

The global Interactive Ultra Short Throw Projector market size is predicted to grow from US$ 1577 million in 2025 to US$ 3822 million in 2031; it is expected to grow at a CAGR of 15.9% from 2025 to 2031.
The impact of the latest U.S. tariff measures and the corresponding policy responses from countries worldwide on market competitiveness, regional economic performance, and supply chain configurations will be comprehensively evaluated in this report.
An interactive ultra-short throw projector鈥 is a projection device based on ultra-short throw optical technology (with a throw ratio typically 鈮0.4:1, enabling large-screen projection at close distances). By integrating touch-sensitive sensing or stylus-based interaction features (e.g., infrared/camera positioning, pressure recognition), it allows users to directly perform operations such as clicking, writing, and dragging on the projected screen, achieving human-machine interaction. Its core feature combines large-screen display with real-time interactivity, primarily applied in educational, business presentation, and collaborative design scenarios. It relies on physical contact or specialized tools (e.g., stylus) rather than being a one-way interactive device controlled solely by voice commands.
The market drivers for the interactive ultra-short throw projector industry primarily stem from the growing demand for interactive display technology in education, business, and home entertainment sectors. In the educational field, schools require more advanced teaching tools to enhance student learning experiences, making interactive projectors an ideal choice due to their large screen displays, high interactivity, and flexibility. In business settings, companies need more efficient and intuitive meeting and presentation solutions, which these projectors fulfill well. Furthermore, with the popularization of smart homes and home theaters, consumer interest in premium home entertainment devices is increasing, driving the growth of this industry. Technological advancements are also key drivers, including higher resolutions, brighter light sources, and smarter interaction features, all of which improve product performance and further expand market appeal. Looking ahead, over the next few years, the interactive ultra-short throw projector industry will move towards greater intelligence, portability, and integration. With the advancement of artificial intelligence and Internet of Things technologies, future projectors will be able to better connect seamlessly with users' other smart devices and provide a more personalized user experience. Meanwhile, as ultra-short throw technology continues to improve, devices will become more compact, enhancing their portability and allowing users to project anywhere at any time. Additionally, under the influence of green environmental concepts, low-power consumption and long-life light source technologies will become a focus for manufacturers' R&D efforts. At the same time, with the gradual expansion of emerging markets and price reductions, it is expected that interactive ultra-short throw projectors will achieve wider global adoption.
The 鈥淚nteractive Ultra Short Throw Projector Industry Forecast鈥 looks at past sales and reviews total world Interactive Ultra Short Throw Projector sales in 2024, providing a comprehensive analysis by region and market sector of projected Interactive Ultra Short Throw Projector sales for 2025 through 2031. With Interactive Ultra Short Throw Projector sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Interactive Ultra Short Throw Projector industry.
This Insight Report provides a comprehensive analysis of the global Interactive Ultra Short Throw Projector landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Interactive Ultra Short Throw Projector portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms鈥 unique position in an accelerating global Interactive Ultra Short Throw Projector market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Interactive Ultra Short Throw Projector and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Interactive Ultra Short Throw Projector.
This report presents a comprehensive overview, market shares, and growth opportunities of Interactive Ultra Short Throw Projector market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
2700-3000 Lumens
3000-3500 Lumens
More than 3000 Lumens
Segmentation by Application:
Enterprise
Education
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Epson
BenQ
Sony
Hitachi
Optoma
ViewSonic
Christie
Sharp
Dell
Infocus
Vivitek
Panasonic
Dukane
Mitsubishi
Canon
Ricoh
Key Questions Addressed in this Report
What is the 10-year outlook for the global Interactive Ultra Short Throw Projector market?
What factors are driving Interactive Ultra Short Throw Projector market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Interactive Ultra Short Throw Projector market opportunities vary by end market size?
How does Interactive Ultra Short Throw Projector break out by Type, by Application?
