

In audio, whether it鈥檚 in a project studio at home or in a world-class recording facility, the mixing console (which may also be called the mixing board, audio mixer, or in Britain, mixing desk) is an electronic device for combining, routing, or changing the level, tone, and/or dynamics of audio signals. Audio mixing consoles are used in many applications, including pro recording studios, PA/sound reinforcement, broadcast, and Post-production. Some consoles have onboard power amps, thus eliminating the need for a separate amplifier.
The global market for Audio Console was estimated to be worth US$ 698 million in 2023 and is forecast to a readjusted size of US$ 1014.8 million by 2030 with a CAGR of 5.5% during the forecast period 2024-2030
North American market for Audio Console was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Audio Console was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Audio Console was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Audio Console include Yamaha, Harman, PreSonus Audio Electronics, Inc., RCF SPA, AEQ International, Stage Tec GmbH, Mackie, DiGiCo and Neve Electronics, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Audio Console, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of Audio Console by region & country, by Type, and by Application.
The Audio Console market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Audio Console.
麻豆原创 Segmentation
By Company
Yamaha
Harman
PreSonus Audio Electronics, Inc.
RCF SPA
AEQ International
Stage Tec GmbH
Mackie
DiGiCo
Neve Electronics
AllenHeath
Midas Consoles
Cadac
Behringer
Avid
Lawo AG
Solid State Logic
Segment by Type:
Digital
Analog
Segment by Application
Broadcast Radio
Broadcast TV
Recording Studio
Others
By Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size (valve, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Audio Console manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Sales, revenue of Audio Console in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Sales, revenue of Audio Console in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 麻豆原创 Overview
1.1 Audio Console Product Introduction
1.2 Global Audio Console 麻豆原创 Size Forecast
1.2.1 Global Audio Console Sales Value (2019-2030)
1.2.2 Global Audio Console Sales Volume (2019-2030)
1.2.3 Global Audio Console Sales Price (2019-2030)
1.3 Audio Console 麻豆原创 Trends & Drivers
1.3.1 Audio Console Industry Trends
1.3.2 Audio Console 麻豆原创 Drivers & Opportunity
1.3.3 Audio Console 麻豆原创 Challenges
1.3.4 Audio Console 麻豆原创 Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Audio Console Players Revenue Ranking (2023)
2.2 Global Audio Console Revenue by Company (2019-2024)
2.3 Global Audio Console Players Sales Volume Ranking (2023)
2.4 Global Audio Console Sales Volume by Company Players (2019-2024)
2.5 Global Audio Console Average Price by Company (2019-2024)
2.6 Key Manufacturers Audio Console Manufacturing Base Distribution and Headquarters
2.7 Key Manufacturers Audio Console Product Offered
2.8 Key Manufacturers Time to Begin Mass Production of Audio Console
2.9 Audio Console 麻豆原创 Competitive Analysis
2.9.1 Audio Console 麻豆原创 Concentration Rate (2019-2024)
2.9.2 Global 5 and 10 Largest Manufacturers by Audio Console Revenue in 2023
2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Audio Console as of 2023)
2.10 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Digital
3.1.2 Analog
3.2 Global Audio Console Sales Value by Type
3.2.1 Global Audio Console Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Audio Console Sales Value, by Type (2019-2030)
3.2.3 Global Audio Console Sales Value, by Type (%) (2019-2030)
3.3 Global Audio Console Sales Volume by Type
3.3.1 Global Audio Console Sales Volume by Type (2019 VS 2023 VS 2030)
