A 3D model is a mathematical representation of something three-dimensional. 3D models are used to portray real-world and conceptual visuals for art, 3D models are used by game developers, news agencies, architects, visual effects studios, advertisers and creative professionals around the world, 3D models for download, files in 3ds, max, c4d, maya, blend, obj, fbx with low poly, animated, rigged, game, and VR options.
The global market for 3D Model Sharing Library was estimated to be worth US$ million in 2023 and is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during the forecast period 2024-2030.
North American market for 3D Model Sharing Library was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for 3D Model Sharing Library was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for 3D Model Sharing Library was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of 3D Model Sharing Library include TurboSquid (Shutterstock), Sketchfab (Epic Games), CGTrader, Envato, Creative 麻豆原创, Cubebrush, Fippednormals, Unity Asset Store and Unreal Engine 麻豆原创place (Epic Games), etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for 3D Model Sharing Library, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of 3D Model Sharing Library by region & country, by Type, and by Application.
The 3D Model Sharing Library market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D Model Sharing Library.
麻豆原创 Segmentation
By Company
TurboSquid (Shutterstock)
Sketchfab (Epic Games)
CGTrader
Envato
Creative 麻豆原创
Cubebrush
Fippednormals
Unity Asset Store
Unreal Engine 麻豆原创place (Epic Games)
Hun3D
CGAxis
Crytek
3DXia
CGModel
3D66
OUMOO
Xiadele
Sheyi
Qingmo
Segment by Type:
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others
Segment by Application
Film and Television
Retail
Game
News Media
Advertising
Architecture
Others
By Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of 3D Model Sharing Library manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of 3D Model Sharing Library in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of 3D Model Sharing Library in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
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1 麻豆原创 Overview
1.1 3D Model Sharing Library Product Introduction
1.2 Global 3D Model Sharing Library 麻豆原创 Size Forecast
1.3 3D Model Sharing Library 麻豆原创 Trends & Drivers
1.3.1 3D Model Sharing Library Industry Trends
1.3.2 3D Model Sharing Library 麻豆原创 Drivers & Opportunity
1.3.3 3D Model Sharing Library 麻豆原创 Challenges
1.3.4 3D Model Sharing Library 麻豆原创 Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global 3D Model Sharing Library Players Revenue Ranking (2023)
2.2 Global 3D Model Sharing Library Revenue by Company (2019-2024)
2.3 Key Companies 3D Model Sharing Library Manufacturing Base Distribution and Headquarters
2.4 Key Companies 3D Model Sharing Library Product Offered
2.5 Key Companies Time to Begin Mass Production of 3D Model Sharing Library
2.6 3D Model Sharing Library 麻豆原创 Competitive Analysis
2.6.1 3D Model Sharing Library 麻豆原创 Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by 3D Model Sharing Library Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 3D Model Sharing Library as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 3ds Max Models
3.1.2 Maya Models
3.1.3 Cinema 4D Models
3.1.4 Blender Models
3.1.5 Obj Models
3.1.6 FBX Models
3.1.7 Others
3.2 Global 3D Model Sharing Library Sales Value by Type
3.2.1 Global 3D Model Sharing Library Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global 3D Model Sharing Library Sales Value, by Type (2019-2030)
3.2.3 Global 3D Model Sharing Library Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Film and Television
4.1.2 Retail
4.1.3 Game
4.1.4 News Media
4.1.5 Advertising
4.1.6 Architecture
4.1.7 Others
4.2 Global 3D Model Sharing Library Sales Value by Application
4.2.1 Global 3D Model Sharing Library Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global 3D Model Sharing Library Sales Value, by Application (2019-2030)
