

The global Consumer Audio market size was valued at USD 119210 million in 2023 and is forecast to a readjusted size of USD 297780 million by 2030 with a CAGR of 14.0% during review period.
Consumer audio comprises audio electronics intended for home entertainment use, such as shelf stereos, music centers, and surround sound receivers.
The high demand for infotainment devices is expected to influence the growth of consumer audio market over the forecast period of 2023 to 2029. Also the increase in the levels of smart homes and proliferation of connected homes are also anticipated to flourish the growth of the听consumer audio听market. Furthermore, the increase in use of wireless audio devices in commercial sector and high R&D Expenditure by听OEMs听for development of new and advanced wireless audio devices are also likely to positively impact the growth of the market. Moreover, the technologically advanced features integrated in devices with the mounting popularity of audio technologies are also expected create a huge demand for consumer audio as well as lifting the growth of the consumer audio market.
The report includes an overview of the development of the Consumer Audio industry chain, the market status of Online (Headphones, Headsets), Offline (Headphones, Headsets), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Consumer Audio.
Regionally, the report analyzes the Consumer Audio markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Consumer Audio market, with robust domestic demand, supportive policies, and a strong manufacturing base.
Key Features:
The report presents comprehensive understanding of the Consumer Audio market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Consumer Audio industry.
The report involves analyzing the market at a macro level:
麻豆原创 Sizing and Segmentation: Report collect data on the overall market size, including the sales quantity (K Units), revenue generated, and market share of different by Type (e.g., Headphones, Headsets).
Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Consumer Audio market.
Regional Analysis: The report involves examining the Consumer Audio market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.
麻豆原创 Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Consumer Audio market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.
The report also involves a more granular approach to Consumer Audio:
Company Analysis: Report covers individual Consumer Audio manufacturers, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.
Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Consumer Audio This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Online, Offline).
Technology Analysis: Report covers specific technologies relevant to Consumer Audio. It assesses the current state, advancements, and potential future developments in Consumer Audio areas.
Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Consumer Audio market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.
麻豆原创 Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.
麻豆原创 Segmentation
Consumer Audio market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value.
麻豆原创 segment by Type
Headphones
Headsets
Speaker Systems
Soundbars
Microphones
Others
麻豆原创 segment by Application
Online
Offline
Major players covered
Apple
HARMAN International Industries
Bose Corporation
Sonos
Sony Corporation
DEI Holdings
Sennheiser Electronic
VIZIO
VOXX International Corporation
Plantronics
Ossic Corporation
Phazon
Tr眉sound Audio
Jam
Earin
Human
Bragi
Jaybird
Devialet
Dali A/S
麻豆原创 segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Consumer Audio product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Consumer Audio, with price, sales, revenue and global market share of Consumer Audio from 2019 to 2024.
Chapter 3, the Consumer Audio competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Consumer Audio breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2019 to 2030.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2019 to 2030.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2023.and Consumer Audio market forecast, by regions, type and application, with sales and revenue, from 2025 to 2030.
Chapter 12, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Consumer Audio.
Chapter 14 and 15, to describe Consumer Audio sales channel, distributors, customers, research findings and conclusion.
Please Note - This is an on demand report and will be delivered in 2 business days (48 Hours) post payment.
