The global Augmented Reality and Virtual Reality in Healthcare market size was valued at USD 989.8 million in 2023 and is forecast to a readjusted size of USD 4117.5 million by 2030 with a CAGR of 22.6% during review period.
The term Virtual Reality (VR) is the combination of the words virtual and reality. The word virtual means near, while reality is what is experienced by humans. Therefore, VR means ‘near-reality’. VR aims to combine human senses such as hearing, touch and sight, with software and hardware to create an immersive exploratory virtual environment. More technically, VR is a three-dimensional computer generated environment, which an individual can explore and interact with, as well as perform a series of actions or manipulate objects within the environment.
According to our research, the global market for medical devices is estimated at US$ 603 billion in the year 2023, and will be growing at a CAGR of 5% during next six years. The global healthcare spending contributes to occupy 10% of the global GDP and is continuously rising in recent years due to the increasing health needs of the aging population, the growing prevalence of chronic and infectious diseases and the expansion of emerging markets. The medical devices market plays a significant role in the healthcare industry. The market is driven by several factors, including the increasing demand for advanced healthcare services globally, advancements in medical technology, growing geriatric population, rising healthcare expenditure, and increasing awareness about early disease diagnosis and treatment.
This report includes an overview of the development of the Augmented Reality and Virtual Reality in Healthcare industry chain, the market status of Pharmacy benefit Management (Semiconductor Components, Sensors), Rehabilitation and Therapeutics (Semiconductor Components, Sensors), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Augmented Reality and Virtual Reality in Healthcare.
Regionally, the report analyzes the Augmented Reality and Virtual Reality in Healthcare markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Augmented Reality and Virtual Reality in Healthcare market, with robust domestic demand, supportive policies, and a strong manufacturing base.
Key Features:
The report presents comprehensive understanding of the Augmented Reality and Virtual Reality in Healthcare market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Augmented Reality and Virtual Reality in Healthcare industry.
The report involves analyzing the market at a macro level:
Âé¶¹Ô´´ Sizing and Segmentation: Report collect data on the overall market size, including the revenue generated, and market share of different by Type (e.g., Semiconductor Components, Sensors).
Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Augmented Reality and Virtual Reality in Healthcare market.
Regional Analysis: The report involves examining the Augmented Reality and Virtual Reality in Healthcare market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.
Âé¶¹Ô´´ Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Augmented Reality and Virtual Reality in Healthcare market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.
The report also involves a more granular approach to Augmented Reality and Virtual Reality in Healthcare:
Company Analysis: Report covers individual Augmented Reality and Virtual Reality in Healthcare players, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.
Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Augmented Reality and Virtual Reality in Healthcare This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Pharmacy benefit Management, Rehabilitation and Therapeutics).
Technology Analysis: Report covers specific technologies relevant to Augmented Reality and Virtual Reality in Healthcare. It assesses the current state, advancements, and potential future developments in Augmented Reality and Virtual Reality in Healthcare areas.
Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Augmented Reality and Virtual Reality in Healthcare market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.
Âé¶¹Ô´´ Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.
Âé¶¹Ô´´ Segmentation
Augmented Reality and Virtual Reality in Healthcare market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.
Âé¶¹Ô´´ segment by Type
Semiconductor Components
Sensors
Âé¶¹Ô´´ segment by Application
Pharmacy benefit Management
Rehabilitation and Therapeutics
Patient Care Management
Surgical and Diagnostic Imaging
Medical Training
Fitness Management
Education
Others
Âé¶¹Ô´´ segment by players, this report covers
Philips Healthcare
Simulaids
GE Healthcare
Virtual realities
Intuitive Surgical
WorldViz
CAE Healthcare
TheraSim
Siemens Healthcare
Vital Images
Laerdal Medical
Âé¶¹Ô´´ segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Augmented Reality and Virtual Reality in Healthcare product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Augmented Reality and Virtual Reality in Healthcare, with revenue, gross margin and global market share of Augmented Reality and Virtual Reality in Healthcare from 2019 to 2024.
Chapter 3, the Augmented Reality and Virtual Reality in Healthcare competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Augmented Reality and Virtual Reality in Healthcare market forecast, by regions, type and application, with consumption value, from 2025 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Augmented Reality and Virtual Reality in Healthcare.
Chapter 13, to describe Augmented Reality and Virtual Reality in Healthcare research findings and conclusion.
