The global market for Audio AI Tools was valued at US$ 1145 million in the year 2024 and is projected to reach a revised size of US$ 2357 million by 2031, growing at a CAGR of 11.0% during the forecast period.
Audio AI tool is a software or device that uses artificial intelligence technology to process audio data. It can be applied to music creation, speech recognition, speech synthesis and other fields, aiming to provide a high-quality audio experience.
North American market for Audio AI Tools is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Audio AI Tools is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Audio AI Tools in Education is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Audio AI Tools include AIVA, ElevenLabs, Riffusion, Boomy, Beatoven, Soundraw, Natural Reader, Cleanvoice.ai, Murf, AssemblyAI, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Audio AI Tools, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Audio AI Tools.
The Audio AI Tools market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Audio AI Tools market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Audio AI Tools companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
麻豆原创 Segmentation
By Company
AIVA
ElevenLabs
Riffusion
Boomy
Beatoven
Soundraw
Natural Reader
Cleanvoice.ai
Murf
AssemblyAI
Deepgram
Unisound AI
AI Speech
Sensetime AI
Segment by Type
On-premises
On-cloud
Segment by Application
Education
Media
Medical
Government and Enterprise
Automobilie
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Audio AI Tools company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 麻豆原创 Analysis by Type
1.2.1 Global Audio AI Tools 麻豆原创 Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 On-premises
1.2.3 On-cloud
1.3 麻豆原创 by Application
1.3.1 Global Audio AI Tools 麻豆原创 Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Education
1.3.3 Media
1.3.4 Medical
1.3.5 Government and Enterprise
1.3.6 Automobilie
1.3.7 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Audio AI Tools 麻豆原创 Perspective (2020-2031)
2.2 Global Audio AI Tools Growth Trends by Region
2.2.1 Global Audio AI Tools 麻豆原创 Size by Region: 2020 VS 2024 VS 2031
2.2.2 Audio AI Tools Historic 麻豆原创 Size by Region (2020-2025)
2.2.3 Audio AI Tools Forecasted 麻豆原创 Size by Region (2026-2031)
2.3 Audio AI Tools 麻豆原创 Dynamics
2.3.1 Audio AI Tools Industry Trends
2.3.2 Audio AI Tools 麻豆原创 Drivers
2.3.3 Audio AI Tools 麻豆原创 Challenges
2.3.4 Audio AI Tools 麻豆原创 Restraints
3 Competition Landscape by Key Players
3.1 Global Top Audio AI Tools Players by Revenue
3.1.1 Global Top Audio AI Tools Players by Revenue (2020-2025)
3.1.2 Global Audio AI Tools Revenue 麻豆原创 Share by Players (2020-2025)
3.2 Global Top Audio AI Tools Players by Company Type and 麻豆原创 Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Audio AI Tools Revenue
3.4 Global Audio AI Tools 麻豆原创 Concentration Ratio
3.4.1 Global Audio AI Tools 麻豆原创 Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Audio AI Tools Revenue in 2024
3.5 Global Key Players of Audio AI Tools Head office and Area Served
3.6 Global Key Players of Audio AI Tools, Product and Application
3.7 Global Key Players of Audio AI Tools, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Audio AI Tools Breakdown Data by Type
4.1 Global Audio AI Tools Historic 麻豆原创 Size by Type (2020-2025)
4.2 Global Audio AI Tools Forecasted 麻豆原创 Size by Type (2026-2031)
5 Audio AI Tools Breakdown Data by Application
5.1 Global Audio AI Tools Historic 麻豆原创 Size by Application (2020-2025)
5.2 Global Audio AI Tools Forecasted 麻豆原创 Size by Application (2026-2031)
6 North America
6.1 North America Audio AI Tools 麻豆原创 Size (2020-2031)
6.2 North America Audio AI Tools 麻豆原创 Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Audio AI Tools 麻豆原创 Size by Country (2020-2025)
6.4 North America Audio AI Tools 麻豆原创 Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Audio AI Tools 麻豆原创 Size (2020-2031)
7.2 Europe Audio AI Tools 麻豆原创 Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Audio AI Tools 麻豆原创 Size by Country (2020-2025)
7.4 Europe Audio AI Tools 麻豆原创 Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Audio AI Tools 麻豆原创 Size (2020-2031)