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1 Scope of the Report
1.1 麻豆原创 Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 麻豆原创 Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 麻豆原创 Estimation Caveats
2 Executive Summary
2.1 World 麻豆原创 Overview
2.1.1 Global Interactive Ultra Short Throw Projector Annual Sales 2020-2031
2.1.2 World Current & Future Analysis for Interactive Ultra Short Throw Projector by Geographic Region, 2020, 2024 & 2031
2.1.3 World Current & Future Analysis for Interactive Ultra Short Throw Projector by Country/Region, 2020, 2024 & 2031
2.2 Interactive Ultra Short Throw Projector Segment by Type
2.2.1 2700-3000 Lumens
2.2.2 3000-3500 Lumens
2.2.3 More than 3000 Lumens
2.3 Interactive Ultra Short Throw Projector Sales by Type
2.3.1 Global Interactive Ultra Short Throw Projector Sales 麻豆原创 Share by Type (2020-2025)
2.3.2 Global Interactive Ultra Short Throw Projector Revenue and 麻豆原创 Share by Type (2020-2025)
2.3.3 Global Interactive Ultra Short Throw Projector Sale Price by Type (2020-2025)
2.4 Interactive Ultra Short Throw Projector Segment by Application
2.4.1 Enterprise
2.4.2 Education
2.4.3 Others
2.5 Interactive Ultra Short Throw Projector Sales by Application
2.5.1 Global Interactive Ultra Short Throw Projector Sale 麻豆原创 Share by Application (2020-2025)
2.5.2 Global Interactive Ultra Short Throw Projector Revenue and 麻豆原创 Share by Application (2020-2025)
2.5.3 Global Interactive Ultra Short Throw Projector Sale Price by Application (2020-2025)
3 Global by Company
3.1 Global Interactive Ultra Short Throw Projector Breakdown Data by Company
3.1.1 Global Interactive Ultra Short Throw Projector Annual Sales by Company (2020-2025)
3.1.2 Global Interactive Ultra Short Throw Projector Sales 麻豆原创 Share by Company (2020-2025)
3.2 Global Interactive Ultra Short Throw Projector Annual Revenue by Company (2020-2025)
3.2.1 Global Interactive Ultra Short Throw Projector Revenue by Company (2020-2025)
3.2.2 Global Interactive Ultra Short Throw Projector Revenue 麻豆原创 Share by Company (2020-2025)
3.3 Global Interactive Ultra Short Throw Projector Sale Price by Company
3.4 Key Manufacturers Interactive Ultra Short Throw Projector Producing Area Distribution, Sales Area, Product Type
3.4.1 Key Manufacturers Interactive Ultra Short Throw Projector Product Location Distribution
3.4.2 Players Interactive Ultra Short Throw Projector Products Offered
3.5 麻豆原创 Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.6 New Products and Potential Entrants
3.7 麻豆原创 M&A Activity & Strategy
4 World Historic Review for Interactive Ultra Short Throw Projector by Geographic Region
4.1 World Historic Interactive Ultra Short Throw Projector 麻豆原创 Size by Geographic Region (2020-2025)
4.1.1 Global Interactive Ultra Short Throw Projector Annual Sales by Geographic Region (2020-2025)
4.1.2 Global Interactive Ultra Short Throw Projector Annual Revenue by Geographic Region (2020-2025)
4.2 World Historic Interactive Ultra Short Throw Projector 麻豆原创 Size by Country/Region (2020-2025)
4.2.1 Global Interactive Ultra Short Throw Projector Annual Sales by Country/Region (2020-2025)
4.2.2 Global Interactive Ultra Short Throw Projector Annual Revenue by Country/Region (2020-2025)
4.3 Americas Interactive Ultra Short Throw Projector Sales Growth
4.4 APAC Interactive Ultra Short Throw Projector Sales Growth
4.5 Europe Interactive Ultra Short Throw Projector Sales Growth
4.6 Middle East & Africa Interactive Ultra Short Throw Projector Sales Growth
5 Americas
5.1 Americas Interactive Ultra Short Throw Projector Sales by Country
5.1.1 Americas Interactive Ultra Short Throw Projector Sales by Country (2020-2025)
5.1.2 Americas Interactive Ultra Short Throw Projector Revenue by Country (2020-2025)
5.2 Americas Interactive Ultra Short Throw Projector Sales by Type (2020-2025)
5.3 Americas Interactive Ultra Short Throw Projector Sales by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Interactive Ultra Short Throw Projector Sales by Region
6.1.1 APAC Interactive Ultra Short Throw Projector Sales by Region (2020-2025)
6.1.2 APAC Interactive Ultra Short Throw Projector Revenue by Region (2020-2025)
6.2 APAC Interactive Ultra Short Throw Projector Sales by Type (2020-2025)
6.3 APAC Interactive Ultra Short Throw Projector Sales by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan
7 Europe
7.1 Europe Interactive Ultra Short Throw Projector by Country
7.1.1 Europe Interactive Ultra Short Throw Projector Sales by Country (2020-2025)
7.1.2 Europe Interactive Ultra Short Throw Projector Revenue by Country (2020-2025)
7.2 Europe Interactive Ultra Short Throw Projector Sales by Type (2020-2025)
7.3 Europe Interactive Ultra Short Throw Projector Sales by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Interactive Ultra Short Throw Projector by Country
8.1.1 Middle East & Africa Interactive Ultra Short Throw Projector Sales by Country (2020-2025)
8.1.2 Middle East & Africa Interactive Ultra Short Throw Projector Revenue by Country (2020-2025)
8.2 Middle East & Africa Interactive Ultra Short Throw Projector Sales by Type (2020-2025)
8.3 Middle East & Africa Interactive Ultra Short Throw Projector Sales by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 麻豆原创 Drivers, Challenges and Trends
9.1 麻豆原创 Drivers & Growth Opportunities
9.2 麻豆原创 Challenges & Risks
