
Europe gesture recognition market reached $2,629.9 million in 2019 and will grow by 20.1% annually over 2020-2030 driven by the rising need for advanced authentication technology amid COVID-19 pandemic.
Highlighted with 39 tables and 44 figures, this 113-page report 鈥淓urope Gesture Recognition 麻豆原创 2020-2030 by Technology (Touch-based, Touchless), Gesture Type, Connectivity, Industry Vertical, and Country: Trend Forecast and Growth Opportunity鈥 is based on a comprehensive research of the entire Europe gesture recognition market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2015-2019 and provides forecast from 2020 till 2030 with 2019 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)
In-depth qualitative analyses include identification and investigation of the following aspects:
鈥 麻豆原创 Structure
鈥 Growth Drivers
鈥 Restraints and Challenges
鈥 Emerging Product Trends & 麻豆原创 Opportunities
鈥 Porter鈥檚 Fiver Forces
The trend and outlook of Europe market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify Europe gesture recognition market in every aspect of the classification from perspectives of Technology, Gesture Type, Connectivity, Industry Vertical, and Country.
Based on Technology, the Europe market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
Touch-based Technology
鈥 Motion Gesture Systems
鈥 Multi Touch Systems
Touchless Technology
Touchless Technology by Type:
鈥 Ultrasonic Technology
鈥 2D Camera-based Technology
鈥 Capacitive/Electric Field
鈥 Infrared Array
鈥 3D Vision Technologies
Touchless Technology by Product:
Touchless Sanitary Equipment
鈥 Touchless Paper Towel Dispensers
鈥 Touchless Faucets
鈥 Hand Dryers
鈥 Touchless Soap Dispensers
鈥 Touchless Trashcans
鈥 Flushes
Touchless Biometric Equipment
鈥 Voice Recognition
鈥 Face Recognition System
鈥 Iris Recognition
鈥 Touchless Fingerprint Recognition
Other Touchless Products
Based on Gesture Type, the Europe market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
鈥 Gesticulation
鈥 Pantomimes
鈥 Language-like Gesture
鈥 Sign Languages
鈥 Emblems
Based on Connectivity, the Europe market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
鈥 Online Gesture Recognition
鈥 Offline Gesture Recognition
Based on Industry Vertical, the Europe market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
Automobile
Consumer Electronics
鈥 Smartphone
鈥 Laptop
鈥 Tablet
鈥 Gaming Console
鈥 Smart TV
鈥 Set-Top Box
鈥 Head-Mounted Display (HMD)
鈥 Other Consumer Electronics
Gaming
Transportation
Healthcare
Defence
Retail & E-commerce
Other Industry Verticals
Geographically, the following national/local markets are fully investigated:
鈥 Germany
鈥 UK
鈥 France
鈥 Spain
鈥 Italy
鈥 Russia
鈥 Rest of Europe (further segmented into Belgium, Denmark, Austria, Norway, Sweden, The Netherlands, Poland, Czech Republic, Slovakia, Hungary, and Romania)
For each aforementioned country, detailed analysis and data for annual revenue are available for 2019-2030. The breakdown of key national markets by Technology, Gesture Type, and Industry Vertical over the forecast years are also included.
The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.
Specifically, potential risks associated with investing in Europe gesture recognition market are assayed quantitatively and qualitatively through GMD鈥檚 Risk Assessment System. According to the risk analysis and evaluation, Critical Success Factors (CSFs) are generated as a guidance to help investors & stockholders identify emerging opportunities, manage and minimize the risks, develop appropriate business models, and make wise strategies and decisions.
Key Players (this may not be a complete list and extra companies can be added upon request):
Apple, Inc.
Cognitec Systems GmbH
Crossmatch Technologies Inc.
Elliptic Labs
Eyesight Technologies Ltd.
GestureTek
Google LLC
Infineon Technologies AG
Intel Corporation
Irisguard, Inc.
Microchip Technology Incorporated
Microsoft Corporation
Omnivision Technologies, Inc.
Pmd Technologies AG
Point Grab
Qualcomm Technologies, Inc.