1 麻豆原创 Overview
1.1 Product Overview and Scope of Consumer Audio
1.2 麻豆原创 Estimation Caveats and Base Year
1.3 麻豆原创 Analysis by Type
1.3.1 Overview: Global Consumer Audio Consumption Value by Type: 2019 Versus 2023 Versus 2030
1.3.2 Headphones
1.3.3 Headsets
1.3.4 Speaker Systems
1.3.5 Soundbars
1.3.6 Microphones
1.3.7 Others
1.4 麻豆原创 Analysis by Application
1.4.1 Overview: Global Consumer Audio Consumption Value by Application: 2019 Versus 2023 Versus 2030
1.4.2 Online
1.4.3 Offline
1.5 Global Consumer Audio 麻豆原创 Size & Forecast
1.5.1 Global Consumer Audio Consumption Value (2019 & 2023 & 2030)
1.5.2 Global Consumer Audio Sales Quantity (2019-2030)
1.5.3 Global Consumer Audio Average Price (2019-2030)
2 Manufacturers Profiles
2.1 Apple
2.1.1 Apple Details
2.1.2 Apple Major Business
2.1.3 Apple Consumer Audio Product and Services
2.1.4 Apple Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.1.5 Apple Recent Developments/Updates
2.2 HARMAN International Industries
2.2.1 HARMAN International Industries Details
2.2.2 HARMAN International Industries Major Business
2.2.3 HARMAN International Industries Consumer Audio Product and Services
2.2.4 HARMAN International Industries Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.2.5 HARMAN International Industries Recent Developments/Updates
2.3 Bose Corporation
2.3.1 Bose Corporation Details
2.3.2 Bose Corporation Major Business
2.3.3 Bose Corporation Consumer Audio Product and Services
2.3.4 Bose Corporation Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.3.5 Bose Corporation Recent Developments/Updates
2.4 Sonos
2.4.1 Sonos Details
2.4.2 Sonos Major Business
2.4.3 Sonos Consumer Audio Product and Services
2.4.4 Sonos Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.4.5 Sonos Recent Developments/Updates
2.5 Sony Corporation
2.5.1 Sony Corporation Details
2.5.2 Sony Corporation Major Business
2.5.3 Sony Corporation Consumer Audio Product and Services
2.5.4 Sony Corporation Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.5.5 Sony Corporation Recent Developments/Updates
2.6 DEI Holdings
2.6.1 DEI Holdings Details
2.6.2 DEI Holdings Major Business
2.6.3 DEI Holdings Consumer Audio Product and Services
2.6.4 DEI Holdings Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.6.5 DEI Holdings Recent Developments/Updates
2.7 Sennheiser Electronic
2.7.1 Sennheiser Electronic Details
2.7.2 Sennheiser Electronic Major Business
2.7.3 Sennheiser Electronic Consumer Audio Product and Services
2.7.4 Sennheiser Electronic Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.7.5 Sennheiser Electronic Recent Developments/Updates
2.8 VIZIO
2.8.1 VIZIO Details
2.8.2 VIZIO Major Business
2.8.3 VIZIO Consumer Audio Product and Services
2.8.4 VIZIO Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.8.5 VIZIO Recent Developments/Updates
2.9 VOXX International Corporation
2.9.1 VOXX International Corporation Details
2.9.2 VOXX International Corporation Major Business
2.9.3 VOXX International Corporation Consumer Audio Product and Services
2.9.4 VOXX International Corporation Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.9.5 VOXX International Corporation Recent Developments/Updates
2.10 Plantronics
2.10.1 Plantronics Details
2.10.2 Plantronics Major Business
2.10.3 Plantronics Consumer Audio Product and Services
2.10.4 Plantronics Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.10.5 Plantronics Recent Developments/Updates
2.11 Ossic Corporation
2.11.1 Ossic Corporation Details
2.11.2 Ossic Corporation Major Business
2.11.3 Ossic Corporation Consumer Audio Product and Services
2.11.4 Ossic Corporation Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.11.5 Ossic Corporation Recent Developments/Updates
2.12 Phazon
2.12.1 Phazon Details
2.12.2 Phazon Major Business
2.12.3 Phazon Consumer Audio Product and Services
