

In audio, whether it鈥檚 in a project studio at home or in a world-class recording facility, the mixing console (which may also be called the mixing board, audio mixer, or in Britain, mixing desk) is an electronic device for combining, routing, or changing the level, tone, and/or dynamics of audio signals. Audio mixing consoles are used in many applications, including pro recording studios, PA/sound reinforcement, broadcast, and Post-production. Some consoles have onboard power amps, thus eliminating the need for a separate amplifier.
The global Audio Console market was valued at US$ 698 million in 2023 and is anticipated to reach US$ 1014.8 million by 2030, witnessing a CAGR of 5.5% during the forecast period 2024-2030.
North American market for Audio Console is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Audio Console is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Audio Console include Yamaha, Harman, PreSonus Audio Electronics, Inc., RCF SPA, AEQ International, Stage Tec GmbH, Mackie, DiGiCo and Neve Electronics, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Audio Console, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Audio Console.
Report Scope
The Audio Console market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Audio Console market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Audio Console manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
麻豆原创 Segmentation
By Company
Yamaha
Harman
PreSonus Audio Electronics, Inc.
RCF SPA
AEQ International
Stage Tec GmbH
Mackie
DiGiCo
Neve Electronics
AllenHeath
Midas Consoles
Cadac
Behringer
Avid
Lawo AG
Solid State Logic
Segment by Type
Digital
Analog
Segment by Application
Broadcast Radio
Broadcast TV
Recording Studio
Others
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Audio Console manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Audio Console in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Audio Console 麻豆原创 Overview
1.1 Product Overview and Scope of Audio Console
1.2 Audio Console Segment by Type
1.2.1 Global Audio Console 麻豆原创 Value Comparison by Type (2024-2030)
1.2.2 Digital
1.2.3 Analog
1.3 Audio Console Segment by Application
1.3.1 Global Audio Console 麻豆原创 Value by Application: (2024-2030)
1.3.2 Broadcast Radio
1.3.3 Broadcast TV
1.3.4 Recording Studio
1.3.5 Others
1.4 Global Audio Console 麻豆原创 Size Estimates and Forecasts
1.4.1 Global Audio Console Revenue 2019-2030
1.4.2 Global Audio Console Sales 2019-2030
1.4.3 Global Audio Console 麻豆原创 Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Audio Console 麻豆原创 Competition by Manufacturers
2.1 Global Audio Console Sales 麻豆原创 Share by Manufacturers (2019-2024)
2.2 Global Audio Console Revenue 麻豆原创 Share by Manufacturers (2019-2024)
2.3 Global Audio Console Average Price by Manufacturers (2019-2024)
2.4 Global Audio Console Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Audio Console, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Audio Console, Product Type & Application
2.7 Audio Console 麻豆原创 Competitive Situation and Trends
2.7.1 Audio Console 麻豆原创 Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Audio Console Players 麻豆原创 Share by Revenue
2.7.3 Global Audio Console 麻豆原创 Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Audio Console Retrospective 麻豆原创 Scenario by Region
3.1 Global Audio Console 麻豆原创 Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Audio Console Global Audio Console Sales by Region: 2019-2030
3.2.1 Global Audio Console Sales by Region: 2019-2024
3.2.2 Global Audio Console Sales by Region: 2025-2030
3.3 Global Audio Console Global Audio Console Revenue by Region: 2019-2030
3.3.1 Global Audio Console Revenue by Region: 2019-2024
3.3.2 Global Audio Console Revenue by Region: 2025-2030
3.4 North America Audio Console 麻豆原创 Facts & Figures by Country
3.4.1 North America Audio Console 麻豆原创 Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Audio Console Sales by Country (2019-2030)
3.4.3 North America Audio Console Revenue by Country (2019-2030)
3.4.4 United States
3.4.5 Canada
3.5 Europe Audio Console 麻豆原创 Facts & Figures by Country
3.5.1 Europe Audio Console 麻豆原创 Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Audio Console Sales by Country (2019-2030)
3.5.3 Europe Audio Console Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Audio Console 麻豆原创 Facts & Figures by Country
3.6.1 Asia Pacific Audio Console 麻豆原创 Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Audio Console Sales by Country (2019-2030)
3.6.3 Asia Pacific Audio Console Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Audio Console 麻豆原创 Facts & Figures by Country
3.7.1 Latin America Audio Console 麻豆原创 Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Audio Console Sales by Country (2019-2030)
3.7.3 Latin America Audio Console Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Audio Console 麻豆原创 Facts & Figures by Country
3.8.1 Middle East and Africa Audio Console 麻豆原创 Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Audio Console Sales by Country (2019-2030)
3.8.3 Middle East and Africa Audio Console Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Audio Console Sales by Type (2019-2030)
