In-car entertainment and information system offer both informational and entertainment services in a vehicle. Such systems provide integrated support and enhanced solutions to the users and replace the requirement for multiple products
The global Car Entertainment and Information System market was valued at US$ 24840 million in 2023 and is anticipated to reach US$ 38560 million by 2030, witnessing a CAGR of 6.5% during the forecast period 2024-2030.
Automotive is a key driver of this industry. According to data from the World Automobile Organization (OICA), global automobile production and sales in 2017 reached their peak in the past 10 years, at 97.3 million and 95.89 million respectively. In 2018, the global economic expansion ended, and the global auto market declined as a whole. In 2022, there will wear units 81.6 million vehicles in the world. At present, more than 90% of the world's automobiles are concentrated in the three continents of Asia, Europe and North America, of which Asia automobile production accounts for 56% of the world, Europe accounts for 20%, and North America accounts for 16%. The world major automobile producing countries include China, the United States, Japan, South Korea, Germany, India, Mexico, and other countries; among them, China is the largest automobile producing country in the world, accounting for about 32%. Japan is the world's largest car exporter, exporting more than 3.5 million vehicles in 2022.
This report aims to provide a comprehensive presentation of the global market for Car Entertainment and Information System, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Car Entertainment and Information System.
Report Scope
The Car Entertainment and Information System market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Car Entertainment and Information System market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Car Entertainment and Information System companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
Denso Corporation
Harman International
JVC KENWOOD Corporation
Panasonic Corporation
Pioneer Corporation
Visteon Corporation
Alpine Electronics
Clarion Co., Ltd.
Continental AG
Delphi Automotive PLC
Segment by Type
4G, 3G, 2G
Bluetooth
WiFi
Near field communications
Segment by Application
Navigation
Telematics
Entertainment
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Car Entertainment and Information System companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Car Entertainment and Information System Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 4G, 3G, 2G
1.2.3 Bluetooth
1.2.4 WiFi
1.2.5 Near field communications
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Car Entertainment and Information System Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Navigation
1.3.3 Telematics
1.3.4 Entertainment
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Car Entertainment and Information System Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Car Entertainment and Information System Growth Trends by Region
2.2.1 Global Car Entertainment and Information System Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Car Entertainment and Information System Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Car Entertainment and Information System Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Car Entertainment and Information System Âé¶¹Ô´´ Dynamics
2.3.1 Car Entertainment and Information System Industry Trends
2.3.2 Car Entertainment and Information System Âé¶¹Ô´´ Drivers
2.3.3 Car Entertainment and Information System Âé¶¹Ô´´ Challenges
2.3.4 Car Entertainment and Information System Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Car Entertainment and Information System Players by Revenue
3.1.1 Global Top Car Entertainment and Information System Players by Revenue (2019-2024)
3.1.2 Global Car Entertainment and Information System Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Car Entertainment and Information System Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Car Entertainment and Information System Revenue
3.4 Global Car Entertainment and Information System Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Car Entertainment and Information System Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Car Entertainment and Information System Revenue in 2023
3.5 Car Entertainment and Information System Key Players Head office and Area Served
3.6 Key Players Car Entertainment and Information System Product Solution and Service
3.7 Date of Enter into Car Entertainment and Information System Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Car Entertainment and Information System Breakdown Data by Type
4.1 Global Car Entertainment and Information System Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Car Entertainment and Information System Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Car Entertainment and Information System Breakdown Data by Application