4.2.3 Global 3D Model Sharing Library Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global 3D Model Sharing Library Sales Value by Region
5.1.1 Global 3D Model Sharing Library Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global 3D Model Sharing Library Sales Value by Region (2019-2024)
5.1.3 Global 3D Model Sharing Library Sales Value by Region (2025-2030)
5.1.4 Global 3D Model Sharing Library Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America 3D Model Sharing Library Sales Value, 2019-2030
5.2.2 North America 3D Model Sharing Library Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe 3D Model Sharing Library Sales Value, 2019-2030
5.3.2 Europe 3D Model Sharing Library Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific 3D Model Sharing Library Sales Value, 2019-2030
5.4.2 Asia Pacific 3D Model Sharing Library Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America 3D Model Sharing Library Sales Value, 2019-2030
5.5.2 South America 3D Model Sharing Library Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa 3D Model Sharing Library Sales Value, 2019-2030
5.6.2 Middle East & Africa 3D Model Sharing Library Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions 3D Model Sharing Library Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions 3D Model Sharing Library Sales Value
6.3 United States
6.3.1 United States 3D Model Sharing Library Sales Value, 2019-2030
6.3.2 United States 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.3.3 United States 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe 3D Model Sharing Library Sales Value, 2019-2030
6.4.2 Europe 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China 3D Model Sharing Library Sales Value, 2019-2030
6.5.2 China 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.5.3 China 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan 3D Model Sharing Library Sales Value, 2019-2030
6.6.2 Japan 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea 3D Model Sharing Library Sales Value, 2019-2030
6.7.2 South Korea 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia 3D Model Sharing Library Sales Value, 2019-2030
6.8.2 Southeast Asia 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India 3D Model Sharing Library Sales Value, 2019-2030
6.9.2 India 3D Model Sharing Library Sales Value by Type (%), 2023 VS 2030
6.9.3 India 3D Model Sharing Library Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 TurboSquid (Shutterstock)
7.1.1 TurboSquid (Shutterstock) Profile
7.1.2 TurboSquid (Shutterstock) Main Business
7.1.3 TurboSquid (Shutterstock) 3D Model Sharing Library Products, Services and Solutions
7.1.4 TurboSquid (Shutterstock) 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.1.5 TurboSquid (Shutterstock) Recent Developments
7.2 Sketchfab (Epic Games)
7.2.1 Sketchfab (Epic Games) Profile
7.2.2 Sketchfab (Epic Games) Main Business
7.2.3 Sketchfab (Epic Games) 3D Model Sharing Library Products, Services and Solutions
7.2.4 Sketchfab (Epic Games) 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.2.5 Sketchfab (Epic Games) Recent Developments
7.3 CGTrader
7.3.1 CGTrader Profile
7.3.2 CGTrader Main Business
7.3.3 CGTrader 3D Model Sharing Library Products, Services and Solutions
7.3.4 CGTrader 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.3.5 Envato Recent Developments
7.4 Envato
7.4.1 Envato Profile
7.4.2 Envato Main Business
7.4.3 Envato 3D Model Sharing Library Products, Services and Solutions
7.4.4 Envato 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.4.5 Envato Recent Developments
7.5 Creative 麻豆原创
7.5.1 Creative 麻豆原创 Profile
7.5.2 Creative 麻豆原创 Main Business
7.5.3 Creative 麻豆原创 3D Model Sharing Library Products, Services and Solutions
7.5.4 Creative 麻豆原创 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.5.5 Creative 麻豆原创 Recent Developments
7.6 Cubebrush
7.6.1 Cubebrush Profile
7.6.2 Cubebrush Main Business