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1 Âé¶¹Ô´´ Overview
1.1 Product Overview and Scope of Augmented Reality and Virtual Reality in Healthcare
1.2 Âé¶¹Ô´´ Estimation Caveats and Base Year
1.3 Classification of Augmented Reality and Virtual Reality in Healthcare by Type
1.3.1 Overview: Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Type: 2019 Versus 2023 Versus 2030
1.3.2 Global Augmented Reality and Virtual Reality in Healthcare Consumption Value Âé¶¹Ô´´ Share by Type in 2023
1.3.3 Semiconductor Components
1.3.4 Sensors
1.4 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ by Application
1.4.1 Overview: Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Application: 2019 Versus 2023 Versus 2030
1.4.2 Pharmacy benefit Management
1.4.3 Rehabilitation and Therapeutics
1.4.4 Patient Care Management
1.4.5 Surgical and Diagnostic Imaging
1.4.6 Medical Training
1.4.7 Fitness Management
1.4.8 Education
1.4.9 Others
1.5 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size & Forecast
1.6 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast by Region
1.6.1 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Region: 2019 VS 2023 VS 2030
1.6.2 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Region, (2019-2030)
1.6.3 North America Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Prospect (2019-2030)
1.6.4 Europe Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Prospect (2019-2030)
1.6.5 Asia-Pacific Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Prospect (2019-2030)
1.6.6 South America Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Prospect (2019-2030)
1.6.7 Middle East and Africa Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Prospect (2019-2030)
2 Company Profiles
2.1 Philips Healthcare
2.1.1 Philips Healthcare Details
2.1.2 Philips Healthcare Major Business
2.1.3 Philips Healthcare Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.1.4 Philips Healthcare Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.1.5 Philips Healthcare Recent Developments and Future Plans
2.2 Simulaids
2.2.1 Simulaids Details
2.2.2 Simulaids Major Business
2.2.3 Simulaids Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.2.4 Simulaids Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.2.5 Simulaids Recent Developments and Future Plans
2.3 GE Healthcare
2.3.1 GE Healthcare Details
2.3.2 GE Healthcare Major Business
2.3.3 GE Healthcare Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.3.4 GE Healthcare Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.3.5 GE Healthcare Recent Developments and Future Plans
2.4 Virtual realities
2.4.1 Virtual realities Details
2.4.2 Virtual realities Major Business
2.4.3 Virtual realities Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.4.4 Virtual realities Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.4.5 Virtual realities Recent Developments and Future Plans
2.5 Intuitive Surgical
2.5.1 Intuitive Surgical Details
2.5.2 Intuitive Surgical Major Business
2.5.3 Intuitive Surgical Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.5.4 Intuitive Surgical Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.5.5 Intuitive Surgical Recent Developments and Future Plans
2.6 WorldViz
2.6.1 WorldViz Details
2.6.2 WorldViz Major Business
2.6.3 WorldViz Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.6.4 WorldViz Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.6.5 WorldViz Recent Developments and Future Plans
2.7 CAE Healthcare
2.7.1 CAE Healthcare Details
2.7.2 CAE Healthcare Major Business
2.7.3 CAE Healthcare Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.7.4 CAE Healthcare Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.7.5 CAE Healthcare Recent Developments and Future Plans
2.8 TheraSim
2.8.1 TheraSim Details
2.8.2 TheraSim Major Business
2.8.3 TheraSim Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.8.4 TheraSim Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.8.5 TheraSim Recent Developments and Future Plans
2.9 Siemens Healthcare
2.9.1 Siemens Healthcare Details
2.9.2 Siemens Healthcare Major Business
2.9.3 Siemens Healthcare Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.9.4 Siemens Healthcare Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.9.5 Siemens Healthcare Recent Developments and Future Plans
2.10 Vital Images
2.10.1 Vital Images Details
2.10.2 Vital Images Major Business
2.10.3 Vital Images Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.10.4 Vital Images Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.10.5 Vital Images Recent Developments and Future Plans
2.11 Laerdal Medical
2.11.1 Laerdal Medical Details
2.11.2 Laerdal Medical Major Business
2.11.3 Laerdal Medical Augmented Reality and Virtual Reality in Healthcare Product and Solutions
2.11.4 Laerdal Medical Augmented Reality and Virtual Reality in Healthcare Revenue, Gross Margin and Âé¶¹Ô´´ Share (2019-2024)
2.11.5 Laerdal Medical Recent Developments and Future Plans
3 Âé¶¹Ô´´ Competition, by Players
3.1 Global Augmented Reality and Virtual Reality in Healthcare Revenue and Share by Players (2019-2024)
3.2 Âé¶¹Ô´´ Share Analysis (2023)
3.2.1 Âé¶¹Ô´´ Share of Augmented Reality and Virtual Reality in Healthcare by Company Revenue
3.2.2 Top 3 Augmented Reality and Virtual Reality in Healthcare Players Âé¶¹Ô´´ Share in 2023