2.12.4 Phazon Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.12.5 Phazon Recent Developments/Updates
2.13 Tr眉sound Audio
2.13.1 Tr眉sound Audio Details
2.13.2 Tr眉sound Audio Major Business
2.13.3 Tr眉sound Audio Consumer Audio Product and Services
2.13.4 Tr眉sound Audio Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.13.5 Tr眉sound Audio Recent Developments/Updates
2.14 Jam
2.14.1 Jam Details
2.14.2 Jam Major Business
2.14.3 Jam Consumer Audio Product and Services
2.14.4 Jam Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.14.5 Jam Recent Developments/Updates
2.15 Earin
2.15.1 Earin Details
2.15.2 Earin Major Business
2.15.3 Earin Consumer Audio Product and Services
2.15.4 Earin Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.15.5 Earin Recent Developments/Updates
2.16 Human
2.16.1 Human Details
2.16.2 Human Major Business
2.16.3 Human Consumer Audio Product and Services
2.16.4 Human Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.16.5 Human Recent Developments/Updates
2.17 Bragi
2.17.1 Bragi Details
2.17.2 Bragi Major Business
2.17.3 Bragi Consumer Audio Product and Services
2.17.4 Bragi Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.17.5 Bragi Recent Developments/Updates
2.18 Jaybird
2.18.1 Jaybird Details
2.18.2 Jaybird Major Business
2.18.3 Jaybird Consumer Audio Product and Services
2.18.4 Jaybird Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.18.5 Jaybird Recent Developments/Updates
2.19 Devialet
2.19.1 Devialet Details
2.19.2 Devialet Major Business
2.19.3 Devialet Consumer Audio Product and Services
2.19.4 Devialet Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.19.5 Devialet Recent Developments/Updates
2.20 Dali A/S
2.20.1 Dali A/S Details
2.20.2 Dali A/S Major Business
2.20.3 Dali A/S Consumer Audio Product and Services
2.20.4 Dali A/S Consumer Audio Sales Quantity, Average Price, Revenue, Gross Margin and 麻豆原创 Share (2019-2024)
2.20.5 Dali A/S Recent Developments/Updates
3 Competitive Environment: Consumer Audio by Manufacturer
3.1 Global Consumer Audio Sales Quantity by Manufacturer (2019-2024)
3.2 Global Consumer Audio Revenue by Manufacturer (2019-2024)
3.3 Global Consumer Audio Average Price by Manufacturer (2019-2024)
3.4 麻豆原创 Share Analysis (2023)
3.4.1 Producer Shipments of Consumer Audio by Manufacturer Revenue ($MM) and 麻豆原创 Share (%): 2023
3.4.2 Top 3 Consumer Audio Manufacturer 麻豆原创 Share in 2023
3.4.2 Top 6 Consumer Audio Manufacturer 麻豆原创 Share in 2023
3.5 Consumer Audio 麻豆原创: Overall Company Footprint Analysis
3.5.1 Consumer Audio 麻豆原创: Region Footprint
3.5.2 Consumer Audio 麻豆原创: Company Product Type Footprint
3.5.3 Consumer Audio 麻豆原创: Company Product Application Footprint
3.6 New 麻豆原创 Entrants and Barriers to 麻豆原创 Entry
3.7 Mergers, Acquisition, Agreements, and Collaborations
4 Consumption Analysis by Region
4.1 Global Consumer Audio 麻豆原创 Size by Region
4.1.1 Global Consumer Audio Sales Quantity by Region (2019-2030)
4.1.2 Global Consumer Audio Consumption Value by Region (2019-2030)
4.1.3 Global Consumer Audio Average Price by Region (2019-2030)
4.2 North America Consumer Audio Consumption Value (2019-2030)
4.3 Europe Consumer Audio Consumption Value (2019-2030)
4.4 Asia-Pacific Consumer Audio Consumption Value (2019-2030)
4.5 South America Consumer Audio Consumption Value (2019-2030)
4.6 Middle East and Africa Consumer Audio Consumption Value (2019-2030)
5 麻豆原创 Segment by Type
5.1 Global Consumer Audio Sales Quantity by Type (2019-2030)
5.2 Global Consumer Audio Consumption Value by Type (2019-2030)
5.3 Global Consumer Audio Average Price by Type (2019-2030)
6 麻豆原创 Segment by Application
6.1 Global Consumer Audio Sales Quantity by Application (2019-2030)
6.2 Global Consumer Audio Consumption Value by Application (2019-2030)
6.3 Global Consumer Audio Average Price by Application (2019-2030)
7 North America
7.1 North America Consumer Audio Sales Quantity by Type (2019-2030)