4.1.1 Global Audio Console Sales by Type (2019-2024)
4.1.2 Global Audio Console Sales by Type (2025-2030)
4.1.3 Global Audio Console Sales 麻豆原创 Share by Type (2019-2030)
4.2 Global Audio Console Revenue by Type (2019-2030)
4.2.1 Global Audio Console Revenue by Type (2019-2024)
4.2.2 Global Audio Console Revenue by Type (2025-2030)
4.2.3 Global Audio Console Revenue 麻豆原创 Share by Type (2019-2030)
4.3 Global Audio Console Price by Type (2019-2030)
5 Segment by Application
5.1 Global Audio Console Sales by Application (2019-2030)
5.1.1 Global Audio Console Sales by Application (2019-2024)
5.1.2 Global Audio Console Sales by Application (2025-2030)
5.1.3 Global Audio Console Sales 麻豆原创 Share by Application (2019-2030)
5.2 Global Audio Console Revenue by Application (2019-2030)
5.2.1 Global Audio Console Revenue by Application (2019-2024)
5.2.2 Global Audio Console Revenue by Application (2025-2030)
5.2.3 Global Audio Console Revenue 麻豆原创 Share by Application (2019-2030)
5.3 Global Audio Console Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Yamaha
6.1.1 Yamaha Corporation Information
6.1.2 Yamaha Description and Business Overview
6.1.3 Yamaha Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Yamaha Audio Console Product Portfolio
6.1.5 Yamaha Recent Developments/Updates
6.2 Harman
6.2.1 Harman Corporation Information
6.2.2 Harman Description and Business Overview
6.2.3 Harman Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Harman Audio Console Product Portfolio
6.2.5 Harman Recent Developments/Updates
6.3 PreSonus Audio Electronics, Inc.
6.3.1 PreSonus Audio Electronics, Inc. Corporation Information
6.3.2 PreSonus Audio Electronics, Inc. Description and Business Overview
6.3.3 PreSonus Audio Electronics, Inc. Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.3.4 PreSonus Audio Electronics, Inc. Audio Console Product Portfolio
6.3.5 PreSonus Audio Electronics, Inc. Recent Developments/Updates
6.4 RCF SPA
6.4.1 RCF SPA Corporation Information
6.4.2 RCF SPA Description and Business Overview
6.4.3 RCF SPA Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.4.4 RCF SPA Audio Console Product Portfolio
6.4.5 RCF SPA Recent Developments/Updates
6.5 AEQ International
6.5.1 AEQ International Corporation Information
6.5.2 AEQ International Description and Business Overview
6.5.3 AEQ International Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.5.4 AEQ International Audio Console Product Portfolio
6.5.5 AEQ International Recent Developments/Updates
6.6 Stage Tec GmbH
6.6.1 Stage Tec GmbH Corporation Information
6.6.2 Stage Tec GmbH Description and Business Overview
6.6.3 Stage Tec GmbH Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.6.4 Stage Tec GmbH Audio Console Product Portfolio
6.6.5 Stage Tec GmbH Recent Developments/Updates
6.7 Mackie
6.6.1 Mackie Corporation Information
6.6.2 Mackie Description and Business Overview
6.6.3 Mackie Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Mackie Audio Console Product Portfolio
6.7.5 Mackie Recent Developments/Updates
6.8 DiGiCo
6.8.1 DiGiCo Corporation Information
6.8.2 DiGiCo Description and Business Overview
6.8.3 DiGiCo Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.8.4 DiGiCo Audio Console Product Portfolio
6.8.5 DiGiCo Recent Developments/Updates
6.9 Neve Electronics
6.9.1 Neve Electronics Corporation Information
6.9.2 Neve Electronics Description and Business Overview
6.9.3 Neve Electronics Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Neve Electronics Audio Console Product Portfolio
6.9.5 Neve Electronics Recent Developments/Updates
6.10 AllenHeath
6.10.1 AllenHeath Corporation Information
6.10.2 AllenHeath Description and Business Overview
6.10.3 AllenHeath Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.10.4 AllenHeath Audio Console Product Portfolio
6.10.5 AllenHeath Recent Developments/Updates
6.11 Midas Consoles
6.11.1 Midas Consoles Corporation Information
6.11.2 Midas Consoles Audio Console Description and Business Overview
6.11.3 Midas Consoles Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Midas Consoles Audio Console Product Portfolio
6.11.5 Midas Consoles Recent Developments/Updates
6.12 Cadac
6.12.1 Cadac Corporation Information
6.12.2 Cadac Audio Console Description and Business Overview
6.12.3 Cadac Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.12.4 Cadac Audio Console Product Portfolio
6.12.5 Cadac Recent Developments/Updates
6.13 Behringer
6.13.1 Behringer Corporation Information
6.13.2 Behringer Audio Console Description and Business Overview
6.13.3 Behringer Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.13.4 Behringer Audio Console Product Portfolio
6.13.5 Behringer Recent Developments/Updates
6.14 Avid
6.14.1 Avid Corporation Information
6.14.2 Avid Audio Console Description and Business Overview
6.14.3 Avid Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.14.4 Avid Audio Console Product Portfolio
6.14.5 Avid Recent Developments/Updates
6.15 Lawo AG
6.15.1 Lawo AG Corporation Information
6.15.2 Lawo AG Audio Console Description and Business Overview
6.15.3 Lawo AG Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.15.4 Lawo AG Audio Console Product Portfolio
6.15.5 Lawo AG Recent Developments/Updates
6.16 Solid State Logic
6.16.1 Solid State Logic Corporation Information
6.16.2 Solid State Logic Audio Console Description and Business Overview
6.16.3 Solid State Logic Audio Console Sales, Revenue and Gross Margin (2019-2024)
6.16.4 Solid State Logic Audio Console Product Portfolio
6.16.5 Solid State Logic Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Audio Console Industry Chain Analysis
7.2 Audio Console Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Audio Console Production Mode & Process
7.4 Audio Console Sales and 麻豆原创ing
7.4.1 Audio Console Sales Channels
7.4.2 Audio Console Distributors
7.5 Audio Console Customers
8 Audio Console 麻豆原创 Dynamics
8.1 Audio Console Industry Trends
8.2 Audio Console 麻豆原创 Drivers
8.3 Audio Console 麻豆原创 Challenges
8.4 Audio Console 麻豆原创 Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 麻豆原创 Size Estimation
10.1.3 麻豆原创 Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Yamaha
Harman
PreSonus Audio Electronics, Inc.
RCF SPA
AEQ International
Stage Tec GmbH
Mackie
DiGiCo
Neve Electronics
AllenHeath
Midas Consoles
Cadac
Behringer
Avid
Lawo AG
Solid State Logic
听
听
*If Applicable.