3.2.3 Top 6 Augmented Reality and Virtual Reality in Healthcare Players Âé¶¹Ô´´ Share in 2023
3.3 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´: Overall Company Footprint Analysis
3.3.1 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´: Region Footprint
3.3.2 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´: Company Product Type Footprint
3.3.3 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´: Company Product Application Footprint
3.4 New Âé¶¹Ô´´ Entrants and Barriers to Âé¶¹Ô´´ Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Âé¶¹Ô´´ Size Segment by Type
4.1 Global Augmented Reality and Virtual Reality in Healthcare Consumption Value and Âé¶¹Ô´´ Share by Type (2019-2024)
4.2 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Forecast by Type (2025-2030)
5 Âé¶¹Ô´´ Size Segment by Application
5.1 Global Augmented Reality and Virtual Reality in Healthcare Consumption Value Âé¶¹Ô´´ Share by Application (2019-2024)
5.2 Global Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Forecast by Application (2025-2030)
6 North America
6.1 North America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Type (2019-2030)
6.2 North America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Application (2019-2030)
6.3 North America Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Country
6.3.1 North America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Country (2019-2030)
6.3.2 United States Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
6.3.3 Canada Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
6.3.4 Mexico Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
7 Europe
7.1 Europe Augmented Reality and Virtual Reality in Healthcare Consumption Value by Type (2019-2030)
7.2 Europe Augmented Reality and Virtual Reality in Healthcare Consumption Value by Application (2019-2030)
7.3 Europe Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Country
7.3.1 Europe Augmented Reality and Virtual Reality in Healthcare Consumption Value by Country (2019-2030)
7.3.2 Germany Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
7.3.3 France Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
7.3.4 United Kingdom Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
7.3.5 Russia Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
7.3.6 Italy Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8 Asia-Pacific
8.1 Asia-Pacific Augmented Reality and Virtual Reality in Healthcare Consumption Value by Type (2019-2030)
8.2 Asia-Pacific Augmented Reality and Virtual Reality in Healthcare Consumption Value by Application (2019-2030)
8.3 Asia-Pacific Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Region
8.3.1 Asia-Pacific Augmented Reality and Virtual Reality in Healthcare Consumption Value by Region (2019-2030)
8.3.2 China Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8.3.3 Japan Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8.3.4 South Korea Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8.3.5 India Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8.3.6 Southeast Asia Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
8.3.7 Australia Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
9 South America
9.1 South America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Type (2019-2030)
9.2 South America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Application (2019-2030)
9.3 South America Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Country
9.3.1 South America Augmented Reality and Virtual Reality in Healthcare Consumption Value by Country (2019-2030)
9.3.2 Brazil Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
9.3.3 Argentina Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
10 Middle East & Africa
10.1 Middle East & Africa Augmented Reality and Virtual Reality in Healthcare Consumption Value by Type (2019-2030)
10.2 Middle East & Africa Augmented Reality and Virtual Reality in Healthcare Consumption Value by Application (2019-2030)
10.3 Middle East & Africa Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size by Country
10.3.1 Middle East & Africa Augmented Reality and Virtual Reality in Healthcare Consumption Value by Country (2019-2030)
10.3.2 Turkey Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
10.3.3 Saudi Arabia Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
10.3.4 UAE Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Size and Forecast (2019-2030)
11 Âé¶¹Ô´´ Dynamics
11.1 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Drivers
11.2 Augmented Reality and Virtual Reality in Healthcare Âé¶¹Ô´´ Restraints
11.3 Augmented Reality and Virtual Reality in Healthcare Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
12 Industry Chain Analysis
12.1 Augmented Reality and Virtual Reality in Healthcare Industry Chain
12.2 Augmented Reality and Virtual Reality in Healthcare Upstream Analysis
12.3 Augmented Reality and Virtual Reality in Healthcare Midstream Analysis
12.4 Augmented Reality and Virtual Reality in Healthcare Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
Philips Healthcare
Simulaids
GE Healthcare
Virtual realities
Intuitive Surgical
WorldViz
CAE Healthcare
TheraSim
Siemens Healthcare
Vital Images
Laerdal Medical
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*If Applicable.