8.2 Asia-Pacific Audio AI Tools 麻豆原创 Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Audio AI Tools 麻豆原创 Size by Region (2020-2025)
8.4 Asia-Pacific Audio AI Tools 麻豆原创 Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Audio AI Tools 麻豆原创 Size (2020-2031)
9.2 Latin America Audio AI Tools 麻豆原创 Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Audio AI Tools 麻豆原创 Size by Country (2020-2025)
9.4 Latin America Audio AI Tools 麻豆原创 Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Audio AI Tools 麻豆原创 Size (2020-2031)
10.2 Middle East & Africa Audio AI Tools 麻豆原创 Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Audio AI Tools 麻豆原创 Size by Country (2020-2025)
10.4 Middle East & Africa Audio AI Tools 麻豆原创 Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 AIVA
11.1.1 AIVA Company Details
11.1.2 AIVA Business Overview
11.1.3 AIVA Audio AI Tools Introduction
11.1.4 AIVA Revenue in Audio AI Tools Business (2020-2025)
11.1.5 AIVA Recent Development
11.2 ElevenLabs
11.2.1 ElevenLabs Company Details
11.2.2 ElevenLabs Business Overview
11.2.3 ElevenLabs Audio AI Tools Introduction
11.2.4 ElevenLabs Revenue in Audio AI Tools Business (2020-2025)
11.2.5 ElevenLabs Recent Development
11.3 Riffusion
11.3.1 Riffusion Company Details
11.3.2 Riffusion Business Overview
11.3.3 Riffusion Audio AI Tools Introduction
11.3.4 Riffusion Revenue in Audio AI Tools Business (2020-2025)
11.3.5 Riffusion Recent Development
11.4 Boomy
11.4.1 Boomy Company Details
11.4.2 Boomy Business Overview
11.4.3 Boomy Audio AI Tools Introduction
11.4.4 Boomy Revenue in Audio AI Tools Business (2020-2025)
11.4.5 Boomy Recent Development
11.5 Beatoven
11.5.1 Beatoven Company Details
11.5.2 Beatoven Business Overview
11.5.3 Beatoven Audio AI Tools Introduction
11.5.4 Beatoven Revenue in Audio AI Tools Business (2020-2025)
11.5.5 Beatoven Recent Development
11.6 Soundraw
11.6.1 Soundraw Company Details
11.6.2 Soundraw Business Overview
11.6.3 Soundraw Audio AI Tools Introduction
11.6.4 Soundraw Revenue in Audio AI Tools Business (2020-2025)
11.6.5 Soundraw Recent Development
11.7 Natural Reader
11.7.1 Natural Reader Company Details
11.7.2 Natural Reader Business Overview
11.7.3 Natural Reader Audio AI Tools Introduction
11.7.4 Natural Reader Revenue in Audio AI Tools Business (2020-2025)
11.7.5 Natural Reader Recent Development
11.8 Cleanvoice.ai
11.8.1 Cleanvoice.ai Company Details
11.8.2 Cleanvoice.ai Business Overview
11.8.3 Cleanvoice.ai Audio AI Tools Introduction
11.8.4 Cleanvoice.ai Revenue in Audio AI Tools Business (2020-2025)
11.8.5 Cleanvoice.ai Recent Development
11.9 Murf
11.9.1 Murf Company Details
11.9.2 Murf Business Overview
11.9.3 Murf Audio AI Tools Introduction
11.9.4 Murf Revenue in Audio AI Tools Business (2020-2025)
11.9.5 Murf Recent Development
11.10 AssemblyAI
11.10.1 AssemblyAI Company Details
11.10.2 AssemblyAI Business Overview
11.10.3 AssemblyAI Audio AI Tools Introduction
11.10.4 AssemblyAI Revenue in Audio AI Tools Business (2020-2025)
11.10.5 AssemblyAI Recent Development
11.11 Deepgram
11.11.1 Deepgram Company Details
11.11.2 Deepgram Business Overview
11.11.3 Deepgram Audio AI Tools Introduction
11.11.4 Deepgram Revenue in Audio AI Tools Business (2020-2025)
11.11.5 Deepgram Recent Development
11.12 Unisound AI
11.12.1 Unisound AI Company Details
11.12.2 Unisound AI Business Overview
11.12.3 Unisound AI Audio AI Tools Introduction
11.12.4 Unisound AI Revenue in Audio AI Tools Business (2020-2025)
11.12.5 Unisound AI Recent Development
11.13 AI Speech
11.13.1 AI Speech Company Details
11.13.2 AI Speech Business Overview
11.13.3 AI Speech Audio AI Tools Introduction
11.13.4 AI Speech Revenue in Audio AI Tools Business (2020-2025)
11.13.5 AI Speech Recent Development
11.14 Sensetime AI
11.14.1 Sensetime AI Company Details
11.14.2 Sensetime AI Business Overview
11.14.3 Sensetime AI Audio AI Tools Introduction
11.14.4 Sensetime AI Revenue in Audio AI Tools Business (2020-2025)
11.14.5 Sensetime AI Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 麻豆原创 Size Estimation
13.1.1.3 麻豆原创 Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
AIVA
ElevenLabs
Riffusion
Boomy
Beatoven
Soundraw
Natural Reader
Cleanvoice.ai
Murf
AssemblyAI
Deepgram
Unisound AI
AI Speech
Sensetime AI
听
听
*If Applicable.