It incorporates various technologies such as voice control, gesture recognition and aids in eliminating extra buttons in order to maintain driver’s focus on the road. In-car apps assist in ensuring safety by offering improved features such as autonomous emergency brake, evolved cruise control, blind spot data, traffic jam help, cross traffic, and change of lane assist. Furthermore, it also facilitates driver in lane departure, parking assist, traffic signal warning, pedestrian warning, autonomous parking, surround view systems and car to car communications. It offers aforementioned features by installing sensor technologies such as, radar, camera and ultrasound.
Âé¶¹Ô´´ Analysis and Insights: Global In-Car Apps Âé¶¹Ô´´
The global In-Car Apps market is projected to grow from US$ million in 2023 to US$ million by 2029, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.
The increasing demand for In-Car Apps drives the market size on account of development of automobile industries. Fuel economy and efficiency, health and personal efficiency, security, road safety and insurance liability are anticipated to furnish colossal in-car apps market growth avenues over the forecast period. This app provides convenience for driver such as entertainment, autonomous emergency brake, function of monitoring and GPS system. Ford is likely to launch a new application called Sync Connect by 2016, which could start, stop, lock and unlock with the help of a remote. Furthermore, this app includes voice activation for smartphones that allows free emergency calls and also enables user to retrieve status of car systems such as tire pressure, fuel levels, battery status and oil level. This app encompasses two tier authentication security and needs user confirmation of system setup through in car console.
Report Includes
This report presents an overview of global market for In-Car Apps market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.
This report researches the key producers of In-Car Apps, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for In-Car Apps, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the In-Car Apps revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global In-Car Apps market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by type and by application, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for In-Car Apps revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Apple, Google, Mirrorlink, Ford Motor Company, Delphi Automotive, Alcatel-Lucent, Audi, NXP Semiconductors and Sierra Wireless, etc.
By Company
Apple
Google
Mirrorlink
Ford Motor Company
Delphi Automotive
Alcatel-Lucent
Audi
NXP Semiconductors
Sierra Wireless
Segment by Type
Embedded Model
External Model
Hybrid Model
Segment by Application
Navigation
Social Networking
Travel
Music
Entertainment
Lifestyle
News
Weather
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East, Africa, and Latin America
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of In-Car Apps in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of In-Car Apps companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America by type, by application and by country, revenue for each segment.
Chapter 7: Europe by type, by application and by country, revenue for each segment.
Chapter 8: China by type and by application revenue for each segment.
Chapter 9: Asia (excluding China) by type, by application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by type, by application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, In-Car Apps revenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global In-Car Apps Âé¶¹Ô´´ Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 Embedded Model
1.2.3 External Model
1.2.4 Hybrid Model
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global In-Car Apps Âé¶¹Ô´´ Size Growth Rate by Application, 2018 VS 2022 VS 2029
1.3.2 Navigation
1.3.3 Social Networking
