A 3D model is a mathematical representation of something three-dimensional. 3D models are used to portray real-world and conceptual visuals for art, 3D models are used by game developers, news agencies, architects, visual effects studios, advertisers and creative professionals around the world, 3D models for download, files in 3ds, max, c4d, maya, blend, obj, fbx with low poly, animated, rigged, game, and VR options.
Highlights
The global 3D Models market was valued at US$ 1192 million in 2022 and is anticipated to reach US$ 2771.6 million by 2029, witnessing a CAGR of 15.1% during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The main companies of Global 3D Models include TurboSquid, Sketchfab, CGTrader, Envato, 3DSkyHost, Free3D, etc. In terms of application, the product is mainly used in film and television industry, retail industry and game industry.
Report Scope
This report aims to provide a comprehensive presentation of the global market for 3D Models, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D Models.
The 3D Models market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global 3D Models market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 3D Models companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
TurboSquid
Sketchfab
CGTrader
Envato
3DSkyHost
Free3D
Creative Âé¶¹Ô´´
3DExport
Cubebrush
Fippednormals
Blender Âé¶¹Ô´´
Unity Asset Store
Unreal Âé¶¹Ô´´place (Epic Games)
Hun3D
3DRT
3Delicious
Highend3D
CGAxis
RoDev Âé¶¹Ô´´
Crytek
Segment by Type
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others
Segment by Application
Film and Television
Retail
Game
News Media
Advertising
Architecture
Defense
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of 3D Models companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Âé¶¹Ô´´ Analysis by Type
1.2.1 Global 3D Models Âé¶¹Ô´´ Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 3ds Max Models
1.2.3 Maya Models
1.2.4 Cinema 4D Models
1.2.5 Blender Models
1.2.6 Obj Models
1.2.7 FBX Models
1.2.8 Others
1.3 Âé¶¹Ô´´ by Application
1.3.1 Global 3D Models Âé¶¹Ô´´ Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Film and Television
1.3.3 Retail
1.3.4 Game
1.3.5 News Media
1.3.6 Advertising
1.3.7 Architecture
1.3.8 Defense
1.3.9 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global 3D Models Âé¶¹Ô´´ Perspective (2018-2029)
2.2 3D Models Growth Trends by Region
2.2.1 Global 3D Models Âé¶¹Ô´´ Size by Region: 2018 VS 2022 VS 2029
2.2.2 3D Models Historic Âé¶¹Ô´´ Size by Region (2018-2023)
2.2.3 3D Models Forecasted Âé¶¹Ô´´ Size by Region (2024-2029)
2.3 3D Models Âé¶¹Ô´´ Dynamics
2.3.1 3D Models Industry Trends
2.3.2 3D Models Âé¶¹Ô´´ Drivers
2.3.3 3D Models Âé¶¹Ô´´ Challenges
2.3.4 3D Models Âé¶¹Ô´´ Restraints
3 Competition Landscape by Key Players
3.1 Global Top 3D Models Players by Revenue
3.1.1 Global Top 3D Models Players by Revenue (2018-2023)
3.1.2 Global 3D Models Revenue Âé¶¹Ô´´ Share by Players (2018-2023)
3.2 Global 3D Models Âé¶¹Ô´´ Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by 3D Models Revenue
3.4 Global 3D Models Âé¶¹Ô´´ Concentration Ratio
3.4.1 Global 3D Models Âé¶¹Ô´´ Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D Models Revenue in 2022
3.5 3D Models Key Players Head office and Area Served
3.6 Key Players 3D Models Product Solution and Service
