The global Blockchain Game market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Blockchain Game is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Blockchain Game is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Blockchain Game in Cell Phone is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Blockchain Game include EA, Tencent Games, NetEase Games, Xbox Game Studios, Telltale Games, Sony Interactive Entertainment, SpacePirate Games, Mythical Games and Experimental, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Blockchain Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Blockchain Game.
Report Scope
The Blockchain Game market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Blockchain Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Blockchain Game companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Âé¶¹Ô´´ Segmentation
By Company
EA
Tencent Games
NetEase Games
Xbox Game Studios
Telltale Games
Sony Interactive Entertainment
SpacePirate Games
Mythical Games
Experimental
VZ Games
Mojang Studios
Xiaomi
Baidu
Planet Ventures
Activision Blizzard
Segment by Type
Ethereum Games
Public Chain Games
Link Game
Private Chain Game
Segment by Application
Cell Phone
Computer
Flat
Other
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Blockchain Game companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global Blockchain Game Âé¶¹Ô´´ Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Ethereum Games
1.2.3 Public Chain Games
1.2.4 Link Game
1.2.5 Private Chain Game
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global Blockchain Game Âé¶¹Ô´´ Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Cell Phone
1.3.3 Computer
1.3.4 Flat
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Blockchain Game Âé¶¹Ô´´ Perspective (2019-2030)
2.2 Blockchain Game Growth Trends by Region
2.2.1 Global Blockchain Game Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
2.2.2 Blockchain Game Historic Âé¶¹Ô´´ Size by Region (2019-2024)
2.2.3 Blockchain Game Forecasted Âé¶¹Ô´´ Size by Region (2025-2030)
2.3 Blockchain Game Âé¶¹Ô´´ Dynamics
2.3.1 Blockchain Game Industry Trends
2.3.2 Blockchain Game Âé¶¹Ô´´ Drivers
2.3.3 Blockchain Game Âé¶¹Ô´´ Challenges
2.3.4 Blockchain Game Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top Blockchain Game Players by Revenue
3.1.1 Global Top Blockchain Game Players by Revenue (2019-2024)
3.1.2 Global Blockchain Game Revenue Âé¶¹Ô´´ Share by Players (2019-2024)
3.2 Global Blockchain Game Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Blockchain Game Revenue
3.4 Global Blockchain Game Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global Blockchain Game Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Blockchain Game Revenue in 2023
3.5 Blockchain Game Key Players Head office and Area Served
3.6 Key Players Blockchain Game Product Solution and Service
3.7 Date of Enter into Blockchain Game Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 Blockchain Game Breakdown Data by Type
4.1 Global Blockchain Game Historic Âé¶¹Ô´´ Size by Type (2019-2024)
4.2 Global Blockchain Game Forecasted Âé¶¹Ô´´ Size by Type (2025-2030)
5 Blockchain Game Breakdown Data by Application
5.1 Global Blockchain Game Historic Âé¶¹Ô´´ Size by Application (2019-2024)
5.2 Global Blockchain Game Forecasted Âé¶¹Ô´´ Size by Application (2025-2030)
6 North America
6.1 North America Blockchain Game Âé¶¹Ô´´ Size (2019-2030)
6.2 North America Blockchain Game Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Blockchain Game Âé¶¹Ô´´ Size by Country (2019-2024)
6.4 North America Blockchain Game Âé¶¹Ô´´ Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Blockchain Game Âé¶¹Ô´´ Size (2019-2030)
7.2 Europe Blockchain Game Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Blockchain Game Âé¶¹Ô´´ Size by Country (2019-2024)
7.4 Europe Blockchain Game Âé¶¹Ô´´ Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Blockchain Game Âé¶¹Ô´´ Size (2019-2030)
8.2 Asia-Pacific Blockchain Game Âé¶¹Ô´´ Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Blockchain Game Âé¶¹Ô´´ Size by Region (2019-2024)
8.4 Asia-Pacific Blockchain Game Âé¶¹Ô´´ Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Blockchain Game Âé¶¹Ô´´ Size (2019-2030)
9.2 Latin America Blockchain Game Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Blockchain Game Âé¶¹Ô´´ Size by Country (2019-2024)
9.4 Latin America Blockchain Game Âé¶¹Ô´´ Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Blockchain Game Âé¶¹Ô´´ Size (2019-2030)