5.1 Global Car Entertainment and Information System Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Car Entertainment and Information System Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Car Entertainment and Information System Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Car Entertainment and Information System Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Car Entertainment and Information System Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Car Entertainment and Information System Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Car Entertainment and Information System Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Car Entertainment and Information System Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Car Entertainment and Information System Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Car Entertainment and Information System Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Car Entertainment and Information System Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Car Entertainment and Information System Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Car Entertainment and Information System Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Car Entertainment and Information System Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Car Entertainment and Information System Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Denso Corporation
11.1.1 Denso Corporation Company Detail
11.1.2 Denso Corporation Business Overview
11.1.3 Denso Corporation Car Entertainment and Information System Introduction
11.1.4 Denso Corporation Revenue in Car Entertainment and Information System Business (2019-2024)
11.1.5 Denso Corporation Recent Development
11.2 Harman International
11.2.1 Harman International Company Detail
11.2.2 Harman International Business Overview
11.2.3 Harman International Car Entertainment and Information System Introduction
11.2.4 Harman International Revenue in Car Entertainment and Information System Business (2019-2024)
11.2.5 Harman International Recent Development
11.3 JVC KENWOOD Corporation
11.3.1 JVC KENWOOD Corporation Company Detail
11.3.2 JVC KENWOOD Corporation Business Overview
11.3.3 JVC KENWOOD Corporation Car Entertainment and Information System Introduction
11.3.4 JVC KENWOOD Corporation Revenue in Car Entertainment and Information System Business (2019-2024)
11.3.5 JVC KENWOOD Corporation Recent Development
11.4 Panasonic Corporation
11.4.1 Panasonic Corporation Company Detail
11.4.2 Panasonic Corporation Business Overview
11.4.3 Panasonic Corporation Car Entertainment and Information System Introduction
11.4.4 Panasonic Corporation Revenue in Car Entertainment and Information System Business (2019-2024)
11.4.5 Panasonic Corporation Recent Development
11.5 Pioneer Corporation
11.5.1 Pioneer Corporation Company Detail
11.5.2 Pioneer Corporation Business Overview
11.5.3 Pioneer Corporation Car Entertainment and Information System Introduction
11.5.4 Pioneer Corporation Revenue in Car Entertainment and Information System Business (2019-2024)
11.5.5 Pioneer Corporation Recent Development
11.6 Visteon Corporation
11.6.1 Visteon Corporation Company Detail
11.6.2 Visteon Corporation Business Overview
11.6.3 Visteon Corporation Car Entertainment and Information System Introduction
11.6.4 Visteon Corporation Revenue in Car Entertainment and Information System Business (2019-2024)
11.6.5 Visteon Corporation Recent Development
11.7 Alpine Electronics
11.7.1 Alpine Electronics Company Detail
11.7.2 Alpine Electronics Business Overview
11.7.3 Alpine Electronics Car Entertainment and Information System Introduction
11.7.4 Alpine Electronics Revenue in Car Entertainment and Information System Business (2019-2024)
11.7.5 Alpine Electronics Recent Development
11.8 Clarion Co., Ltd.
11.8.1 Clarion Co., Ltd. Company Detail
11.8.2 Clarion Co., Ltd. Business Overview
11.8.3 Clarion Co., Ltd. Car Entertainment and Information System Introduction
11.8.4 Clarion Co., Ltd. Revenue in Car Entertainment and Information System Business (2019-2024)
11.8.5 Clarion Co., Ltd. Recent Development
11.9 Continental AG
11.9.1 Continental AG Company Detail
11.9.2 Continental AG Business Overview
11.9.3 Continental AG Car Entertainment and Information System Introduction
11.9.4 Continental AG Revenue in Car Entertainment and Information System Business (2019-2024)
11.9.5 Continental AG Recent Development
11.10 Delphi Automotive PLC
11.10.1 Delphi Automotive PLC Company Detail
11.10.2 Delphi Automotive PLC Business Overview
11.10.3 Delphi Automotive PLC Car Entertainment and Information System Introduction
11.10.4 Delphi Automotive PLC Revenue in Car Entertainment and Information System Business (2019-2024)
11.10.5 Delphi Automotive PLC Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Denso Corporation
Harman International
JVC KENWOOD Corporation
Panasonic Corporation
Pioneer Corporation
Visteon Corporation
Alpine Electronics
Clarion Co., Ltd.
Continental AG
Delphi Automotive PLC
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*If Applicable.