2030, witnessing a CAGR of 11.4% during the forecast period 2024-2030.
The automotive end-user is the primary end-user of the corporate blended learning market. This industry segment is expected to dominate throughout the forecast period.
This report aims to provide a comprehensive presentation of the global market for Corporate Blended Learning, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Corporate Blended Learning.
Report Scope
The Corporate Blended Learning market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Corporate Blended Learning market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Corporate Blended Learning companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
Skillsoft
City & Guilds Group
Cegos
D2L
GP Strategies
NIIT
Segment by Type
Systems
Content
Courses
Solutions
Others
Segment by Application
Automotive Industry
BFSI
Consumer Goods Sector
Energy Sector
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Corporate Blended Learning companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Corporate Blended Learning Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Systems
1.2.3 Content
1.2.4 Courses
1.2.5 Solutions
1.2.6 Others
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Corporate Blended Learning Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Automotive Industry
1.3.3 BFSI
1.3.4 Consumer Goods Sector
1.3.5 Energy Sector
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Corporate Blended Learning Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Corporate Blended Learning Growth Trends by Region
2.2.1 Global Corporate Blended Learning Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Corporate Blended Learning Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Corporate Blended Learning Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Corporate Blended Learning Âé¶¹Ô´´ Dynamics
2.3.1 Corporate Blended Learning Industry Trends
2.3.2 Corporate Blended Learning Âé¶¹Ô´´ Drivers
2.3.3 Corporate Blended Learning Âé¶¹Ô´´ Challenges
2.3.4 Corporate Blended Learning Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Corporate Blended Learning Players by Revenue
3.1.1 Global Top Corporate Blended Learning Players by Revenue (2019-2024)
3.1.2 Global Corporate Blended Learning Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Corporate Blended Learning Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Corporate Blended Learning Revenue
3.4 Global Corporate Blended Learning Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Corporate Blended Learning Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Corporate Blended Learning Revenue in 2023
3.5 Corporate Blended Learning Key Players Head office and Area Served
3.6 Key Players Corporate Blended Learning Product Solution and Service
3.7 Date of Enter into Corporate Blended Learning Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Corporate Blended Learning Breakdown Data by Type
4.1 Global Corporate Blended Learning Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Corporate Blended Learning Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Corporate Blended Learning Breakdown Data by Application
5.1 Global Corporate Blended Learning Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Corporate Blended Learning Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Corporate Blended Learning Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Corporate Blended Learning Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Corporate Blended Learning Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Corporate Blended Learning Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Corporate Blended Learning Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Corporate Blended Learning Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Corporate Blended Learning Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Corporate Blended Learning Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Corporate Blended Learning Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Corporate Blended Learning Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Corporate Blended Learning Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Corporate Blended Learning Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Corporate Blended Learning Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Skillsoft
11.1.1 Skillsoft Company Detail
11.1.2 Skillsoft Business Overview
11.1.3 Skillsoft Corporate Blended Learning Introduction
11.1.4 Skillsoft Revenue in Corporate Blended Learning Business (2019-2024)
11.1.5 Skillsoft Recent Development
11.2 City & Guilds Group
11.2.1 City & Guilds Group Company Detail
11.2.2 City & Guilds Group Business Overview
11.2.3 City & Guilds Group Corporate Blended Learning Introduction
11.2.4 City & Guilds Group Revenue in Corporate Blended Learning Business (2019-2024)
11.2.5 City & Guilds Group Recent Development
11.3 Cegos
11.3.1 Cegos Company Detail
11.3.2 Cegos Business Overview
11.3.3 Cegos Corporate Blended Learning Introduction
11.3.4 Cegos Revenue in Corporate Blended Learning Business (2019-2024)
11.3.5 Cegos Recent Development
11.4 D2L
11.4.1 D2L Company Detail
11.4.2 D2L Business Overview
11.4.3 D2L Corporate Blended Learning Introduction
11.4.4 D2L Revenue in Corporate Blended Learning Business (2019-2024)
11.4.5 D2L Recent Development
11.5 GP Strategies
11.5.1 GP Strategies Company Detail
11.5.2 GP Strategies Business Overview
11.5.3 GP Strategies Corporate Blended Learning Introduction
11.5.4 GP Strategies Revenue in Corporate Blended Learning Business (2019-2024)
11.5.5 GP Strategies Recent Development
11.6 NIIT
11.6.1 NIIT Company Detail
11.6.2 NIIT Business Overview
11.6.3 NIIT Corporate Blended Learning Introduction
11.6.4 NIIT Revenue in Corporate Blended Learning Business (2019-2024)
11.6.5 NIIT Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Skillsoft
City & Guilds Group
Cegos
D2L
GP Strategies
NIIT
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*If Applicable.