3.7 Date of Enter into 3D Models Âé¶¹Ô´´
3.8 Mergers & Acquisitions, Expansion Plans
4 3D Models Breakdown Data by Type
4.1 Global 3D Models Historic Âé¶¹Ô´´ Size by Type (2018-2023)
4.2 Global 3D Models Forecasted Âé¶¹Ô´´ Size by Type (2024-2029)
5 3D Models Breakdown Data by Application
5.1 Global 3D Models Historic Âé¶¹Ô´´ Size by Application (2018-2023)
5.2 Global 3D Models Forecasted Âé¶¹Ô´´ Size by Application (2024-2029)
6 North America
6.1 North America 3D Models Âé¶¹Ô´´ Size (2018-2029)
6.2 North America 3D Models Âé¶¹Ô´´ Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America 3D Models Âé¶¹Ô´´ Size by Country (2018-2023)
6.4 North America 3D Models Âé¶¹Ô´´ Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe 3D Models Âé¶¹Ô´´ Size (2018-2029)
7.2 Europe 3D Models Âé¶¹Ô´´ Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe 3D Models Âé¶¹Ô´´ Size by Country (2018-2023)
7.4 Europe 3D Models Âé¶¹Ô´´ Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 3D Models Âé¶¹Ô´´ Size (2018-2029)
8.2 Asia-Pacific 3D Models Âé¶¹Ô´´ Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific 3D Models Âé¶¹Ô´´ Size by Region (2018-2023)
8.4 Asia-Pacific 3D Models Âé¶¹Ô´´ Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America 3D Models Âé¶¹Ô´´ Size (2018-2029)
9.2 Latin America 3D Models Âé¶¹Ô´´ Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America 3D Models Âé¶¹Ô´´ Size by Country (2018-2023)
9.4 Latin America 3D Models Âé¶¹Ô´´ Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 3D Models Âé¶¹Ô´´ Size (2018-2029)
10.2 Middle East & Africa 3D Models Âé¶¹Ô´´ Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa 3D Models Âé¶¹Ô´´ Size by Country (2018-2023)
10.4 Middle East & Africa 3D Models Âé¶¹Ô´´ Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 TurboSquid
11.1.1 TurboSquid Company Detail
11.1.2 TurboSquid Business Overview
11.1.3 TurboSquid 3D Models Introduction
11.1.4 TurboSquid Revenue in 3D Models Business (2018-2023)
11.1.5 TurboSquid Recent Development
11.2 Sketchfab
11.2.1 Sketchfab Company Detail
11.2.2 Sketchfab Business Overview
11.2.3 Sketchfab 3D Models Introduction
11.2.4 Sketchfab Revenue in 3D Models Business (2018-2023)
11.2.5 Sketchfab Recent Development
11.3 CGTrader
11.3.1 CGTrader Company Detail
11.3.2 CGTrader Business Overview
11.3.3 CGTrader 3D Models Introduction
11.3.4 CGTrader Revenue in 3D Models Business (2018-2023)
11.3.5 CGTrader Recent Development
11.4 Envato
11.4.1 Envato Company Detail
11.4.2 Envato Business Overview
11.4.3 Envato 3D Models Introduction
11.4.4 Envato Revenue in 3D Models Business (2018-2023)
11.4.5 Envato Recent Development
11.5 3DSkyHost
11.5.1 3DSkyHost Company Detail
11.5.2 3DSkyHost Business Overview
11.5.3 3DSkyHost 3D Models Introduction
11.5.4 3DSkyHost Revenue in 3D Models Business (2018-2023)
11.5.5 3DSkyHost Recent Development
11.6 Free3D
11.6.1 Free3D Company Detail
11.6.2 Free3D Business Overview
11.6.3 Free3D 3D Models Introduction
11.6.4 Free3D Revenue in 3D Models Business (2018-2023)
11.6.5 Free3D Recent Development
11.7 Creative Âé¶¹Ô´´
11.7.1 Creative Âé¶¹Ô´´ Company Detail
11.7.2 Creative Âé¶¹Ô´´ Business Overview
11.7.3 Creative Âé¶¹Ô´´ 3D Models Introduction
11.7.4 Creative Âé¶¹Ô´´ Revenue in 3D Models Business (2018-2023)
11.7.5 Creative Âé¶¹Ô´´ Recent Development
11.8 3DExport