Soft Kinetic
Sony Corporation
Synaptics, Inc.
Xyz Interactive Technologies, Inc.
(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)
1 Introduction 7
1.1 Industry Definition and Research Scope 7
1.1.1 Industry Definition 7
1.1.2 Research Scope 8
1.2 Research Methodology 11
1.2.1 Overview of 麻豆原创 Research Methodology 11
1.2.2 麻豆原创 Assumption 12
1.2.3 Secondary Data 12
1.2.4 Primary Data 12
1.2.5 Data Filtration and Model Design 14
1.2.6 麻豆原创 Size/Share Estimation 15
1.2.7 Research Limitations 16
1.3 Executive Summary 17
2 麻豆原创 Overview and Dynamics 20
2.1 麻豆原创 Size and Forecast 20
2.2 Major Growth Drivers 21
2.3 麻豆原创 Restraints and Challenges 24
2.4 Emerging Opportunities and 麻豆原创 Trends 27
2.5 Porter鈥檚 Fiver Forces Analysis 31
3 Segmentation of Europe 麻豆原创 by Technology 35
3.1 麻豆原创 Overview by Technology 35
3.2 Touch-based Technology 37
3.3 Touchless Technology 38
4 Segmentation of Europe 麻豆原创 by Gesture Type 41
4.1 麻豆原创 Overview by Gesture Type 41
4.2 Gesticulation 43
4.3 Pantomimes 44
4.4 Language-like Gesture 45
4.5 Sign Languages 46
4.6 Emblems 47
5 Segmentation of Europe 麻豆原创 by Connectivity 48
5.1 麻豆原创 Overview by Connectivity 48
5.2 Online Gesture Recognition 50
5.3 Offline Gesture Recognition 51
6 Segmentation of Europe 麻豆原创 by Industry Vertical 52
6.1 麻豆原创 Overview by Industry Vertical 52
6.2 Automobile 54
6.3 Consumer Electronics 55
6.4 Gaming 57
6.5 Transportation 58
6.6 Healthcare 59
6.7 Defence 60
6.8 Retail & E-commerce 61
6.9 Other Industry Verticals 63
7 European 麻豆原创 2019-2030 by Country 64
7.1 Overview of European 麻豆原创 64
7.2 Germany 67
7.3 UK 69
7.4 France 72
7.5 Spain 74
7.6 Italy 76
7.7 Russia 78
7.8 Rest of European 麻豆原创 80
8 Competitive Landscape 82
8.1 Overview of Key Vendors 82
8.2 New Product Launch, Partnership, Investment, and M&A 85
8.3 Company Profiles 86
Apple, Inc. 86
Cognitec Systems GmbH 88
Crossmatch Technologies Inc. 89
Elliptic Labs 90
Eyesight Technologies Ltd. 91
GestureTek 92
Google LLC 93
Infineon Technologies AG 94
Intel Corporation 95
Irisguard, Inc. 96
Microchip Technology Incorporated 97
Microsoft Corporation 98
Omnivision Technologies, Inc. 99
Pmd Technologies AG 100
Point Grab 101
Qualcomm Technologies, Inc. 102
Soft Kinetic 103
Sony Corporation 104
Synaptics, Inc. 105
Xyz Interactive Technologies, Inc. 106
9 Investing in Europe 麻豆原创: Risk Assessment and Management 107
9.1 Risk Evaluation of Europe 麻豆原创 107
9.2 Critical Success Factors (CSFs) 110
Related Reports and Products 113
Key Players (this may not be a complete list and extra companies can be added upon request):
Apple, Inc.
Cognitec Systems GmbH
Crossmatch Technologies Inc.
Elliptic Labs
Eyesight Technologies Ltd.
GestureTek
Google LLC
Infineon Technologies AG
Intel Corporation
Irisguard, Inc.
Microchip Technology Incorporated
Microsoft Corporation
Omnivision Technologies, Inc.
Pmd Technologies AG
Point Grab
Qualcomm Technologies, Inc.
Soft Kinetic
Sony Corporation
Synaptics, Inc.
Xyz Interactive Technologies, Inc.
听
听
*If Applicable.