3.3.2 Global Audio Console Sales Volume, by Type (2019-2030)
3.3.3 Global Audio Console Sales Volume, by Type (%) (2019-2030)
3.4 Global Audio Console Average Price by Type (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Broadcast Radio
4.1.2 Broadcast TV
4.1.3 Recording Studio
4.1.4 Others
4.2 Global Audio Console Sales Value by Application
4.2.1 Global Audio Console Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Audio Console Sales Value, by Application (2019-2030)
4.2.3 Global Audio Console Sales Value, by Application (%) (2019-2030)
4.3 Global Audio Console Sales Volume by Application
4.3.1 Global Audio Console Sales Volume by Application (2019 VS 2023 VS 2030)
4.3.2 Global Audio Console Sales Volume, by Application (2019-2030)
4.3.3 Global Audio Console Sales Volume, by Application (%) (2019-2030)
4.4 Global Audio Console Average Price by Application (2019-2030)
5 Segmentation by Region
5.1 Global Audio Console Sales Value by Region
5.1.1 Global Audio Console Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Audio Console Sales Value by Region (2019-2024)
5.1.3 Global Audio Console Sales Value by Region (2025-2030)
5.1.4 Global Audio Console Sales Value by Region (%), (2019-2030)
5.2 Global Audio Console Sales Volume by Region
5.2.1 Global Audio Console Sales Volume by Region: 2019 VS 2023 VS 2030
5.2.2 Global Audio Console Sales Volume by Region (2019-2024)
5.2.3 Global Audio Console Sales Volume by Region (2025-2030)
5.2.4 Global Audio Console Sales Volume by Region (%), (2019-2030)
5.3 Global Audio Console Average Price by Region (2019-2030)
5.4 North America
5.4.1 North America Audio Console Sales Value, 2019-2030
5.4.2 North America Audio Console Sales Value by Country (%), 2023 VS 2030
5.5 Europe
5.5.1 Europe Audio Console Sales Value, 2019-2030
5.5.2 Europe Audio Console Sales Value by Country (%), 2023 VS 2030
5.6 Asia Pacific
5.6.1 Asia Pacific Audio Console Sales Value, 2019-2030
5.6.2 Asia Pacific Audio Console Sales Value by Country (%), 2023 VS 2030
5.7 South America
5.7.1 South America Audio Console Sales Value, 2019-2030
5.7.2 South America Audio Console Sales Value by Country (%), 2023 VS 2030
5.8 Middle East & Africa
5.8.1 Middle East & Africa Audio Console Sales Value, 2019-2030
5.8.2 Middle East & Africa Audio Console Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Audio Console Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Audio Console Sales Value
6.2.1 Key Countries/Regions Audio Console Sales Value, 2019-2030
6.2.2 Key Countries/Regions Audio Console Sales Volume, 2019-2030
6.3 United States
6.3.1 United States Audio Console Sales Value, 2019-2030
6.3.2 United States Audio Console Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Audio Console Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Audio Console Sales Value, 2019-2030
6.4.2 Europe Audio Console Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Audio Console Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Audio Console Sales Value, 2019-2030
6.5.2 China Audio Console Sales Value by Type (%), 2023 VS 2030
6.5.3 China Audio Console Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Audio Console Sales Value, 2019-2030
6.6.2 Japan Audio Console Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Audio Console Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Audio Console Sales Value, 2019-2030
6.7.2 South Korea Audio Console Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Audio Console Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Audio Console Sales Value, 2019-2030
6.8.2 Southeast Asia Audio Console Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Audio Console Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Audio Console Sales Value, 2019-2030