1.3.4 Travel
1.3.5 Music
1.3.6 Entertainment
1.3.7 Lifestyle
1.3.8 News
1.3.9 Weather
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global In-Car Apps Âé¶¹Ô´´ Perspective (2018-2029)
2.2 Global In-Car Apps Growth Trends by Region
2.2.1 In-Car Apps Âé¶¹Ô´´ Size by Region: 2018 VS 2022 VS 2029
2.2.2 In-Car Apps Historic Âé¶¹Ô´´ Size by Region (2018-2023)
2.2.3 In-Car Apps Forecasted Âé¶¹Ô´´ Size by Region (2024-2029)
2.3 In-Car Apps Âé¶¹Ô´´ Dynamics
2.3.1 In-Car Apps Industry Trends
2.3.2 In-Car Apps Âé¶¹Ô´´ Drivers
2.3.3 In-Car Apps Âé¶¹Ô´´ Challenges
2.3.4 In-Car Apps Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue In-Car Apps by Players
3.1.1 Global In-Car Apps Revenue by Players (2018-2023)
3.1.2 Global In-Car Apps Revenue Âé¶¹Ô´´ Share by Players (2018-2023)
3.2 Global In-Car Apps Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of In-Car Apps, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global In-Car Apps Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global In-Car Apps Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by In-Car Apps Revenue in 2022
3.5 Global Key Players of In-Car Apps Head office and Area Served
3.6 Global Key Players of In-Car Apps, Product and Application
3.7 Global Key Players of In-Car Apps, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 In-Car Apps Breakdown Data by Type
4.1 Global In-Car Apps Historic Âé¶¹Ô´´ Size by Type (2018-2023)
4.2 Global In-Car Apps Forecasted Âé¶¹Ô´´ Size by Type (2024-2029)
5 In-Car Apps Breakdown Data by Application
5.1 Global In-Car Apps Historic Âé¶¹Ô´´ Size by Application (2018-2023)
5.2 Global In-Car Apps Forecasted Âé¶¹Ô´´ Size by Application (2024-2029)
6 North America
6.1 North America In-Car Apps Âé¶¹Ô´´ Size (2018-2029)
6.2 North America In-Car Apps Âé¶¹Ô´´ Size by Type
6.2.1 North America In-Car Apps Âé¶¹Ô´´ Size by Type (2018-2023)
6.2.2 North America In-Car Apps Âé¶¹Ô´´ Size by Type (2024-2029)
6.2.3 North America In-Car Apps Âé¶¹Ô´´ Share by Type (2018-2029)
6.3 North America In-Car Apps Âé¶¹Ô´´ Size by Application
6.3.1 North America In-Car Apps Âé¶¹Ô´´ Size by Application (2018-2023)
6.3.2 North America In-Car Apps Âé¶¹Ô´´ Size by Application (2024-2029)
6.3.3 North America In-Car Apps Âé¶¹Ô´´ Share by Application (2018-2029)
6.4 North America In-Car Apps Âé¶¹Ô´´ Size by Country
6.4.1 North America In-Car Apps Âé¶¹Ô´´ Size by Country: 2018 VS 2022 VS 2029
6.4.2 North America In-Car Apps Âé¶¹Ô´´ Size by Country (2018-2023)
6.4.3 North America In-Car Apps Âé¶¹Ô´´ Size by Country (2024-2029)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe In-Car Apps Âé¶¹Ô´´ Size (2018-2029)
7.2 Europe In-Car Apps Âé¶¹Ô´´ Size by Type
7.2.1 Europe In-Car Apps Âé¶¹Ô´´ Size by Type (2018-2023)
7.2.2 Europe In-Car Apps Âé¶¹Ô´´ Size by Type (2024-2029)
7.2.3 Europe In-Car Apps Âé¶¹Ô´´ Share by Type (2018-2029)
7.3 Europe In-Car Apps Âé¶¹Ô´´ Size by Application
7.3.1 Europe In-Car Apps Âé¶¹Ô´´ Size by Application (2018-2023)
7.3.2 Europe In-Car Apps Âé¶¹Ô´´ Size by Application (2024-2029)
7.3.3 Europe In-Car Apps Âé¶¹Ô´´ Share by Application (2018-2029)
7.4 Europe In-Car Apps Âé¶¹Ô´´ Size by Country
7.4.1 Europe In-Car Apps Âé¶¹Ô´´ Size by Country: 2018 VS 2022 VS 2029
7.4.2 Europe In-Car Apps Âé¶¹Ô´´ Size by Country (2018-2023)
7.4.3 Europe In-Car Apps Âé¶¹Ô´´ Size by Country (2024-2029)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China In-Car Apps Âé¶¹Ô´´ Size (2018-2029)
8.2 China In-Car Apps Âé¶¹Ô´´ Size by Type
8.2.1 China In-Car Apps Âé¶¹Ô´´ Size by Type (2018-2023)
8.2.2 China In-Car Apps Âé¶¹Ô´´ Size by Type (2024-2029)
8.2.3 China In-Car Apps Âé¶¹Ô´´ Share by Type (2018-2029)
8.3 China In-Car Apps Âé¶¹Ô´´ Size by Application
8.3.1 China In-Car Apps Âé¶¹Ô´´ Size by Application (2018-2023)
8.3.2 China In-Car Apps Âé¶¹Ô´´ Size by Application (2024-2029)
8.3.3 China In-Car Apps Âé¶¹Ô´´ Share by Application (2018-2029)
9 Asia (excluding China)
9.1 Asia In-Car Apps Âé¶¹Ô´´ Size (2018-2029)