7.6.3 Cubebrush 3D Model Sharing Library Products, Services and Solutions
7.6.4 Cubebrush 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.6.5 Cubebrush Recent Developments
7.7 Fippednormals
7.7.1 Fippednormals Profile
7.7.2 Fippednormals Main Business
7.7.3 Fippednormals 3D Model Sharing Library Products, Services and Solutions
7.7.4 Fippednormals 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.7.5 Fippednormals Recent Developments
7.8 Unity Asset Store
7.8.1 Unity Asset Store Profile
7.8.2 Unity Asset Store Main Business
7.8.3 Unity Asset Store 3D Model Sharing Library Products, Services and Solutions
7.8.4 Unity Asset Store 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.8.5 Unity Asset Store Recent Developments
7.9 Unreal Engine 麻豆原创place (Epic Games)
7.9.1 Unreal Engine 麻豆原创place (Epic Games) Profile
7.9.2 Unreal Engine 麻豆原创place (Epic Games) Main Business
7.9.3 Unreal Engine 麻豆原创place (Epic Games) 3D Model Sharing Library Products, Services and Solutions
7.9.4 Unreal Engine 麻豆原创place (Epic Games) 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.9.5 Unreal Engine 麻豆原创place (Epic Games) Recent Developments
7.10 Hun3D
7.10.1 Hun3D Profile
7.10.2 Hun3D Main Business
7.10.3 Hun3D 3D Model Sharing Library Products, Services and Solutions
7.10.4 Hun3D 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.10.5 Hun3D Recent Developments
7.11 CGAxis
7.11.1 CGAxis Profile
7.11.2 CGAxis Main Business
7.11.3 CGAxis 3D Model Sharing Library Products, Services and Solutions
7.11.4 CGAxis 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.11.5 CGAxis Recent Developments
7.12 Crytek
7.12.1 Crytek Profile
7.12.2 Crytek Main Business
7.12.3 Crytek 3D Model Sharing Library Products, Services and Solutions
7.12.4 Crytek 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.12.5 Crytek Recent Developments
7.13 3DXia
7.13.1 3DXia Profile
7.13.2 3DXia Main Business
7.13.3 3DXia 3D Model Sharing Library Products, Services and Solutions
7.13.4 3DXia 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.13.5 3DXia Recent Developments
7.14 CGModel
7.14.1 CGModel Profile
7.14.2 CGModel Main Business
7.14.3 CGModel 3D Model Sharing Library Products, Services and Solutions
7.14.4 CGModel 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.14.5 CGModel Recent Developments
7.15 3D66
7.15.1 3D66 Profile
7.15.2 3D66 Main Business
7.15.3 3D66 3D Model Sharing Library Products, Services and Solutions
7.15.4 3D66 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.15.5 3D66 Recent Developments
7.16 OUMOO
7.16.1 OUMOO Profile
7.16.2 OUMOO Main Business
7.16.3 OUMOO 3D Model Sharing Library Products, Services and Solutions
7.16.4 OUMOO 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.16.5 OUMOO Recent Developments
7.17 Xiadele
7.17.1 Xiadele Profile
7.17.2 Xiadele Main Business
7.17.3 Xiadele 3D Model Sharing Library Products, Services and Solutions
7.17.4 Xiadele 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.17.5 Xiadele Recent Developments
7.18 Sheyi
7.18.1 Sheyi Profile
7.18.2 Sheyi Main Business
7.18.3 Sheyi 3D Model Sharing Library Products, Services and Solutions
7.18.4 Sheyi 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.18.5 Sheyi Recent Developments
7.19 Qingmo
7.19.1 Qingmo Profile
7.19.2 Qingmo Main Business
7.19.3 Qingmo 3D Model Sharing Library Products, Services and Solutions
7.19.4 Qingmo 3D Model Sharing Library Revenue (US$ Million) & (2019-2024)
7.19.5 Qingmo Recent Developments
8 Industry Chain Analysis
8.1 3D Model Sharing Library Industrial Chain
8.2 3D Model Sharing Library Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 3D Model Sharing Library Sales Model
8.5.2 Sales Channel
8.5.3 3D Model Sharing Library Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
TurboSquid (Shutterstock)
Sketchfab (Epic Games)
CGTrader
Envato
Creative 麻豆原创
Cubebrush
Fippednormals
Unity Asset Store
Unreal Engine 麻豆原创place (Epic Games)
Hun3D
CGAxis
Crytek
3DXia
CGModel
3D66
OUMOO
Xiadele
Sheyi
Qingmo
听
听
*If Applicable.