7.2 North America Consumer Audio Sales Quantity by Application (2019-2030)
7.3 North America Consumer Audio 麻豆原创 Size by Country
7.3.1 North America Consumer Audio Sales Quantity by Country (2019-2030)
7.3.2 North America Consumer Audio Consumption Value by Country (2019-2030)
7.3.3 United States 麻豆原创 Size and Forecast (2019-2030)
7.3.4 Canada 麻豆原创 Size and Forecast (2019-2030)
7.3.5 Mexico 麻豆原创 Size and Forecast (2019-2030)
8 Europe
8.1 Europe Consumer Audio Sales Quantity by Type (2019-2030)
8.2 Europe Consumer Audio Sales Quantity by Application (2019-2030)
8.3 Europe Consumer Audio 麻豆原创 Size by Country
8.3.1 Europe Consumer Audio Sales Quantity by Country (2019-2030)
8.3.2 Europe Consumer Audio Consumption Value by Country (2019-2030)
8.3.3 Germany 麻豆原创 Size and Forecast (2019-2030)
8.3.4 France 麻豆原创 Size and Forecast (2019-2030)
8.3.5 United Kingdom 麻豆原创 Size and Forecast (2019-2030)
8.3.6 Russia 麻豆原创 Size and Forecast (2019-2030)
8.3.7 Italy 麻豆原创 Size and Forecast (2019-2030)
9 Asia-Pacific
9.1 Asia-Pacific Consumer Audio Sales Quantity by Type (2019-2030)
9.2 Asia-Pacific Consumer Audio Sales Quantity by Application (2019-2030)
9.3 Asia-Pacific Consumer Audio 麻豆原创 Size by Region
9.3.1 Asia-Pacific Consumer Audio Sales Quantity by Region (2019-2030)
9.3.2 Asia-Pacific Consumer Audio Consumption Value by Region (2019-2030)
9.3.3 China 麻豆原创 Size and Forecast (2019-2030)
9.3.4 Japan 麻豆原创 Size and Forecast (2019-2030)
9.3.5 Korea 麻豆原创 Size and Forecast (2019-2030)
9.3.6 India 麻豆原创 Size and Forecast (2019-2030)
9.3.7 Southeast Asia 麻豆原创 Size and Forecast (2019-2030)
9.3.8 Australia 麻豆原创 Size and Forecast (2019-2030)
10 South America
10.1 South America Consumer Audio Sales Quantity by Type (2019-2030)
10.2 South America Consumer Audio Sales Quantity by Application (2019-2030)
10.3 South America Consumer Audio 麻豆原创 Size by Country
10.3.1 South America Consumer Audio Sales Quantity by Country (2019-2030)
10.3.2 South America Consumer Audio Consumption Value by Country (2019-2030)
10.3.3 Brazil 麻豆原创 Size and Forecast (2019-2030)
10.3.4 Argentina 麻豆原创 Size and Forecast (2019-2030)
11 Middle East & Africa
11.1 Middle East & Africa Consumer Audio Sales Quantity by Type (2019-2030)
11.2 Middle East & Africa Consumer Audio Sales Quantity by Application (2019-2030)
11.3 Middle East & Africa Consumer Audio 麻豆原创 Size by Country
11.3.1 Middle East & Africa Consumer Audio Sales Quantity by Country (2019-2030)
11.3.2 Middle East & Africa Consumer Audio Consumption Value by Country (2019-2030)
11.3.3 Turkey 麻豆原创 Size and Forecast (2019-2030)
11.3.4 Egypt 麻豆原创 Size and Forecast (2019-2030)
11.3.5 Saudi Arabia 麻豆原创 Size and Forecast (2019-2030)
11.3.6 South Africa 麻豆原创 Size and Forecast (2019-2030)
12 麻豆原创 Dynamics
12.1 Consumer Audio 麻豆原创 Drivers
12.2 Consumer Audio 麻豆原创 Restraints
12.3 Consumer Audio Trends Analysis
12.4 Porters Five Forces Analysis
12.4.1 Threat of New Entrants
12.4.2 Bargaining Power of Suppliers
12.4.3 Bargaining Power of Buyers
12.4.4 Threat of Substitutes
12.4.5 Competitive Rivalry
13 Raw Material and Industry Chain
13.1 Raw Material of Consumer Audio and Key Manufacturers
13.2 Manufacturing Costs Percentage of Consumer Audio
13.3 Consumer Audio Production Process
13.4 Consumer Audio Industrial Chain
14 Shipments by Distribution Channel
14.1 Sales Channel
14.1.1 Direct to End-User
14.1.2 Distributors
14.2 Consumer Audio Typical Distributors
14.3 Consumer Audio Typical Customers
15 Research Findings and Conclusion
16 Appendix
16.1 Methodology
16.2 Research Process and Data Source
16.3 Disclaimer
Apple
HARMAN International Industries
Bose Corporation
Sonos
Sony Corporation
DEI Holdings
Sennheiser Electronic
VIZIO
VOXX International Corporation
Plantronics
Ossic Corporation
Phazon
Tr眉sound Audio
Jam
Earin
Human
Bragi
Jaybird
Devialet
Dali A/S
听
听
*If Applicable.