11.8.1 3DExport Company Detail
11.8.2 3DExport Business Overview
11.8.3 3DExport 3D Models Introduction
11.8.4 3DExport Revenue in 3D Models Business (2018-2023)
11.8.5 3DExport Recent Development
11.9 Cubebrush
11.9.1 Cubebrush Company Detail
11.9.2 Cubebrush Business Overview
11.9.3 Cubebrush 3D Models Introduction
11.9.4 Cubebrush Revenue in 3D Models Business (2018-2023)
11.9.5 Cubebrush Recent Development
11.10 Fippednormals
11.10.1 Fippednormals Company Detail
11.10.2 Fippednormals Business Overview
11.10.3 Fippednormals 3D Models Introduction
11.10.4 Fippednormals Revenue in 3D Models Business (2018-2023)
11.10.5 Fippednormals Recent Development
11.11 Blender Âé¶¹Ô´´
11.11.1 Blender Âé¶¹Ô´´ Company Detail
11.11.2 Blender Âé¶¹Ô´´ Business Overview
11.11.3 Blender Âé¶¹Ô´´ 3D Models Introduction
11.11.4 Blender Âé¶¹Ô´´ Revenue in 3D Models Business (2018-2023)
11.11.5 Blender Âé¶¹Ô´´ Recent Development
11.12 Unity Asset Store
11.12.1 Unity Asset Store Company Detail
11.12.2 Unity Asset Store Business Overview
11.12.3 Unity Asset Store 3D Models Introduction
11.12.4 Unity Asset Store Revenue in 3D Models Business (2018-2023)
11.12.5 Unity Asset Store Recent Development
11.13 Unreal Âé¶¹Ô´´place (Epic Games)
11.13.1 Unreal Âé¶¹Ô´´place (Epic Games) Company Detail
11.13.2 Unreal Âé¶¹Ô´´place (Epic Games) Business Overview
11.13.3 Unreal Âé¶¹Ô´´place (Epic Games) 3D Models Introduction
11.13.4 Unreal Âé¶¹Ô´´place (Epic Games) Revenue in 3D Models Business (2018-2023)
11.13.5 Unreal Âé¶¹Ô´´place (Epic Games) Recent Development
11.14 Hun3D
11.14.1 Hun3D Company Detail
11.14.2 Hun3D Business Overview
11.14.3 Hun3D 3D Models Introduction
11.14.4 Hun3D Revenue in 3D Models Business (2018-2023)
11.14.5 Hun3D Recent Development
11.15 3DRT
11.15.1 3DRT Company Detail
11.15.2 3DRT Business Overview
11.15.3 3DRT 3D Models Introduction
11.15.4 3DRT Revenue in 3D Models Business (2018-2023)
11.15.5 3DRT Recent Development
11.16 3Delicious
11.16.1 3Delicious Company Detail
11.16.2 3Delicious Business Overview
11.16.3 3Delicious 3D Models Introduction
11.16.4 3Delicious Revenue in 3D Models Business (2018-2023)
11.16.5 3Delicious Recent Development
11.17 Highend3D
11.17.1 Highend3D Company Detail
11.17.2 Highend3D Business Overview
11.17.3 Highend3D 3D Models Introduction
11.17.4 Highend3D Revenue in 3D Models Business (2018-2023)
11.17.5 Highend3D Recent Development
11.18 CGAxis
11.18.1 CGAxis Company Detail
11.18.2 CGAxis Business Overview
11.18.3 CGAxis 3D Models Introduction
11.18.4 CGAxis Revenue in 3D Models Business (2018-2023)
11.18.5 CGAxis Recent Development
11.19 RoDev Âé¶¹Ô´´
11.19.1 RoDev Âé¶¹Ô´´ Company Detail
11.19.2 RoDev Âé¶¹Ô´´ Business Overview
11.19.3 RoDev Âé¶¹Ô´´ 3D Models Introduction
11.19.4 RoDev Âé¶¹Ô´´ Revenue in 3D Models Business (2018-2023)
11.19.5 RoDev Âé¶¹Ô´´ Recent Development
11.20 Crytek
11.20.1 Crytek Company Detail
11.20.2 Crytek Business Overview
11.20.3 Crytek 3D Models Introduction
11.20.4 Crytek Revenue in 3D Models Business (2018-2023)
11.20.5 Crytek Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
TurboSquid
Sketchfab
CGTrader
Envato
3DSkyHost
Free3D
Creative Âé¶¹Ô´´
3DExport
Cubebrush
Fippednormals
Blender Âé¶¹Ô´´
Unity Asset Store
Unreal Âé¶¹Ô´´place (Epic Games)
Hun3D
3DRT
3Delicious
Highend3D
CGAxis
RoDev Âé¶¹Ô´´
Crytek
Ìý
Ìý
*If Applicable.