9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Interactive Ultra Short Throw Projector
10.3 Manufacturing Process Analysis of Interactive Ultra Short Throw Projector
10.4 Industry Chain Structure of Interactive Ultra Short Throw Projector
11 麻豆原创ing, Distributors and Customer
11.1 Sales Channel
11.1.1 Direct Channels
11.1.2 Indirect Channels
11.2 Interactive Ultra Short Throw Projector Distributors
11.3 Interactive Ultra Short Throw Projector Customer
12 World Forecast Review for Interactive Ultra Short Throw Projector by Geographic Region
12.1 Global Interactive Ultra Short Throw Projector 麻豆原创 Size Forecast by Region
12.1.1 Global Interactive Ultra Short Throw Projector Forecast by Region (2026-2031)
12.1.2 Global Interactive Ultra Short Throw Projector Annual Revenue Forecast by Region (2026-2031)
12.2 Americas Forecast by Country (2026-2031)
12.3 APAC Forecast by Region (2026-2031)
12.4 Europe Forecast by Country (2026-2031)
12.5 Middle East & Africa Forecast by Country (2026-2031)
12.6 Global Interactive Ultra Short Throw Projector Forecast by Type (2026-2031)
12.7 Global Interactive Ultra Short Throw Projector Forecast by Application (2026-2031)
13 Key Players Analysis
13.1 Epson
13.1.1 Epson Company Information
13.1.2 Epson Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.1.3 Epson Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.1.4 Epson Main Business Overview
13.1.5 Epson Latest Developments
13.2 BenQ
13.2.1 BenQ Company Information
13.2.2 BenQ Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.2.3 BenQ Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.2.4 BenQ Main Business Overview
13.2.5 BenQ Latest Developments
13.3 Sony
13.3.1 Sony Company Information
13.3.2 Sony Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.3.3 Sony Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.3.4 Sony Main Business Overview
13.3.5 Sony Latest Developments
13.4 Hitachi
13.4.1 Hitachi Company Information
13.4.2 Hitachi Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.4.3 Hitachi Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.4.4 Hitachi Main Business Overview
13.4.5 Hitachi Latest Developments
13.5 Optoma
13.5.1 Optoma Company Information
13.5.2 Optoma Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.5.3 Optoma Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.5.4 Optoma Main Business Overview
13.5.5 Optoma Latest Developments
13.6 ViewSonic
13.6.1 ViewSonic Company Information
13.6.2 ViewSonic Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.6.3 ViewSonic Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.6.4 ViewSonic Main Business Overview
13.6.5 ViewSonic Latest Developments
13.7 Christie
13.7.1 Christie Company Information
13.7.2 Christie Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.7.3 Christie Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.7.4 Christie Main Business Overview
13.7.5 Christie Latest Developments
13.8 Sharp
13.8.1 Sharp Company Information
13.8.2 Sharp Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.8.3 Sharp Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.8.4 Sharp Main Business Overview
13.8.5 Sharp Latest Developments
13.9 Dell
13.9.1 Dell Company Information
13.9.2 Dell Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.9.3 Dell Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.9.4 Dell Main Business Overview
13.9.5 Dell Latest Developments
13.10 Infocus
13.10.1 Infocus Company Information
13.10.2 Infocus Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.10.3 Infocus Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.10.4 Infocus Main Business Overview
13.10.5 Infocus Latest Developments
13.11 Vivitek
13.11.1 Vivitek Company Information
13.11.2 Vivitek Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.11.3 Vivitek Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.11.4 Vivitek Main Business Overview
13.11.5 Vivitek Latest Developments
13.12 Panasonic
13.12.1 Panasonic Company Information
13.12.2 Panasonic Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.12.3 Panasonic Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.12.4 Panasonic Main Business Overview
13.12.5 Panasonic Latest Developments
13.13 Dukane
13.13.1 Dukane Company Information
13.13.2 Dukane Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.13.3 Dukane Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.13.4 Dukane Main Business Overview
13.13.5 Dukane Latest Developments
13.14 Mitsubishi
13.14.1 Mitsubishi Company Information
13.14.2 Mitsubishi Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.14.3 Mitsubishi Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.14.4 Mitsubishi Main Business Overview
13.14.5 Mitsubishi Latest Developments
13.15 Canon
13.15.1 Canon Company Information
13.15.2 Canon Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.15.3 Canon Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.15.4 Canon Main Business Overview
13.15.5 Canon Latest Developments
13.16 Ricoh
13.16.1 Ricoh Company Information
13.16.2 Ricoh Interactive Ultra Short Throw Projector Product Portfolios and Specifications
13.16.3 Ricoh Interactive Ultra Short Throw Projector Sales, Revenue, Price and Gross Margin (2020-2025)
13.16.4 Ricoh Main Business Overview
13.16.5 Ricoh Latest Developments
14 Research Findings and Conclusion
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*If Applicable.