10.2 Middle East & Africa Blockchain Game Âé¶¹Ô´´ Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Blockchain Game Âé¶¹Ô´´ Size by Country (2019-2024)
10.4 Middle East & Africa Blockchain Game Âé¶¹Ô´´ Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 EA
11.1.1 EA Company Detail
11.1.2 EA Business Overview
11.1.3 EA Blockchain Game Introduction
11.1.4 EA Revenue in Blockchain Game Business (2019-2024)
11.1.5 EA Recent Development
11.2 Tencent Games
11.2.1 Tencent Games Company Detail
11.2.2 Tencent Games Business Overview
11.2.3 Tencent Games Blockchain Game Introduction
11.2.4 Tencent Games Revenue in Blockchain Game Business (2019-2024)
11.2.5 Tencent Games Recent Development
11.3 NetEase Games
11.3.1 NetEase Games Company Detail
11.3.2 NetEase Games Business Overview
11.3.3 NetEase Games Blockchain Game Introduction
11.3.4 NetEase Games Revenue in Blockchain Game Business (2019-2024)
11.3.5 NetEase Games Recent Development
11.4 Xbox Game Studios
11.4.1 Xbox Game Studios Company Detail
11.4.2 Xbox Game Studios Business Overview
11.4.3 Xbox Game Studios Blockchain Game Introduction
11.4.4 Xbox Game Studios Revenue in Blockchain Game Business (2019-2024)
11.4.5 Xbox Game Studios Recent Development
11.5 Telltale Games
11.5.1 Telltale Games Company Detail
11.5.2 Telltale Games Business Overview
11.5.3 Telltale Games Blockchain Game Introduction
11.5.4 Telltale Games Revenue in Blockchain Game Business (2019-2024)
11.5.5 Telltale Games Recent Development
11.6 Sony Interactive Entertainment
11.6.1 Sony Interactive Entertainment Company Detail
11.6.2 Sony Interactive Entertainment Business Overview
11.6.3 Sony Interactive Entertainment Blockchain Game Introduction
11.6.4 Sony Interactive Entertainment Revenue in Blockchain Game Business (2019-2024)
11.6.5 Sony Interactive Entertainment Recent Development
11.7 SpacePirate Games
11.7.1 SpacePirate Games Company Detail
11.7.2 SpacePirate Games Business Overview
11.7.3 SpacePirate Games Blockchain Game Introduction
11.7.4 SpacePirate Games Revenue in Blockchain Game Business (2019-2024)
11.7.5 SpacePirate Games Recent Development
11.8 Mythical Games
11.8.1 Mythical Games Company Detail
11.8.2 Mythical Games Business Overview
11.8.3 Mythical Games Blockchain Game Introduction
11.8.4 Mythical Games Revenue in Blockchain Game Business (2019-2024)
11.8.5 Mythical Games Recent Development
11.9 Experimental
11.9.1 Experimental Company Detail
11.9.2 Experimental Business Overview
11.9.3 Experimental Blockchain Game Introduction
11.9.4 Experimental Revenue in Blockchain Game Business (2019-2024)
11.9.5 Experimental Recent Development
11.10 VZ Games
11.10.1 VZ Games Company Detail
11.10.2 VZ Games Business Overview
11.10.3 VZ Games Blockchain Game Introduction
11.10.4 VZ Games Revenue in Blockchain Game Business (2019-2024)
11.10.5 VZ Games Recent Development
11.11 Mojang Studios
11.11.1 Mojang Studios Company Detail
11.11.2 Mojang Studios Business Overview
11.11.3 Mojang Studios Blockchain Game Introduction
11.11.4 Mojang Studios Revenue in Blockchain Game Business (2019-2024)
11.11.5 Mojang Studios Recent Development
11.12 Xiaomi
11.12.1 Xiaomi Company Detail
11.12.2 Xiaomi Business Overview
11.12.3 Xiaomi Blockchain Game Introduction
11.12.4 Xiaomi Revenue in Blockchain Game Business (2019-2024)
11.12.5 Xiaomi Recent Development
11.13 Baidu
11.13.1 Baidu Company Detail
11.13.2 Baidu Business Overview
11.13.3 Baidu Blockchain Game Introduction
11.13.4 Baidu Revenue in Blockchain Game Business (2019-2024)
11.13.5 Baidu Recent Development
11.14 Planet Ventures
11.14.1 Planet Ventures Company Detail
11.14.2 Planet Ventures Business Overview
11.14.3 Planet Ventures Blockchain Game Introduction
11.14.4 Planet Ventures Revenue in Blockchain Game Business (2019-2024)
11.14.5 Planet Ventures Recent Development
11.15 Activision Blizzard
11.15.1 Activision Blizzard Company Detail
11.15.2 Activision Blizzard Business Overview
11.15.3 Activision Blizzard Blockchain Game Introduction
11.15.4 Activision Blizzard Revenue in Blockchain Game Business (2019-2024)
11.15.5 Activision Blizzard Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
EA
Tencent Games
NetEase Games
Xbox Game Studios
Telltale Games
Sony Interactive Entertainment
SpacePirate Games
Mythical Games
Experimental
VZ Games
Mojang Studios
Xiaomi
Baidu
Planet Ventures
Activision Blizzard
Ìý
Ìý
*If Applicable.