6.9.2 India Audio Console Sales Value by Type (%), 2023 VS 2030
6.9.3 India Audio Console Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Yamaha
7.1.1 Yamaha Company Information
7.1.2 Yamaha Introduction and Business Overview
7.1.3 Yamaha Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.1.4 Yamaha Audio Console Product Offerings
7.1.5 Yamaha Recent Development
7.2 Harman
7.2.1 Harman Company Information
7.2.2 Harman Introduction and Business Overview
7.2.3 Harman Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.2.4 Harman Audio Console Product Offerings
7.2.5 Harman Recent Development
7.3 PreSonus Audio Electronics, Inc.
7.3.1 PreSonus Audio Electronics, Inc. Company Information
7.3.2 PreSonus Audio Electronics, Inc. Introduction and Business Overview
7.3.3 PreSonus Audio Electronics, Inc. Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.3.4 PreSonus Audio Electronics, Inc. Audio Console Product Offerings
7.3.5 PreSonus Audio Electronics, Inc. Recent Development
7.4 RCF SPA
7.4.1 RCF SPA Company Information
7.4.2 RCF SPA Introduction and Business Overview
7.4.3 RCF SPA Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.4.4 RCF SPA Audio Console Product Offerings
7.4.5 RCF SPA Recent Development
7.5 AEQ International
7.5.1 AEQ International Company Information
7.5.2 AEQ International Introduction and Business Overview
7.5.3 AEQ International Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.5.4 AEQ International Audio Console Product Offerings
7.5.5 AEQ International Recent Development
7.6 Stage Tec GmbH
7.6.1 Stage Tec GmbH Company Information
7.6.2 Stage Tec GmbH Introduction and Business Overview
7.6.3 Stage Tec GmbH Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.6.4 Stage Tec GmbH Audio Console Product Offerings
7.6.5 Stage Tec GmbH Recent Development
7.7 Mackie
7.7.1 Mackie Company Information
7.7.2 Mackie Introduction and Business Overview
7.7.3 Mackie Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.7.4 Mackie Audio Console Product Offerings
7.7.5 Mackie Recent Development
7.8 DiGiCo
7.8.1 DiGiCo Company Information
7.8.2 DiGiCo Introduction and Business Overview
7.8.3 DiGiCo Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.8.4 DiGiCo Audio Console Product Offerings
7.8.5 DiGiCo Recent Development
7.9 Neve Electronics
7.9.1 Neve Electronics Company Information
7.9.2 Neve Electronics Introduction and Business Overview
7.9.3 Neve Electronics Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.9.4 Neve Electronics Audio Console Product Offerings
7.9.5 Neve Electronics Recent Development
7.10 AllenHeath
7.10.1 AllenHeath Company Information
7.10.2 AllenHeath Introduction and Business Overview
7.10.3 AllenHeath Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.10.4 AllenHeath Audio Console Product Offerings
7.10.5 AllenHeath Recent Development
7.11 Midas Consoles
7.11.1 Midas Consoles Company Information
7.11.2 Midas Consoles Introduction and Business Overview
7.11.3 Midas Consoles Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.11.4 Midas Consoles Audio Console Product Offerings
7.11.5 Midas Consoles Recent Development
7.12 Cadac
7.12.1 Cadac Company Information
7.12.2 Cadac Introduction and Business Overview
7.12.3 Cadac Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.12.4 Cadac Audio Console Product Offerings
7.12.5 Cadac Recent Development
7.13 Behringer
7.13.1 Behringer Company Information
7.13.2 Behringer Introduction and Business Overview
7.13.3 Behringer Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.13.4 Behringer Audio Console Product Offerings
7.13.5 Behringer Recent Development
7.14 Avid
7.14.1 Avid Company Information
7.14.2 Avid Introduction and Business Overview
7.14.3 Avid Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.14.4 Avid Audio Console Product Offerings
7.14.5 Avid Recent Development
7.15 Lawo AG
7.15.1 Lawo AG Company Information
7.15.2 Lawo AG Introduction and Business Overview
7.15.3 Lawo AG Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.15.4 Lawo AG Audio Console Product Offerings
7.15.5 Lawo AG Recent Development
7.16 Solid State Logic
7.16.1 Solid State Logic Company Information
7.16.2 Solid State Logic Introduction and Business Overview
7.16.3 Solid State Logic Audio Console Sales, Revenue and Gross Margin (2019-2024)
7.16.4 Solid State Logic Audio Console Product Offerings
7.16.5 Solid State Logic Recent Development
8 Industry Chain Analysis
8.1 Audio Console Industrial Chain
8.2 Audio Console Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Audio Console Sales Model
8.5.2 Sales Channel
8.5.3 Audio Console Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
Yamaha
Harman
PreSonus Audio Electronics, Inc.
RCF SPA
AEQ International
Stage Tec GmbH
Mackie
DiGiCo
Neve Electronics
AllenHeath
Midas Consoles
Cadac
Behringer
Avid
Lawo AG
Solid State Logic
听
听
*If Applicable.