9.2 Asia In-Car Apps Âé¶¹Ô´´ Size by Type
9.2.1 Asia In-Car Apps Âé¶¹Ô´´ Size by Type (2018-2023)
9.2.2 Asia In-Car Apps Âé¶¹Ô´´ Size by Type (2024-2029)
9.2.3 Asia In-Car Apps Âé¶¹Ô´´ Share by Type (2018-2029)
9.3 Asia In-Car Apps Âé¶¹Ô´´ Size by Application
9.3.1 Asia In-Car Apps Âé¶¹Ô´´ Size by Application (2018-2023)
9.3.2 Asia In-Car Apps Âé¶¹Ô´´ Size by Application (2024-2029)
9.3.3 Asia In-Car Apps Âé¶¹Ô´´ Share by Application (2018-2029)
9.4 Asia In-Car Apps Âé¶¹Ô´´ Size by Region
9.4.1 Asia In-Car Apps Âé¶¹Ô´´ Size by Region: 2018 VS 2022 VS 2029
9.4.2 Asia In-Car Apps Âé¶¹Ô´´ Size by Region (2018-2023)
9.4.3 Asia In-Car Apps Âé¶¹Ô´´ Size by Region (2024-2029)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size (2018-2029)
10.2 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Type
10.2.1 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Type (2024-2029)
10.2.3 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Application
10.3.1 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Application (2018-2023)
10.3.2 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Application (2024-2029)
10.3.3 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Share by Application (2018-2029)
10.4 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Country
10.4.1 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Country: 2018 VS 2022 VS 2029
10.4.2 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America In-Car Apps Âé¶¹Ô´´ Size by Country (2024-2029)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Apple
11.1.1 Apple Company Details
11.1.2 Apple Business Overview
11.1.3 Apple In-Car Apps Introduction
11.1.4 Apple Revenue in In-Car Apps Business (2018-2023)
11.1.5 Apple Recent Developments
11.2 Google
11.2.1 Google Company Details
11.2.2 Google Business Overview
11.2.3 Google In-Car Apps Introduction
11.2.4 Google Revenue in In-Car Apps Business (2018-2023)
11.2.5 Google Recent Developments
11.3 Mirrorlink
11.3.1 Mirrorlink Company Details
11.3.2 Mirrorlink Business Overview
11.3.3 Mirrorlink In-Car Apps Introduction
11.3.4 Mirrorlink Revenue in In-Car Apps Business (2018-2023)
11.3.5 Mirrorlink Recent Developments
11.4 Ford Motor Company
11.4.1 Ford Motor Company Company Details
11.4.2 Ford Motor Company Business Overview
11.4.3 Ford Motor Company In-Car Apps Introduction
11.4.4 Ford Motor Company Revenue in In-Car Apps Business (2018-2023)
11.4.5 Ford Motor Company Recent Developments
11.5 Delphi Automotive
11.5.1 Delphi Automotive Company Details
11.5.2 Delphi Automotive Business Overview
11.5.3 Delphi Automotive In-Car Apps Introduction
11.5.4 Delphi Automotive Revenue in In-Car Apps Business (2018-2023)
11.5.5 Delphi Automotive Recent Developments
11.6 Alcatel-Lucent
11.6.1 Alcatel-Lucent Company Details
11.6.2 Alcatel-Lucent Business Overview
11.6.3 Alcatel-Lucent In-Car Apps Introduction
11.6.4 Alcatel-Lucent Revenue in In-Car Apps Business (2018-2023)
11.6.5 Alcatel-Lucent Recent Developments
11.7 Audi
11.7.1 Audi Company Details
11.7.2 Audi Business Overview
11.7.3 Audi In-Car Apps Introduction
11.7.4 Audi Revenue in In-Car Apps Business (2018-2023)
11.7.5 Audi Recent Developments
11.8 NXP Semiconductors
11.8.1 NXP Semiconductors Company Details
11.8.2 NXP Semiconductors Business Overview
11.8.3 NXP Semiconductors In-Car Apps Introduction
11.8.4 NXP Semiconductors Revenue in In-Car Apps Business (2018-2023)
11.8.5 NXP Semiconductors Recent Developments
11.9 Sierra Wireless
11.9.1 Sierra Wireless Company Details
11.9.2 Sierra Wireless Business Overview
11.9.3 Sierra Wireless In-Car Apps Introduction
11.9.4 Sierra Wireless Revenue in In-Car Apps Business (2018-2023)
11.9.5 Sierra Wireless Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Apple
Google
Mirrorlink
Ford Motor Company
Delphi Automotive
Alcatel-Lucent
Audi
NXP Semiconductors
Sierra Wireless
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*If Applicable.